Past comments by Mintaholic
Which characters could blow up the internet if they were to be announced for Super Smash Bros. Ultimate at E3 2019?
clippy 4 smash

Masahiro Sakurai discusses Super Smash Bros. Ultimate's version 3.0 patch, the reception to Joker, and shelved ideas
He didn't think that players wanted Piranha Plant per se, but the decision to include him was due to his iconic status in the gaming community and what Sakurai thought would be best for the game.

SSBU: Mr. Game and Watch - Down Special
*NOTE: This comment applies to the version from Smash Ultimate* Down B. The bucket. The drum. The... wait, since when has it reflected physical projectiles? Oil Panic is one of the most versatile moves in Mr. Game & Watch's moveset. While being one of the worst reflectors in the game (1.0x damage the projectile), it functions as one of (if not the strongest) attack in the game. While the bucket is out, it can absorb ...

SSBU: Mr. Game and Watch - Up Special
*NOTE: This comment applies to the Smash Ultimate version of the character* As with most characters (Yoshi, Kirby, and Jigglypuff being the exceptions), Up B is the recovery move. Being (generally) the best method to 'recover' back onto the stage, it is used in all skill levels of play. However, Mr. Game & Watch's Up B is unique. While most propel the character upwards and then put them into a state of helplessness, Mr. Game ...

SSBU: Mr. Game and Watch - Neutral Special
*NOTE: This comment applies to the Smash Ultimate version of the character* Chef. One of the 3 tricky projectiles Mr. Game & Watch can access, this move sends bits of food flying at the opponent. As each one hits, they put the opponent in a hitstun animation. Dealing 5% each, these sausages and pancakes can be used for ledge guarding, racking up damage, an aerial approach, combo setups, and gimping stocks. While the food itself ...

SSBU: Mr. Game and Watch - Left/Right Special
*NOTE: This comment applies to the Smash Ultimate version of the character* Ah, Mr. Game & Watch's least reliable (and most rewarding) move, the notorious Judge. Ranging from an incredibly weak 1 to an almost OHKO 9, this move is very random. To get the record straight, this move has an equal probability for each number to roll and each number can roll consecutively. Although this move isn't very safe for competitive play, throwing it ...

Mr. Game and Watch
.