This match up is definitely 5-5 since both characters want to pester each other with their long range pokes
As a Rose player, you must be mindful of reflecting or absorbing Chun Li's fireballs with your reflect as Chun Li can easily Ultra 1 Rose on reaction. Instead try focusing to absorb the fireball and backdashing to gain to Ultra meter. If a Chun Li is following her fireballs (and not looking to ultra your reflects), don't be afraid to mix up between your MP and HP reflects as your MP reflect will force her to block the fireball and the HP reflect is likely to take care of a Hazanshu or a jumping Chun Li.
Also, Rose can EX Soul Spiral between Chun Li's normal into Hazunshu string (Ex:HK into Hazanshu) on reaction which somewhat limits Chun Li's overhead game.
Chun Li's instant Jumping HK overhead should not be used on Rose since Rose can punish (on block or hit) with F+HK juggled into EX Soul Spiral or Super.
While playing as Chun Li, meter management is very important in this match up since a full super bar can swiftly change the tide of the match. With a full super bar, Chun Li can reversal super almost anything from a poor spaced Slide or soul Spiral to even Rose's Cr.MP on block.The super limits Rose's offense a lot since she will have to rely on perfect drill and slide spacing to avoid eating a super.
Chun Li can also backdash between Rose's Cr Mp into Soul Drill. In doing this, Rose's drill will whiff, leaving her open to punish. However be aware of which drill Rose uses since backdashing on the LK drill will be harder to punish than the HK drill due to distance between the characters.
This match up is definitely 5-5 since both characters want to pester each other with their long range pokes
As a Rose player, you must be mindful of reflecting or absorbing Chun Li's fireballs with your reflect as Chun Li can easily Ultra 1 Rose on reaction. Instead try focusing to absorb the fireball and backdashing to gain to Ultra meter. If a Chun Li is following her fireballs (and not looking to ultra your reflects), don't be afraid to mix up between your MP and HP reflects as your MP reflect will force her to block the fireball and the HP reflect is likely to take care of a Hazanshu or a jumping Chun Li.
Also, Rose can EX Soul Spiral between Chun Li's normal into Hazunshu string (Ex:HK into Hazanshu) on reaction which somewhat limits Chun Li's overhead game.
Chun Li's instant Jumping HK overhead should not be used on Rose since Rose can punish (on block or hit) with F+HK juggled into EX Soul Spiral or Super.
While playing as Chun Li, meter management is very important in this match up since a full super bar can swiftly change the tide of the match. With a full super bar, Chun Li can reversal super almost anything from a poor spaced Slide or soul Spiral to even Rose's Cr.MP on block.The super limits Rose's offense a lot since she will have to rely on perfect drill and slide spacing to avoid eating a super.
Chun Li can also backdash between Rose's Cr Mp into Soul Drill. In doing this, Rose's drill will whiff, leaving her open to punish. However be aware of which drill Rose uses since backdashing on the LK drill will be harder to punish than the HK drill due to distance between the characters.