Street Fighter 2 stories

Final Round 2018 early results, stream ft. SonicFox, Infiltration, Tokido, MenaRD, JDCR, Punk, Daigo, NuckleDu, Saint, ChrisG, Itazan and more

Update: This story is being updated with live results as they occur.

This weekend is a big one, with the massive annual event Final Round taking place in Atlanta, Georgia.

Perhaps the biggest thing of note about the event this year is that it's going to be kicking off both the Capcom Pro Tour for Street Fighter 5: Arcade Edition, for which it is a Premier event, and the Tekken World Tour for Tekken 7, for which it is a Master event.

Besides these games, you'll also get to enjoy tournament action in Dragon Ball FighterZ, Marvel vs. Capcom: Infinite, Injustice 2, Guilty Gear Xrd Rev 2, Pokkén Tournament DX, Street Fighter 3: 3rd Strike, Super Street Fighter 2: Turbo, Dead or Alive 5: Last Round, BlazBlue: Central Fiction and Street Fighter Alpha 2.

As for players attending, there really are just way too many to list, but here are just a few of the notable competitors you can expect to see this weekend across the tournament games: FOX|SonicFox, Monster|Infiltration, FOX|Tokido, Rise|MenaRD, FOX|JDCR, Punk, CYG|Daigo, NuckleDu, FOX|Saint, EG|NYChrisG, DNG|Itabashi Zangief, FOX|Justin Wong, CO|Go1, RB|Anakin, GGP|Kazunoko, PAG|LostSoul, Circa|ForeverKing, PG|Speedkicks, Fursan|LowHigh, Circa|JoeyFury, Gachikun, Shadow20z, F3|DR Gross, UYU|Princess Ling and many, many more.

You'll also get the enjoy the highly anticipated first-to-10 exhibition set in Dragon Ball FighterZ between FOX|SonicFox and CO|Go1. For even more information on the event, its attendance, and what you can look forward to, check out our official preview.

Streaming is being done at Capcom Fighters, Tekken, Bifuteki, Funky P, Kombat Network and Data FGC.

Continue reading »

Street Fighter 30th Anniversary's final retail version reportedly going to be packaged with training and standard versus modes

Previously, we reported on Maximilian's impressions on the Street Fighter 30th Anniversary Collection. It might have been a little concerning to hear that the game might not be packaged with a training mode of any sort.

This viewing of the collection gave off the perception that this was likely an unfinished build of the upcoming title. Booting up the game would just launch you straight into the gameplay, similar to the arcade versions.

There did not appear to be a menu with game options. By that point, it wasn't possible to access a standard versus mode.

Luckily, there's some good news for those that have had some concerns about these details. The Street Fighter 30th Anniversary Collection is apparently playable at Final Round 2018.

James Chen on Twitter has reported that it was confirmed to him (most likely by a Capcom representative) that standard training and versus modes will be packaged with this collection. The build that is currently available at Final Round is not the final version.

He also reports that a number of classic bugs are still in the game, but the game freezing ones will be removed for the sake of online play. Apparently, the game's speed is also perfectly fine.

Click image for animated version

Continue reading »

Street Fighter 30th Anniversary Collection might not have a training mode

Yesterday, we got our first look at the upcoming Street Fighter 30th Anniversary Collection. This May, fans will be able to dive back into 12 "arcade-perfect conversions" of classic Street Fighter titles, five of which will feature full online support.

While arcade-perfect is something that should definitely excite longtime players of these series, this approach might actually be a bit of a double-edged sword. One thing every arcade goer knows is that cabinets featuring fighting games usually don't have a training mode -- which is intentional, of course, because it would be unfair for someone to put their money in and spend hours in training while others wanted to have their turn.

Maximilian recently got his hands on the current build of the anniversary collection, and in his preview notes that no training option is present at this time.

While this could very well be a result of an unfinished build, there exists ways in-game to access different modes that aren't a standard menu with options. Booting up any of the games found in the collection launches you right into the action -- like it would in arcades -- and if you hold certain button combinations while starting the game of choice, you can access things like Dramatic Battle in Street Alpha 3.

Also not present was a standard versus mode, however, Max notes that he was assured there will be one in the game. So, though there's still a chance we see training mode come launch, the entire arcade motif makes its omission understandable.

In this preview, Max goes on to discuss how the games feel, the special features included in the collection and much more.

Continue reading »

Designer recreates Street Fighter using augmented reality to take the fight literally wherever you go

Virtual Reality has been the new hotness this generation for game developers with even the likes of Bandai Namco getting in on the action by adding a VR mode to Tekken 7, but augmented reality still seems like a technology in its infancy for games. There was the game Reality Fighters on the Vita, but we don't talk about that.

Creator and Designer Abhishek Singh previously got some attention across the web for his impressive first-person Super Mario Bros. augmented reality demonstration using Microsoft's Hololens technology.

Now he is tackling the fighting game genre by creating a new version of Street Fighter "2" he calls Real World Warrior. The game seems to feature modified character models from the Street Fighter 4 games showing off most of the original fighters in the video.

Real World Warrior appears to be running on an Iphone this time around instead of Hololens and seems to be a real working prototype given that we see character moves coming out and being stuffed with button presses on the phone.

It looks fairly choppy since it appears to use its own animations, but the characters do seem to be able to move around in three-dimensional space using real world surroundings. Singh even recreated the bonus car stage, as he shows off Ken destroying a 3D modeled car in a parking space.

Check out the full video after the jump showing the World Warriors actually out in the world, and tell us where you'd like to make them fight down in the comments.

Continue reading »

The Capcom Pro Tour and Tekken World Tour both kick off this weekend - here's what's waiting at Final Round in a few days

We've had a few months now without any tournament circuits going on, and while there've still been events happening, it's been quiet for fighting game community standards.

That's all coming to an end now, though, as both the Capcom Pro Tour and Tekken World Tour are going to be kicking off at Final Round 2018 this weekend.

Not only is it kicking off both tours, but it's a Premier event for Street Fighter 5: Arcade Edition and a Master event for Tekken 7, so stakes are huge right out of the gate.

With such a lucrative opportunity, you can bet all manner of top players will be showing up to try and get that optimal start to the year's season, and we're going to list some of the biggest ones aiming to show up.

Of course, that's not all. Dragon Ball FighterZ is at the event and has an absolute crazy amount of registrants, and a bunch of other fighting games will be played, too.

For the full rundown, continue right below.

Continue reading »

First footage of Street Fighter 30th Anniversary Collection shown, described by Capcom as 'arcade-perfect conversions'

A recent episode of PlayStation Underground features Capcom representatives showcasing upcoming Street Fighter 30th Anniversary Collection.

The Anniversary Collection features no less than 12 Street Fighter titles including Street Fighter (1987); five iterations of Street Fighter 2, including The World Warrior (1991), Champion Edition (1992), Turbo: Hyper Fighting (1992), Super (1993), and Super Turbo (1994); three iterations of Street Fighter Alpha, including Alpha (1995), Alpha 2 (1996), and Alpha 3 (1998); and three iterations of Street Fighter 3, including New Generation (1997), 2nd Impact (1997), and 3rd Strike (1999).

This is the second time (the first being the announcement trailer at Capcom Cup) that we've seen SFAC, and the first time we're seeing the game actually played.

The representatives note the Anniversary Collection as "arcade-perfect conversions," a note that's very important especially to the competitive Street Fighter crowd. They also highlight the game's easily navigable menus, pointing out the extra care to details that add up to make for that full and nostalgic Street Fighter experience.

With the touch of one button you can access game by game breakdowns for each and every title (quick examples below). Said breakdowns detail everything from the historical reception to the specs and hardware used.

The community will be able to get their hands on SFAC at Final Round this weekend as it's slated to be available there. The collection is scheduled to launch for Nintendo Switch, PlayStation 4, Windows and Xbox One in May 2018.

SF30AC image #1 SF30AC image #2
Click images for larger versions

Continue reading »

Ito brings touch of death combos, Yuyu keeps making amazing comebacks, while Daigo keeps air throwing Tokido in these Kemonomichi 2 highlights

The Kemonomichi 2 event wrapped up yesterday. This pitted some very talented players against one another in three special exhibitions.

Kotaka Shoten would face off against Ito in Super Street Fighter 2: Turbo. Yuyu would also do battle with RB|Tanukana in Tekken 7.

Finally, CYG|Daigo would take on 2017 Street Fighter 5 EVO champion, FOX|Tokido. Obviously this meant that they'd be playing Street Fighter 5: Arcade Edition. No matter who won these sets, the spectators were in for quite the treat.

To commemorate Kemonomichi 2, we've got highlights to showcase. First, let's focus on Kotaka Shoten's and Ito's Super Street Fighter 2: Turbo first-to-ten set.

Kotaka Shoten was playing as Guile against Ito's Dee Jay. Both fighters had exceptionally good projectiles to work with here.

Despite this, caution had to be utilized. A single jump-in attack could be enough to snowball an opponent's entire life bar.

Click images for animated versions

Continue reading »

Daigo Presents Kemonomichi 2 results ft. Daigo, Tokido, Tanukana, Yuyu, Kotaka Shoten and Ito

Update: This story has been updated with final results.

After what a success Daigo's Kemonomichi was at the start of the year, it's been brought back with a vengeance.

Today, the sequel to Kemonomichi is taking place, and the sets are bound to be as fired up as last time.

Although the only returning game is Super Street Fighter 2: Turbo, the format will be the same - three games being played with first-to-10 sets between two players in each of them.

Kotaka Shoten, who showed an absolute dominating performance against Aniken last time, is back to fight Ito in Super Street Fighter 2: Turbo.

Tekken 7 will be seeing two of the most notable female players in all of Japan, RB|Tanukana and Yuyu, battling it out.

And finally, The Beast himself CYG|Daigo is going to go up against the EVO 2017 champion and legendary player in his own right, FOX|Tokido in Street Fighter 5: Arcade Edition.

You won't want to miss any of these sets, so tune in to Daigo the Beast TV to enjoy it.

Continue reading »

'If the only playable character was Kazuya, then theoretically the game would be balanced' - Harada and Nishitani on balance in fighting games

I recently did a piece on a discussion between legendary fighting game developers Akira Nishitani and Katsuhiro Harada and how the emergence of fighting games affected arcades.

In that piece, I mentioned that it was only an excerpt from a much bigger Denfami interview that was translated by the always hard-working Jiyuna.

Previous pieces by Steven "DreamKing" Chavez cover other parts of this interview, namely the desire to change the flow of fighting games with Fighting EX Layer and the philosophy of focusing on what's fun for the player when developing Street Fighter 2.

This time, I'll be looking at an area of the interview where they get in to discussing balance in fighting games, a subject I've written a bit on myself, both on balance itself and on how tier lists should be viewed, so obviously this is an area of particular interest to me.

The discussion between Nishitani and Harada moving on to the concept of balance and how to achieve it, and whether it's even something you want to achieve, begins shortly after talking about Nishitani's design philosophy of making the game feel good to the player.

When the interviewer asks them to elaborate on how they decide how each move should function, and who they discuss it with to get a better image of whether this idea would be viable or not.

Continue reading »

The people have spoken, see who EventHubs readers chose to win in the Kemonomichi 2 set between Daigo and Tokido

Update: Results for all three polls have been finalized and you can view them after the jump below.

The Kemonomichi 2 event will be taking place this weekend, and if you're itching for some amazing fighting game action, you won't want to miss it.

Presented by CYG|Daigo Umehara, there will be three exhibitions in the following games: Street Fighter 5: Arcade Edition, Tekken 7, and Super Street Fighter 2 Turbo. Not only is Umehara running the show, he is also going to play in a first-to-10 set against one of the Japanese gods of Street Fighter -- Tokido.

Last week, Daigo shared a handful of videos getting the competitor's thoughts on their match ups. In addition to Daigo vs. Tokido, we'll be seeing Kotaka Shoten vs. Ito in Super Turbo and Tanukana vs. Yuyu in Tekken 7.

Umehara had some interesting words on the subject of facing Tokido. Apparently, The Beast is confident that he'll walk away victorious, and Tokido believes mostly the same.

"I can't even see his back from where I'm standing..." Tokido said in regards to each player's skills. "I want to confirm for myself how big that gap is. Of course I'm going into this with the intention of winning."

On the Tekken end of things, Yuyu -- known as the most successful female competitive Tekken player to-date -- will be going head-to-head against Tanukana, who is currently revered as the strongest female Tekken pro on the scene. Both competitors play Xiaoyu, so we can look forward to a very exciting mirror match this weekend.

Finally, Kotaka Shoten and Ito will slug it out in a SSF2T battle. Will Ito's fierce Dee Jay be able to take down the Guile Master?

We have put together three polls to let you voice your opinions! Be sure to vote and let us know which players you think will take home victory.

Continue reading »

Toy company releasing new arcade cabinets for the home including Street Fighter 2

Arcade cabinets are still highly sought after collector's items for many individuals out there that are willing to put up hundreds or thousands of dollars to get some of their favorite games into their homes with all of the original bells and whistles.

Toy making company Tastemakers are trying to reach out to those that would like to have original styled cabinets in their homes without breaking the bank, but it comes with some drawbacks.

The makers of the Kawaii Cube announced plans to release cabinets featuring four arcade classics per unit. For example, the Centipede cabinet comes alongside the games missle command, millipede, and breakout.

One of these home arcade cabinets is set to feature Street Fighter 2 among its roster, and each of the Arcade1Up cabs will cost $399.

Each cabinet comes with classic-styled artwork and instructions, the likes of which you can see below, along with "the same gameplay as the originals, with same sounds, joysticks and buttons."

This all sounds fine and dandy until you look at the cabinets' specifications that may leave you scratching your head a bit.

Arcade1up cabs image #1
Click images for larger versions

Continue reading »

Did you know? Street Fighter 2's devs allowed unlimited fireballs on screen, before putting in a limit

The original Street Fighter 2 more closely resembled the hacked Rainbow Edition at one point in the title's development, as the team thought that chucking a lot of plasma was the way to go.

In its development phase, the squad behind Street Fighter 2 had no limits on the amounts of fireballs you could have on screen, they said in an interview translated by Shmuplations.

"We decided to limit the number of Hadoukens on-screen to two; before that, we had no limits, and it was really funny firing hadouken after hadouken," said SF2 director-designer, Akira Nishitani.

One can only imagine the dramatic shift the franchise would have taken if fireballs were this dominant of a source of attack.

Thankfully the developers thought better of keeping such a system in place, but not without adding some tweaks into the mix first.

Nishitani and co. eventually cut back the amount of fireballs from unlimited to three on screen at one time — light, medium and heavy versions — but ultimately this change didn't stick either, and they settled on the limit of one per character, which is what we see in traditional Street Fighter games to this very day, sans bugs.

Continue reading »

What do we know about the whereabouts of the characters from Street Fighter 1, 2 and Alpha during the events of Street Fighter 5? Let's investigate

Thanks to the overwhelmingly positive response to my Final Fight piece regarding where the characters from that franchise are hanging out during the event of Street Fighter 5, we'll be having a few more coming your way.

Starting off with this one, focusing on the characters from Street Fighter 1, Street Fighter 2 and Street Fighter Alpha that aren't currently part of the Street Fighter 5 roster, and what references and allusions to them we've seen in the game so far.

While it might seem a bit excessive to put all these three games together in one, the fact of the matter is that the vast majority of the Street Fighter 2 cast are already in the game.

As for Alpha, which has a roster padded with a bunch of Street Fighter 2 characters as well, the Final Fight story actually covered the majority of other characters from there as well.

Thus, the decision was made to shove all these three together and go through all the characters currently missing from the three, that weren't already touched on in the previous article, and see what we've heard about them in relation to Street Fighter 5.

Now, without further ado, let's begin.

Continue reading »

'Fighting games really were critical to bringing life to arcades' - legendary developers Akira Nishitani and Katsuhiro Harada on the genre's effect

A few months ago, there was a big interview in Denfami featuring Tekken series creator and producer Katsuhiro Harada as well as the developer of Street Fighter 2 and Final Fight, Akira Nishitani, who went on to work on the Street Fighter EX series and the upcoming Fighting EX Layer.

Thanks to the efforts of Jiyuna, this juggernaut interview was translated in full.

My colleague Steven "DreamKing" Chavez has covered a few aspects of this gigantic interview before, first about Nishitani's desire to change the standard flow of fighting games with Fighting EX Layer, and later about how Street Fighter 2 was designed around what felt good to the player.

This time, I'm delving in to a part of the interview that I found extremely interesting, namely some talk from industry insiders about what an effect fighting games had on the arcades back in the day.

Although arcades are still quite the big thing in Japan today, they're not what they used to be back in the late '80s and early '90s, though based on what we're hearing here, arcades may well have started to fall to the wayside even back then, if not for the genre this entire website is built upon - fighting games.

Continue below for some choice quotes from the two legendary developers and their explanations on the effect fighting games had on arcades when they first came about.

Continue reading »

Daigo Umehara accepts Tokido's challenge for first to ten Street Fighter 5 set, and he's not worried about losing in the slightest

If you asked most anyone that follows competitive Street Fighter 5 right now who the absolute best in the world are, you'd get a lot more answers that included FOX|Tokido than CYG|Daigo Umehara.

While it's unquestionable that Daigo is easily the most celebrated and spotlighted fighting game player to date, his success within the specific confines of Street Fighter 5 have been great, but not amazing.

As the reigning EVO champion and Capcom Cup 2017 runner up, Tokido has finally started seeing victory (as opposed to consistent top eight placings) and has become more of a threat than ever before in the Street Fighter realm.

These two will be clashing for a first to 10, long form set in less thank two weeks' time at Kemonomichi 2, and despite their current respective statuses in SF5, both players seem to be giving the edge to Daigo.

Continue reading »

Winter Brawl 12 results ft. SonicFox, Punk, NuckleDu, Theo, SKD

Update: This story has been updated with final results.

A lot of tournament action is happening this weekend in Philadelphia, U.S.A.

That's because it's time once again for Winter Brawl, in its 12th installment, and there are going to be a ton of players and games being played at the event.

The games set for tournament play are Dragon Ball FighterZ, Street Fighter 5, Dead or Alive 5: Last Round, Marvel vs. Capcom: Infinite, Guilty Gear Xrd REV 2, Windjammers, King of Fighters 14, Tekken 7, BlazBlue: Central Fiction, Pokkén Tournament DX, Soul Calibur 2, Injustice 2, Under Night In-Birth EXE: Late[st], ARMS, Soul Calibur 5, Street Fighter 3: 3rd Strike, Super Street Fighter 2: Turbo.

Players set to attend are plentiful, but some of the ones you can expect to see include FOX|SonicFox, PG|Punk, NuckleDu, FOX|Theo, PG|SKD, Circa|Wolfkrone, Nakkiel, PAG|Grover, PG|Coach Steve, SB|Dieminion, TSB|Mynus, cR|Dekillsage, Nephew, Method|Flux, TSB|Blaze, NS|Ludovic, HB|Punisher, Kreymore and more.

With 275 entrants for Dragon Ball FighterZ, this looks to be the first major event featuring the game, and it's last on the schedule as well, so look forward to some proper action from our favorite Z Warriors.

Streaming is being done at Bifuteki, Funky P, Kombat Network, KPB Live, Team Spooky and Atari FGC.

Continue reading »

He is simultaneously one of the most ferocious and goofiest characters in the entire series... check out our visual history of Blanka

Blanka first debuted in the Street Fighter series in Street Fighter 2. At first glance, this was a ferocious green beast with orange hair that was capable of electrocuting and biting opponents.

Upon beating this fighter's arcade play through, players are treated to a bit of twist. We see a more... softer side of this creature when it is revealed by his mother that his name is actually Jimmy.

In more recent times, Blanka is often regarded as a bit of a troll character. I'm pretty sure there are more people dreading his inclusion in Street Fighter 5: Arcade Edition rather than those that are actually looking forward to it.

Still, Blanka has been seen in a way that showcases him as both feral and goofy. Considering that this is the combatant that is most often associated with Yoshinori Ono (the toy of Blanka), he is frequently looked at as silly now.

Considering that Blanka is coming out tomorrow on February 20, 2018, now is probably a good time to take another look at his visual history. This fighter has evolved quite a bit over the years.

And of course, I couldn't possibly leave out Blanka's plush costume. Check it out:

Blanka Visual History image #1 Blanka Visual History image #2 Blanka Visual History image #3 Blanka Visual History image #4 Blanka Visual History image #5 Blanka Visual History image #6
Click images for larger versions