Past comments by MrPjSyrup
Justin Wong, PR Balrog: Guile's auto-correct Ultra 1 & faster startup is least favorite change in Ultra Street Fighter 4
i dont understand the problem.. he can still be safe jumped... u shouldnt even jump on him when he has a down back charge anyways. lol silly

Unblockable set ups discovered in Killer Instinct
Orchid can also do this after the first hit of her command overhead or after any hit after her overhead rekkas.

5 Ultras in one combo, 183 hits with Orchid - Vesper Arcade sets the current record for most hits without using Counter Breaker in Killer Instinct
you can also get 2 air grabs after the upper firecat, you have to delay the first air grab so you recover just as the opponent bounces off the ground then follow up with another air grab. So technically it should be "184 Hits" with Orchid.

5 Ultras in one combo, 183 hits with Orchid - Vesper Arcade sets the current record for most hits without using Counter Breaker in Killer Instinct
The KI3 system only allows 1 wall bounce per combo even if you instinct cancel to reset the KV meter. The 1st wall bounce happens after the 3rd Ultra when he used the "ender". The 4th ultra ender was performed AFTER he called the cat using HP + HK. Both cats hit around the same time and it "resets" the wallbounce count back to 0 which allows him to do the ender again to wallbounce ...

Sabrewulf Killer Instinct Moves, Combos, Strategy Guide
Sabrewulf's light eclipse is a 3 frame attack but can still be safe jumped because he has no invincibility on the move at all. It does have a very good hitbox though to use easily as an early anti air attempt.

Orchid Killer Instinct Moves, Combos, Strategy Guide
With the current roster, Orchid and Jago are the only characters that can not be safe jumped because of their 2 frame invincible "uppercuts" but you can do a delayed cross up like Akuma's demon flip kick in SSF4 to hit the back of their neck on wake up. This will cause them to completely whiff their special attack even if it's a shadow move thanks to the small reversal window. You just have to ...

First official Orchid gameplay, costume accessories discussed, and possible character reveal - IGN streaming Killer Instinct today

Japanese arcade version of Ultra Street Fighter 4 being released in April 2014
*Flips a table

Updated: Red Focus and Ultra Combo Double being added in USF4 - ComboFiend shows both systems in action, unblockables removed, confirms location tests
Ex Kara Red Focus lol... i can see Fuerte blowing through six hits then kara ultra ALL IN ONE MOTION. Seriously though both ultras. i think that is a bit bias as the only characters going to benefit from it are ones with two very useful ultras. As if Makoto wasn't already a threat from close range. I guess time will tell during the location tests. I'm worried :S

EventHubs anti-ad block explanation and details about how blocking ads is affecting the site
Update your frame data then MAYBE ill think about it...