Smash Bros. stories

What is the highest possible amount of knockback that the Super Smash Bros. Ultimate roster can accrue with their movesets?

Reigning supreme over opponents in the Super Smash Bros. series is a little different compared to traditional fighting games. Rather than depleting an enemy's health bar, you're instead trying to use knockback to push them out of boundaries in order to deplete their stock count. This is common knowledge to those that play Smash Bros.

Obviously you're more likely to succeed in knocking others away if you manage to hit with attacks that have the strongest properties. It's important to understand that knockback is influenced by a number of factors. These factors are base knockback, knockback growth, rage, the opponent's damage, the opponent's weight, and other special circumstances that might be present.

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Super Smash Bros. Ultimate player claims this is already the sickest King K. Rool clip of 2020 and I honestly cannot disagree

We're four days into the new year and there have already been more incredible fighting game clips shared on social media than we even know what to do with. With so much of 2020 still ahead of us, saying "this is the sickest clip of the year" is an extremely bold claim to make, but people are out there doing it anyway.

In this case, Super Smash Bros. Ultimate player RitoCopy made exactly this claim in regards to a King K. Rool play shared on Twitter, and in all honesty, it might be pretty hard to dispute said claim. As far as K. Rool clips are concerned, this one might be difficult to top.

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You don't even have to be a Super Smash Bros. Ultimate player to appreciate how ridiculously funny this seemingly unending edge guard sequence is

The name of the game when it comes to Super Smash Bros. Ultimate is to hit your opponent so far off the stage that they cannot use any of their moves to recover and grab the ledge. The more damage a character takes the farther back they fly after being hit, but what happens when they just won't die?

A Villager player by the handle DerpagerVilly recently posted a clip from a match wherein they were trying to finish off an extremely strong-willed Donkey Kong. The sequence grows more and more ridiculous by the second as the DK simply refuses to go down.

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Super Smash Bros. Ultimate Director Masahiro Sakurai shares special personal screenshots of his game made with developer tools

Capturing the perfect moment during the pause screen of Super Smash Bros. games was a big part of the fun of the series for many back in the day though most of the competitive crowd would now rather probably remove the pause functionality all-together.

Masahiro Sakurai is seen by many as the epitome of hard work in the video game industry as Super Smash Bros.'s director and so many other titles though he recently started sharing more of his personal side by posting some of his very own Smash Ultimate screenshots.

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MOV ends a tournament set by winning with Hero's explosive Kamikaze attack in Super Smash Bros. Ultimate and his facial expression says it all

Dragon Quest's Hero was a heated topic of discussion after he launched last summer due to his RNG-based mechanics though many of the Super Smash Bros. Ultimate community's concerns were quickly put to rest by the character's obvious inconsistencies. It's still entertaining to see everything go right for the partially luck-based warrior, however.

Former Capcom Cup champion Victrix|Momochi recently held a special Smash Ultimate invitational which included the likes of many of Japan's best Street Fighter and fighting game players in general.

GRPT|MOV was among those at the Kakusuma this past weekend, and he provided perhaps one of the most entertaining highlights of the event by defeating FD|Haitani with Hero's explosive Kamikaze special.

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Mr. Wizard is asking what 6 games the fighting game community wants to see at EVO 2020

Evolution aka EVO has seen a fairly rapid growth in attendance plus viewership since 2016 and even before while showing no signs of stopping any time soon.

With the dawn of the new year upon us, Joey "Mr. Wizard" Cuellar, the president of EVO, is putting his feelers out into the fighting game community to ask what six mainstage titles they'd like to see included as part of EVO 2020.

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More evidence for a January Nintendo Direct begins to mount with GameStop reportedly listing new Switch bundles and Atlus teasing Shin Megami Tensei 5

Super Smash Bros. Ultimate players have been waiting for around two months now to learn who will be the next fighter to release as DLC for the massive roster though clues seem to be continually surfacing that suggests we might be playing as them before the end of January.

Now, even more evidence of a January Nintendo Direct arriving in the coming weeks seems even more likely with retailer GameStop reportedly listing new Nintendo Switch bundles / SKUs on their upcoming software release schedule alongside the developers over at Atlus teasing some sort of news about the next Shin Megami Tensei title.

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Luigi feels like a traditional grappler character thanks to his touch of death combo from a grab in Super Smash Bros. Ultimate

During my journey of trying to get every character into Elite Smash for Super Smash Bros. Ultimate (a goal I've been off and on about for the last year), I eventually found myself playing Luigi. Needless to say, I've had a great deal of difficulty in getting Luigi to work in my favor.

Why is this? Put simply, Luigi is essentially a grappler character — which is an archetype I don't have too much experience with.

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Super Smash Bros. Ultimate is paying homage to Melee with its online tournament mode

Super Smash Bros. Ultimate currently has the highest number of sales for any fighting game at over 15.71 million. Despite Ultimate's popularity, Super Smash Bros. Melee — a game that was released back in 2001 — is still played competitively alongside Ultimate to this very day.

It appears that Ultimate will be paying a special tribute to Melee via its online tournament mode. During the "A Tribute to Melee" event, players will be able to compete with settings that enable only certain features that were first introduced in Super Smash Bros. Melee.

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Super Smash Bros. Ultimate's current most popular created stages are awesome and a little weird

Earlier this week, we shared a Baby Yoda fan-created stage in Super Smash Bros. Ultimate. The little Jedi from The Mandalorian was among the current most-popular custom stages found in the game's "Shared Content" section.

Perusing through this same section, I happened upon numerous other stages that piqued my interest. Some of these Smash Bros. Ultimate battlefields are downright awesome, while others err a little on the strange side.

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Richter and Dark Samus amiibo are releasing January 17 for Super Smash Bros. Ultimate, is this an indicator for the Fighter Pass' fifth challenger?

The Dark Samus and Richter amiibo for Super Smash Bros. Ultimate will be released on January 17, 2020. When this happens, every character that's present in Super Smash Bros. Ultimate's base roster (and Piranha Plant) will have an amiibo.

Like with any amiibo release, there will have to be a patch in order to make them compatible. Could this be an indicator of the release schedule for the fifth and final challenger of the Fighters Pass?

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Here are my five most busted moves in Super Smash Bros. Ultimate

Super Smash Bros. Ultimate's roster currently sits at an impressive 79 characters. Amazingly, each addition has something that's unique to only them (excluding some of the Echo Fighters obviously).

Inevitably, there are going to be a few cases where certain moves are just blatantly better than others. For me personally, there are five moves that tend to sit above the rest in terms of "overpowered" qualities.

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Who are the best players in the world for each character in Super Smash Bros. Ultimate? Mew2King and Salem give their opinions from Mario to Robin

With 2019 nearly behind us, we've now had a full year of Super Smash Bros. Ultimate. For the most part, it's pretty clear who the best players in the world are right now.

However, considering that there are currently 79 different characters in the game, it requires a little bit more knowledge of the scene in order to determine the best players behind each character. Recently, FOX|Mew2King and Salem released a series of videos on this very subject.

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Someone has created a Baby Yoda stage in Super Smash Bros. Ultimate

Now, admittedly I have yet to sit down and watch The Mandalorian mostly because I haven't committed to a Disney+ subscription. But if there's one thing from this new Star Wars show I can't seem to escape — and I'm sure others are experiencing the same — it's Baby Yoda.

From memes to articles about a cat lookalike, people just can't seem to get enough of the little critter. As with most things trendy, Baby Yoda has found his way into Super Smash Bros. Ultimate by way of a fan-created stage.

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Which Super Smash Bros. Ultimate characters are most popular in the Japanese scene? - Sumabato SP11 fighter usage statistics shows Joker at the top

Since we're currently sitting at 79 characters available in Super Smash Bros. Ultimate with the addition of Terry Bogard, tournament play usually sees quite a spread out range of fighters used though there's some clear favorites that still rise above the others.

Sumabato SP11 went down in Japan this weekend with over 300 of the country's best players duking it out which gives us a rarer opportunity over in the west to see how the game is shaping up for those killers who can't travel often for events.

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Kakusuma results featuring Momochi, Kazunoko, Go1, Haitani, MOV and Eita

Super Smash Bros. Ultimate surpassed Street Fighter 2 as the best-selling fighting game of all time earlier this year, and more recently, quite a few of Japan's best traditional fighting game players have been putting in time to learn the one-year-old game.

Victrix|Momochi has been streaming Smash Ultimate for quite some time now, and to close out 2019, the former Capcom Cup champion hosted a special invitational tournament with his friends / rivals including CO|Go1, FD|Haitani, MOV, Eita and BC|Kazunoko.

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Fighters Pass characters of Super Smash Bros. Ultimate seem to experiment with comeback quirks, what could this mean for the next DLC?

Super Smash Bros. Ultimate has had five DLC characters released so far. They are the Piranha Plant, Joker, Hero, Banjo-Kazooie, and Terry Bogard. All of these except for the Piranha Plant are actually packaged as part of the Fighters Pass.

As far as the Fighters Pass is concerned, there's only one unknown combatant remaining. Virtually nothing is known about this final challenger. Speculation suggests that they'll also be a third party representative and that they should theoretically be available by February 2020.

However, it's possible that this mysterious character will have some similarity to the other Fighters Pass characters. It really does feel like they're each getting access to some experimental comeback mechanic.

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