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Past comments by Bubzerz27
Ganon's up air seems to have more reach, and is even more of a Flash Kick. His Wizard's Foot reverted back to its Melee/Brawl version, where the hitbox starts closer to its starting point when grounded, and d-throw to Wizard's Foot is also still true at zero. Of course, with the global landing lag reduction, Ganon's short hop N-air is frightening, and Ike/Cloud-esque smashes give him much easier kills, but ranged fighters still wall him ...