Street Fighter 2 stories

Street Fighter's Sagat evolved from a murderous, hate-driven fighter to an enlightened emperor of Muay Thai

Sagat is one of Street Fighter's most beloved and charismatic figures and while most members of the fighting game community can recount a handful of snapshot moments from The King's canonical history, much of it is tragically hidden behind the inconvenience of non-chronological storytelling spread out over 30 years' worth of Street Fighter games and comics.

We've done a bit of a research project so as to share Sagat's tale as he transforms from a petty bully of relatively weak character to an incredibly respectable, badass master of Muay Thai.

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These Street Fighter 2 sequences look impossible to perform but Bob Sagat reveals the secrets behind them in this masterfully made video

A content creator by the moniker Bob Sagat recently posted a video titled "Combos from Hell" wherein he showed off a handful of Super Street Fighter 2 Turbo combos and sequences that, for all intents and purposes, appear impossible to perform.

Dee Jay is able to string two projectiles together against Cammy, Ken is able to throw out more than one attack while facing the wrong direction, and Balrog is able to pull off two dash punches and a Super with just a single charge, for example. After giving viewers some time to ponder these strange SF2 happenings, Bob posted a video with all the answers.

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Street Fighter 2's original intro recreated in this awesome art piece

Street Fighter 2's original intro is classic. Two fighters square up to exchange blows as a roaring crowd hollers in excitement, then that big punch lands.

This intro always felt like it captured the essence of Street Fighter — two warriors literally slugging it out on the streets. The quick cinematic is iconic, and an excellent art piece from artist HeavyMetalHanzo that recreates the intro recently popped back up on social media.

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Desk takes on touch of death combo challenge in 7 different fighting games including Street Fighter 2: Rainbow Edition and some very obscure choices

Much of the early fighting game genre wasn't exactly built around high-flying, long combo strings though that hasn't stopped players over the years from breaking their systems down to a point where they can pretty much do whatever they want.

Now, the musical combo master Desk recently challenged themselves to perform touch of death combos in seven different classic fighting games that were not intended to feature them including some very obscure titles from the 90's.

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Even after 26 years, Super Street Fighter 2 Turbo players are still discovering new tech, combos and glitches like burying Ken in the ground

Super Street Fighter 2 Turbo is perhaps one of the most important fighting games ever to release in the genre aside from the likes of the original SF2, and it continues to have a dedicated playerbase that is still finding new, cool stuff to do in the Capcom fighter.

The genius fighting game system abuser and combo creator Bob Sagat recently released a compilation of the crazy and new tech that's possible in Turbo including what he describes as the "ultimate glitch" for Ken.

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The Art Director for God of War is creating incredibly lifelike images of Street Fighter characters

We featured some work of Raf Grassetti's around this time last year when he turned a handful of Super Smash Bros. Ultimate characters into incredibly realistic versions of themselves, now we're excited to report he's doing the same thing to Street Fighter 2's roster.

It goes without saying that the Art Director behind 2018's God of War knows a thing or two about creating captivating visuals, but one almost has to wonder if Capcom would do well to go with a more realistic route and hire Grassetti on for Street Fighter 6.

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Hauntingly beautiful piano renditions of Guile and Vega's classic themes by Street Fighter 2 composer, Yoko Shimomura

Street Fighter 2 has some of the most iconic, and the single most versatile, songs in all of gaming history, and we have Japanese composer Yoko Shimomura to thank in very large part for that.

Shimomura recently posted a pair of videos to her YouTube channel in which she plays renditions of Vega (Claw) and Guile's themes on the piano. Be warned, they'll make your hair stand on end.

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Fan recreates the Super Street Fighter 2 Turbo intro animation in all its glory

A fan has taken it upon themselves to recreate the intro animation for Super Street Fighter 2 Turbo. Prepare to go down a trip down memory road with this video.

Indeed, Jawryu has created two versions of the classic intro animation. The second version is designed to be more retro than the first.

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Street Fighter 5 Director shares Street Fighter 2 and old school Capcom beat 'em up posters plus Japanese information guides

Street Fighter 5 Director Takayuki Nakayama is spending a good chunk of his free time lately sharing his personal collection of video game goods while working from home which happens to include a ton of classic Capcom fighting game and arcade title items.

Nakayama's latest endeavor has been to post the Japanese informational pamphlets for Street Fighter 2's arcade releases and updates along with some licensed gems from Capcom's beat 'em up catalog like Alien vs. Predator and The Punisher.

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Capcom's Takayuki Nakayama shares awesome artwork from nostalgic franchises like Marvel vs. Capcom, the Street Fighter Alpha series, and more

The Director of Street Fighter 5, Takayuki Nakayama, has been sharing nostalgic looks back at some of our favorite fighting game titles from over the last three decades on Twitter.

We've actually highlighted some of Nakayama's postings recently as he shared some images from Capcom's internal Street Fighter 2 visual design guide. There we got to see what iconic characters like Ryu, Vega, and the rest of the World Warriors looked like in some early, unrefined forms.

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Many of us didn't know who Lucia was when she was revealed for Street Fighter 5, could that be because Final Fight 3 wasn't a very good game?

I played a lot of Final Fight and even more Street Fighter in my younger years, but like many, I didn't at all recognize Lucia when she was revealed for Street Fighter 5 alongside E. Honda and Poison last year.

Those of us who weren't in the know quickly found out that she hailed from 1995's Final Fight 3, a title which happens to be the main focus one of Top Hat Gaming Man's recent research projects. His consensus: it wasn't all that great.

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Update: Fighting game companies release iconic stages to use as video call backgrounds in games like Street Fighter, Granblue Fantasy: Versus and more

Update: Bandai Namco has also joined the chat by releasing a bunch of Soul Calibur-themed backgrounds including a handful of its newest stages and my personal favorite, the character creation screen.

The amount of people around the world that are now working from home or finishing up their classes online has grown exponentially lately due to the ongoing COVID-19 pandemic which has opened the doors to more creative environments to draw energy from.

Video calling services like Zoom allow users to swap out their background surroundings with pretty much any image. This has started a new trend of companies releasing their own official backgrounds to use including a handful in the fighting game space.

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More 'approved art' from Street Fighter 2's style guide; includes Ryu, Ken, M. Bison, and Guile

We're privy to yet another look at Street Fighter 2's internal style guide from the early 90's, this time with looks at Ryu, Ken, M. Bison, and Guile.

This all comes thanks to Street Fighter 5 Director, Takayuki Nakayama's, continual posts on Twitter from now nearly three decade old style guide.

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Capcom reveals the 'approved art' for Street Fighter 2's characters from their style guide but some of them need to go back to the drawing board

Recently, we got the chance to take a look at Street Fighter 2's internal style guide from the early 90's for seemingly the first time ever, and now some more pages from the colorless book have appeared online the same way.

Street Fighter 5's director Takayuki Nakayama is currently in the process of releasing the 'approved art' for the world warriors of SF2 found within the style guide though perhaps that's where some of them should have stayed.

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Okay, Zangief as a rubber duck is pretty cute but Dhalsim Duck might be a bit too creepy as Tubbz adds more Street Fighter rubber ducks to collect

Last year, we reported on some neat Street Fighter-themed cosplaying rubber ducks hitting the online market for collectors of the world warriors, and soon there'll be at least two more variants to pick up — one with lots of hair and one without any.

Numskull Designs recently revealed their upcoming Zangief and Dhalsim cosplaying Street Fighter ducks as part of their Tubbz line of merchandise which are now available for pre-order.

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Street Fighter 2's Arcade Mode run transformed into a creative in-home workout routine with exercises based on each character and stage

The worlds of fighting games and fitness collide probably just as much as one would expect with some players also being health gurus though melding the two together is surprisingly rare.

Untechable Performance is attempting to change that, however, by creating fighting game-related workout videos and his most recent one turns Street Fighter 2's Arcade Mode run into clever exercises based around each world warrior.

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Capcom reveals internal Street Fighter 2 style guide from 1992 featuring cool details like individual character logos, unique artwork and more

Street Fighter 2 will forever be known as the title that kicked off the fighting game boom of the early 1990's, and despite the game being almost 30 years old at this point, there's still apparently even more interesting facts about it hiding behind the doors at Capcom.

We now have the rare opportunity, however, to see some more of that which has remained potentially unseen for decades at this point, as Street Fighter 5's director Takayuki Nakayama recently showed off over a dozen pages of what appears to be Street Fighter 2's internal style guide for its initial release.

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