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Past comments by DangerousBacon
New character Jubei for BlazBlue CentralFiction and new title BlazBlue Cross Tag Battle announced
It also proves that you don't know what you're talking about.

Visuals, demos and shills; WatchKassiopia offers inspired commentary on community backlash toward Marvel vs. Capcom: Infinite
I'm a little concerned about the character variety but Frieza and Buu look and play pretty distinct from the other 4.

Visuals, demos and shills; WatchKassiopia offers inspired commentary on community backlash toward Marvel vs. Capcom: Infinite
Just saying 20% is pretty vague and doesn't mean much to me. 20% of the character move sets? 20% of the mechanics? 20% of the single player content? It's more likely an unequal combination of all of those but it doesn't mean much to me.

Arby's references Guile in a Tweet for July 4th
Whom?

Understanding the progression of the fighting game focus: how to identify and mend the holes in your play
Don't think I've forgotten what you did last Saturday.

Yipes: OG MvC2 players will feel right at home with Marvel vs. Capcom: Infinite's controller layout, says game's creative freestyle ability is amazing
Where were you when we were getting high?

Marvel vs. Capcom: Infinite looks really slick in motion, here's some direct-feed footage ft. Thanos, Ultron, Strider, and Iron Man
Iron Man's Proton Cannon sounded a little underwhelming.

No throws in Dragon Ball FighterZ? Developers implementing a whole other mechanic for countering block-heavy strategies
You can't block Dragon Rush. It's even listed as an unblockable attack that functions like a throw.

'It isn't about how many characters there are, it's about if players have the tools to create an identity, that's what's sacred' - devs talk MvCI
"I'm no developer" You just summoned Angriest Angry

'It isn't about how many characters there are, it's about if players have the tools to create an identity, that's what's sacred' - devs talk MvCI
Power stone doesn't seem too useful with how much combos are scaled in this game.