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Street Fighter 2 stories

Super Smash Bros. Ultimate may be the best selling fighting game of all time, but Sakurai still deems a different title 'king of fighting games'

Although there are some who would still question whether or not Super Smash Bros. Ultimate is a fighting game, it seems the more pertinent query these days has become whether or not Ultimate is the fighting game given its recently acquired status as the best selling title in the genre.

Be that as it may, series creator, Masahiro Sakurai, still humbly gives props to the game that started it all, Street Fighter 2, in a recent Famitsu column. Thanks to some translation work from PushDustIn and Japanese Switch, we find that Sakurai isn't quite ready to crown Smash as king.

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Questionable poses, racist overtones, win quotes, and more; Censored Gaming presents 10 ways Street Fighter 2 was changed outside of Japan

It's well known that Street Fighter 2 went through more than a few version updates and saw quite a lot of changes even just in the three years of development between the original release and 1994's Super Street Fighter 2 Turbo.

As if this weren't all enough, Capcom made even further alterations when the game started making its way out of Japan and into the rest of the world. Censored Gaming has rounded up 10 such tweaks to share with us in their latest video.

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Street Fighter 2's iconic throw voice sound clip was apparently sampled from an old Yamaha drum machine

Street Fighter 2's soundtrack and sound effects will always live on as the most iconic in fighting game history due to its massive scale and essentially establishing the genre as a whole... though apparently not all of that came from Capcom itself.

A big fighting game fan going by the name of Felineki recently uploaded a clip revealing that the sound used when a character performs a throw in SF2 was apparently taken right from an old Yamaha drum machine.

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One of the best Super Nintendo arcade sticks was made by a fan, and then blatantly copied by the business hired to manufacture it

One of the best arcade sticks from the earliest days of Street Fighter on home consoles was actually made by a fan. Lee Bender, an inventor in Alabama, foresaw the need for the recreation of the arcade experience at home since Street Fighter 2 was en route to the Super Nintendo Entertainment System.

While Capcom and a handful of third party companies were producing sticks of their own, Bender's Championship Joystick wound up being one of the most revered from time. This was widely due to attention to detail and the fact that the buttons, stick, and general feel were all much more consistent with actual arcade cabinets. This bridge between arcades and the SNES caught more than the eyes of players, however, as the company that ended up manufacturing the Championship Joystick, KBM, decided to essentially try to cut Bender out of the equation.

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People would lose their minds if Street Fighter 2's auto block cancel glitch were around in any of today's fighting games

Desk is a combo connoisseur by day, but apparently a fighting game bug sleuth by night. Earlier this month we saw a new video from Desk show off one of the most obscure glitches in all of Street Fighter history, and today we're sharing a follow up video revealing some of the oddest looking and surely frustrating automatic blocks in Street Fighter 2.

All of this revolves around Street Fighter 2's intentional 512 guard feature, which essentially one in every 512 attacks to be blocked even if a player is not holding back at the moment of impact. While we can see why this kind of thing might have been a good idea for helping people along during the earliest days of fighting games, it wound up causing a glitch that can make virtually any attack 100% safe.

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Daigo got beat up for defeating opponent at the arcades in his youth, wouldn't be where he is today if he didn't face his fear of going back

Gaming in your own home is quite a bit different than how it was back in the old days at arcades. By defeating random strangers, you ran the risk of getting beaten up if they became frustrated enough.

And this is exactly what happened to CYG|Daigo Umehara when he was 13. After beating an opponent that was in his 20s several times in a row at some fighting game, that individual's temper broke and he began to punch Daigo in the face.

As transcribed by FGC Translated, Daigo's decision following this has had a direct correlation on where he is today as a pro fighting game competitor.

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Desk has discovered a Street Fighter 2 bug that might be the most obscure glitch in the entire series

With the countless hours that have gone into it, you'd think we've seen just about everything that could happen in Street Fighter 2. As it turns out, Desk (who else?) not only spotted a strange happening that had not yet been documented but was able to recreate it... after two months of trial and error.

During a routine match between Blanka and M. Bison, the evil dictator performed his slide (a low-hitting attack that must be blocked crouching) as Blanka began a jump. Despite having already initiated takeoff, Blanka somehow wound up blocking the slide.

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Street Fighter 5 inches very close to 4 million sales while Marvel vs. Capcom: Infinite still manages to sell quite a few copies somehow

Capcom's fighting game endeavors have been far from perfect this generation, but Street Fighter 5 still continues to see positive traction almost four years after its initial release.

The developer / publisher recently updated their Platinum Titles web page, which ranks all of Capcom's games that have sold more than a million copies, revealing SF5 has reached 3.9 million sales worldwide as of September 30, 2019. Marvel vs. Capcom: Infinite, Ultra Street Fighter 4 and Street Fighter 30th Anniversary Collection saw their numbers bump up as well.

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Yoshinori Ono says that it's up to Nintendo if whether or not there will be more Street Fighter titles on Switch

Yoshinori Ono had attended the EGX panel to answer questions from Street Fighter fans. "Are there plans to Street Fighter 4 or Street Fighter 5 to the Nintendo Switch?" This was a particularly interesting question that was posed by one fan.

Capcom and Nintendo's relationship seems pretty good at the moment, as indicated by the presence of Ryu, Ken, and Mega Man — but not Blanka — in Super Smash Bros. Ultimate. So what would it take for something like this to happen?

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How awesome would it be to beat someone in tournament using this Street Fighter 2 Mini Fight Stick?

It was back in February that we first encountered New Wave Toys' 1/6th scale Street Fighter 2 arcade cabinet, but now you can get your fingers (though probably not a full hand) on just the mini fight stick.

New Wave Toys is selling these tiny controllers separately and at a discount, meaning you could potentially take one to the next event you attend and be remembered forever... or at least be talked about for the rest of the day if you manage to score a few wins.

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Street Fighter producer Yoshinori Ono initially wanted to be a guitar player and was inspired by a musician I never would have expected

Though the name and smiling face of producer Yoshinori Ono are almost synonymous with "Street Fighter" by this point, the Blanka toy-wielding Capcom employee didn't always intend to work in video games.

Over the weekend, Ono took to the EGX stage for an extensive interview about his career in gaming. When discussing his early days at Capcom, Ono talked about his plans before joining the company, which saw him aspiring to be a professional musician.

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East Coast Throwdown 2019 results

Update: This story has been updated with final results.

East Coast Throwdown 2019 is one of the bigger events happening this weekend, and it's taking place Stamford, Connecticut.

Notable players are many, given the wealth of games being played, but here's a list of just some of the big names attending this event: FOX|SonicFox, REC|Punk, NuckleDu, BC|Dragon, PxP|A Foxy Grampa, iDom, EG|NYChrisG, AF|DizzyTT, Bandits|MenaRD, PG|Hayatei, PG|MarlinPie, JWong|LostSoul, UYU|Deoxys, UYU|Rewind, AXL|XCaliburBladez, CGL|VideoGamezYo, Mixbox|Qudans, DualKevin, COMP|Siologica, CGL|Tweedy, END|Shine, UGS|Blackmoonrisingx, END|Scar, FightingGM, Noble|Semiij, COMP|TeruRock, ElChakotay, BDG|DidimoKOF, CGL|NinjaKilla212, Terrence, EQNX|Brian_F, LordJimmyBones, Flux, RG|Kevoxreborn, Tempo|Alex Myers, Coach Steve, BC|LordKnight, NerdJosh, RBL|SperoGin, RenoFace, TCOL|Komanda, Noble|Kombat, EXL|Blackberry, FSD|Rikuto, BloodHawk, Radiance|Commander Jesse, LOK|Nivek, UGS|BBoyDragon, GOD|KillerXinok, Crescent|RobTV, BDG|Romance, DF|Grr, RG|DJT, BC|HoneyBee, CrazySteady, TxC|ElRosa and TxC|MarcoPolo.

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Yoshinori Ono says Capcom was 99.9 percent against making Street Fighter 4 while enthusiastic Onimusha fans helped inspire the project to push forward

Yoshinori Ono's legacy at Capcom dates back over 25 years now though he's most well known for kickstarting Street Fighter's revival a decade ago and shows no signs of stopping anytime soon — even if Blanka is tired of being left on planes.

The European Regional Finals may have just wrapped up at EGX 2019 in the United Kingdom, but there was even more for Street Fighter fans to look forward to at the event with Eurogamer's Martin Robinson sitting down to talk with Ono for almost an hour discussing everything from his start as a musician and love for Final Fight to how Capcom was initially 99.9 percent against making Street Fighter 4.

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Out of all the Ryu's Daigo has played, Street Fighter: Alpha Three is his favorite — why?

CYG|Daigo is known for being the Ryu God if you will. He is nearly synonymous with the fighter and has used him throughout all Street Fighter titles.

It seems in every iteration of Street Fighter he has given Ryu at least a chance. So out of all the versions that he's played, which Ryu is his favorite?

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From Yun, Bayonetta and Hero to Meta Knight and Hilde - Why is it nearly impossible to ban fighting game characters?

Overpowered boss characters have existed in fighting games since the very beginning of the genre as we know it forcing developers to make them non-selectable for players or easily banned in Versus Mode. It's much more difficult to police a normal fighter that is arguably broken or top tier, however.

With the recent controversy surrounding Dragon Quest Hero's potential bannable design aspects in Super Smash Bros. Ultimate, content creator Stumblebee has put together a new video to go over why it seems nearly impossible to ban characters in fighting games in a competitive sense.

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Street Fighter, Super Smash Bros. and Ryan Hart inducted to International Video Game Hall of Fame with speeches by Yoshinori Ono, Reggie Fils-Aime

Street Fighter 2 kicked off the fighting game craze of the 1990's with its influence and hype felt around the world and is still a staple of arcades today. Now, it has been cemented as one of the staples of video game history.

The International Video Game Hall of Fame inducted their 2019 class of titles including SF2, Super Smash Bros. Melee, Doom, Tetris plus industry members and players like Ryan Hart and former Nintendo of America President, Reggie Fils-Aime.

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2020 presidential candidate spent teen years playing Street Fighter 2, takes quick break from campaigning to toss a few Hadokens

Regardless of thoughts on universal basic income fighting game fans have to appreciate that Andrew Yang, one of the candidates for the 2020 presidential race, knows his way around the sticks when it comes to Street Fighter 2.

The 44-year-old entrepreneur, lawyer, philanthropist, and democratic candidate posted a picture of himself playing on a Champion Edition cabinet in, much to the delight of his relatively younger fan base.

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