Other fighting games stories

Dissidia Final Fantasy NT will be featured at Wednesday Night Fights tonight with new monthly Master Series

The Level|Up Series crew have given much to the FGC providing venues for players to get together and streams to keep us viewers up until the early hours of the morning watching Wednesday Night Fights.

The California crew announced a partnership with Square Enix to run monthly tournaments of the new console version of Dissidia Final Fantasy NT. The first of these monthlies will be tonight at Wednesday Night Fights.

These Dissidia Master Series tournaments will be a step into new territory for the players, viewers and organizers with its 3v3 team setups for the game. The monthly tournaments will feature eight teams of three players with the top three teams featured on stream at least.

Unique prizes will be provided at each event with tonight's grand prize including Final Fantasy 8's Squall Figure by Play Arts for each player on the winning team plus their cut of the prize pool. Second place will receive "Premium Final Fantasy digital codes" in addition to their cut of the pool, and the third place team will receive the season pass for Dissidia NT.

The currently four planned Master series tournaments will be held tonight (March 14), April 11, May 9 and finishing up on June 13 at the eSports Arena in Santa Ana, California.

Check out the action when it starts at 9:00 pm PST with the Dissidia finals going on later tonight in the stream embedded after the jump.

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Super Smash Bros. and bullet-hell inspired game Earth Romancer is now on Kickstarter

Crowd funding campaigns through the likes of Kickstarter and Indiegogo have been used as an evolving platform to pitch and develop games coming from larger studios like Obsidian to small teams like those that have recently released Them's Fightin' Herds.

Earth Romancer would fit into the latter category, but it is certainly not lacking in the areas of heart and dedication. Development is primarily being handled by one long-time FGC member who wishes to bring together fans from across the genre into a game everyone can enjoy.

At a glance, the game seems to take much of its gameplay inspiration from Super Smash Bros. Melee with the Kickstarter's video stating that it will feature all of the techniques found in the Nintendo classic and then some. Earth Romancer also takes inspiration from more classic fighting games as well as Touhou fighters and bullet-hell games.

Perhaps the most interesting new mechanic shown in this game is a paradigm shift that allows characters to change up their moves mid-combat to adjust to situations where your focus changes between better offensive, defensive and recovery options.

Earth Romancer has been in development for two years, and developer Lunar Hare Studios is looking to use their relatively small Kickstarter campaign to add online play, new characters and make their way to Steam early access.

Check out stills from the game below and videos after the jump detailing the game's systems plus alpha match footage. There is also a playable alpha of the game available to download on their Kickstarter page.

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You'll be able to play Sega Dreamcast games using your PlayStation 3 and 4 fightsticks this May, thanks to Brook's new controller converter

The Sega Dreamcast has a reputation of being a mecca of sorts for top quality fighting games. Released back in November 1998, the home console saw the release of several legendary competitive fighting titles.

Marvel vs. Capcom 2, Street Fighter 3 Third Strike, Capcom vs. SNK 2, Soul Calibur, Street Fighter Alpha 3, Guilty Gear X, Garou: Mark of the Wolves, Dead or Alive 2, and many more are among the Dreamcast catalog.

Though it is certainly an old piece of hardware, die-hard fans still hold it near and dear to their hearts. And that was likely the inspiration for Brook's new controller converter.

The company has designed an adapter that will allow you to use PlayStation 3 and 4 fightsticks on your Dreamcast and PC.

"While the Dreamcast had quite a variety of amazing fighting games in its library, like many other systems during it's time, lacked a proper arcade stick to use them on," the official product description reads. This converter features a USB and wireless interface, button mapping, upgradable firmware, turbo and vibration features, and X-Input support.

The converter is currently available for pre-order on Arcade Shock, and has a price tag of $39.99. Its first release will be limited and is expected to ship in mid to late May 2018, so if you're interested in this product you'll want to act fast.

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Vayne Carudas Solidor revealed as Dissidia Final Fantasy NT's first DLC character with gameplay trailer, first free DLC stage also coming

Update: A trailer has been added to this story.

Square-Enix just held a livestream to detail the latest new information for Dissidia: Final Fantasy NT.

The presentation was mainly focused on one aspect in particular, namely the first post-launch DLC character joining the game, out of the 6 planned for this year.

After months of speculation based on hints given by Square-Enix, we can now officially point out the first DLC character, and it is Vayne from Final Fantasy XII, which one of the presenters accidentally spilled before even showing the footage. Vayne is scheduled to be released during the last third of April.

Besides this, Orbonne Monastery from the Final Fantasy Tactics game will be added in the March 22nd update as a new stage for free. Also, an in-game command list that you can check during offline battles has been added to the game.

A certain group of characters will be receiving balance changes, as you can see listed on one of the images in the story, though the exact changes they'll be getting will be announced a day or two before the March 22nd patch.

You can find some images from the presentation right below.

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Continue below for the full trailer introducing Vayne.

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'If the only playable character was Kazuya, then theoretically the game would be balanced' - Harada and Nishitani on balance in fighting games

I recently did a piece on a discussion between legendary fighting game developers Akira Nishitani and Katsuhiro Harada and how the emergence of fighting games affected arcades.

In that piece, I mentioned that it was only an excerpt from a much bigger Denfami interview that was translated by the always hard-working Jiyuna.

Previous pieces by Steven "DreamKing" Chavez cover other parts of this interview, namely the desire to change the flow of fighting games with Fighting EX Layer and the philosophy of focusing on what's fun for the player when developing Street Fighter 2.

This time, I'll be looking at an area of the interview where they get in to discussing balance in fighting games, a subject I've written a bit on myself, both on balance itself and on how tier lists should be viewed, so obviously this is an area of particular interest to me.

The discussion between Nishitani and Harada moving on to the concept of balance and how to achieve it, and whether it's even something you want to achieve, begins shortly after talking about Nishitani's design philosophy of making the game feel good to the player.

When the interviewer asks them to elaborate on how they decide how each move should function, and who they discuss it with to get a better image of whether this idea would be viable or not.

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New Dissidia Final Fantasy NT DLC character will be announced on March 13th

As reported by Dualshockers, information about Dissidia Final Fantasy NT's first DLC fighter will be surfacing soon. Square Enix has announced that the identity of this character will be revealed in a live stream on March 13, 2018.

There are actually a few things known about this upcoming combatant. For one, this individual is a male. He also hails from a title in the second half of the Final Fantasy series.

We also know that he has never appeared in a Dissidia Final Fantasy game until now. In other words, this is a newcomer and not a veteran.

It has been established that he is a villain. Finally, his class has been revealed to be a Vanguard type. This gives us some ideas on who it might be and how he might play.

My coworker, Nicholas 'MajinTenshinhan' Taylor has speculated that the identity of this particular character is Zenos Yae Galvus.

All will be revealed during the stream at 8:00 p.m. JST. That is at 6:00 a.m. on the East coast and 3:00 a.m. on the West coast.

Do you have any predictions on who will be revealed? Be sure to let us know your thoughts in the comments section.

Dissidia images belong to Square Enix.

SNK: We believe SNK Heroines Tag Team Frenzy has the potential to be a very competitive, tournament-level fighting game

SNK Heroines Tag Team Frenzy is an upcoming fighting title that features some of the company's most popular female combatants battling it out in 2v2 team matches. Though the game might look similar to the King of Fighters series at a glance, there are some distinct differences that make this game a unique experience.

We recently spoke to SNK Heroines producer Yasuyuki Oda and designer Kaito Soranaka to delve deeper into what this fighter has to offer PlayStation 4 and Nintendo Switch players.

With the help of NIS America's Toshi Beppu (who provided translation), we were able to get a better picture of the upcoming title and learn what it's all about.

With such a long legacy of fantastic characters from SNK's various IPs, one might wonder why Tag Team Frenzy is limited to only the fighting females. The inspiration for this game's theme is quite simple: the gaming company understands the popularity of these characters and wanted to design a fighting title around them.

"In the initial stages of development, the game was 1v1," SNK told us. "But we decided to go 2v2 because we wanted additional factors in the game, and then the tag battle system eventually made its way into the 2v2 aspect of things."

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'Fighting games really were critical to bringing life to arcades' - legendary developers Akira Nishitani and Katsuhiro Harada on the genre's effect

A few months ago, there was a big interview in Denfami featuring Tekken series creator and producer Katsuhiro Harada as well as the developer of Street Fighter 2 and Final Fight, Akira Nishitani, who went on to work on the Street Fighter EX series and the upcoming Fighting EX Layer.

Thanks to the efforts of Jiyuna, this juggernaut interview was translated in full.

My colleague Steven "DreamKing" Chavez has covered a few aspects of this gigantic interview before, first about Nishitani's desire to change the standard flow of fighting games with Fighting EX Layer, and later about how Street Fighter 2 was designed around what felt good to the player.

This time, I'm delving in to a part of the interview that I found extremely interesting, namely some talk from industry insiders about what an effect fighting games had on the arcades back in the day.

Although arcades are still quite the big thing in Japan today, they're not what they used to be back in the late '80s and early '90s, though based on what we're hearing here, arcades may well have started to fall to the wayside even back then, if not for the genre this entire website is built upon - fighting games.

Continue below for some choice quotes from the two legendary developers and their explanations on the effect fighting games had on arcades when they first came about.

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NIS America online store hit with malicious hack, customer payment information jeopardized

The NIS America online store has undergone a serious security breach.

Reports of an email from the company publishing SNK Heroines Tag Team Frenzy recently surfaced on the ResetEra forum that shared the specifics about the situation. The email states that a data breach occurred sometime between January 23rd, 2018 and February 26th, 2018, and online stores operated by NIS America were targeted -- this includes the NIS America store and SNK's online store.

"This data breach allowed an unauthorized party to access customer payment and address information for new credit card orders placed between these dates," the message continues. According to NIS, as far back as January 23rd customers were being redirected to an offsite web page not owned or operated by the company during the checkout process.

The malicious process would then record the customer's information, which includes full credit card information, billing address, shipping address, and email address. Once this unauthorized process was done, customers were returned to the NIS website to complete their purchase, and transactions affected by the hack were still successfully completed with NIS.

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Shadowgeist announced for Fighting EX Layer; game to be released for the PlayStation 4 in June 2018

Arika recently held a stream that went over some important announcements for Fighting EX Layer. The archive has been uploaded to YouTube.

One of the highlights of the video announced the game's tenth fighter. A trailer (that was apparently quickly put together) was shown that revealed Shadowgeist.

Shadowgeist is assisting the Secret Service in return for his daughter's safety. He intends to eradicate some unknown outbreak of "Minus Energy" that is present in America. After these story elements are revealed to us, we get glimpses of his gameplay.

It was also revealed that the game will be launching in June 2018 for the PlayStation 4. If the game is successful enough, they'll work towards putting the game on Steam later down the road.

There will be two versions available for purchase: the light version and the standard version. The standard edition will cost $59.99 and will give players 12 starting characters, Hokuto as a bonus, and 15 Gougi decks. Meanwhile, the light version will only cost $39.99 and come packaged with 12 characters and five Gougi decks.

Unfortunately, the team is too small to support legacy controllers at launch. It will also only feature Japanese voice acting for the game.

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Winter Brawl 12 results ft. SonicFox, Punk, NuckleDu, Theo, SKD

Update: This story has been updated with final results.

A lot of tournament action is happening this weekend in Philadelphia, U.S.A.

That's because it's time once again for Winter Brawl, in its 12th installment, and there are going to be a ton of players and games being played at the event.

The games set for tournament play are Dragon Ball FighterZ, Street Fighter 5, Dead or Alive 5: Last Round, Marvel vs. Capcom: Infinite, Guilty Gear Xrd REV 2, Windjammers, King of Fighters 14, Tekken 7, BlazBlue: Central Fiction, Pokkén Tournament DX, Soul Calibur 2, Injustice 2, Under Night In-Birth EXE: Late[st], ARMS, Soul Calibur 5, Street Fighter 3: 3rd Strike, Super Street Fighter 2: Turbo.

Players set to attend are plentiful, but some of the ones you can expect to see include FOX|SonicFox, PG|Punk, NuckleDu, FOX|Theo, PG|SKD, Circa|Wolfkrone, Nakkiel, PAG|Grover, PG|Coach Steve, SB|Dieminion, TSB|Mynus, cR|Dekillsage, Nephew, Method|Flux, TSB|Blaze, NS|Ludovic, HB|Punisher, Kreymore and more.

With 275 entrants for Dragon Ball FighterZ, this looks to be the first major event featuring the game, and it's last on the schedule as well, so look forward to some proper action from our favorite Z Warriors.

Streaming is being done at Bifuteki, Funky P, Kombat Network, KPB Live, Team Spooky and Atari FGC.

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Tag team fighting game Cerebrawl looks beautiful, especially when you consider it's entirely hand drawn

Team based fighters are and have been an integral part of the FGC for the better part of the last two decades, but the "team" emphasis is usually focused on the characters as opposed to the players.

Enter Cerebrawl, a tag team fighting game currently in development that encourages players to find a buddy to as to synergize not only a team of characters, but a real life gaming partnership as well.

Inspired most heavily by Marvel vs. Capcom 2, Cerebrawl is a 2v2 character game that's meant to be a 4v4 player experience. Veterans of the Versus series will note the familiar mechanics such as assists, snap backs, double jumps, and push blocks to name a few.

"Cerebrawl is built on the idea that players not only need to know their character and the depth of their moveset, but also how players can best work together as a team to defeat their opponents," note the developers.

Especially with the recent releases of Marvel vs. Capcom: Infinite and Dragon Ball FighterZ, there's no shortage of this genre of fighting game in circulation right now. That said, the sound track and art style (the game is completely animated by hand) majorly add to a unique experience.

Cerebrawl has been in development for about three years now, but Zero Dimension, the development team, are looking to ramp things up with a Kickstarter campaign.

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Them's Fightin' Herds now available on Early Access Steam

Them's Figthin' Herds, the barnyard brawl fighter you never knew you wanted, is now available on Steam Early Access and Humble Bundle for $14.99.

The two-dimensional fighting game features a roster of all-female ungulates that pits six playable characters, such as a cow, reindeer, alpaca and unicorn, against each other in traditional fighting game fashion.

Originally a My Little Pony: Friendship is Magic-based fighter, plans for what would become Them's Fightin' Herds would be redirected after Hasbro shot a cease and desist order developers' way. Though they'd have to change direction, My Little Pony: Friendship is Magic Producer Lauren Faust offered her services to the Mane6 team as they created all new characters.

Skullgirls owners on Steam get a 25% off coupon that expires in 2 weeks, as Herds uses the Skullgirls fighting engine, and the teams go back to their respective crowdfunding days.

While most of the game is fully ready, the Story Mode is still a few weeks off as unexpected bumps in the development road have led to setbacks. There are plans for future DLC characters, so you can expect the roster to grow with time.

Here are a few stills depicting game play as well as the 16-bit menu area. You'll find the game trailer after the jump.

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Sega has been quiet on the Virtua Fighter front for nearly six years, but is hosting an interesting charity stream tonight

The last numbered installment in the Virtua Fighter franchise, Virtua Fighter 5, came out 12 years ago in July of 2006. After a few years of updates, the last version of VF5, Final Showdown, dropped in 2012.

With the exception of a small update for Japanese arcades in 2015 and an Easter Egg appearance in 2016's Yakuza 6: The Song of Life, we haven't heard much of anything on the Virtua Fighter front. That could possibly change tonight.

SEGA Europe is currently hosting their Gameblast 2018 24 hour charity stream on YouTube, and at 6 p.m. PST tonight they're scheduled to run a Virtua Fighter segment.

"The SEGA Twitch channel will host an Xbox 360 / Xbox One lobby for Virtua Fighter 5 Final Showdown, starting Saturday, 2 AM GMT. Join the twitch chat, introduce yourself and you'll get an invite into the lobby. Game format (e.g. winner stays on, capped wins, etc) and duration of the event is unknown at this stage," reads a post on the VFDC forum.

"Depending on the location of players, they may agree to allow for others to host the room temporarily, so you don't have to feel left out if your connection to Europe is not ideal." We've included the stream embed below so you can watch along with us.

We're not going to get ahead of ourselves, but the tiniest thought of the tiniest possibility of a massive announcement has crossed out minds.

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BlazBlue: Cross Tag Battle's story will feature fights on the 'Phantom Field' - Arc System Works shares details on the game's different modes

Arc System Works is currently in the process of developing their next team-based fighting title -- BlazBlue: Cross Tag Battle. In it, players will construct teams of two from a roster consisting of characters from the BlazBlue series, Persona 4 Arena, Under Night In-Birth, and RWBY.

The company shared details on the various game modes fans can expect to see when they boot up the game. Thanks to Gematsu, we have the translations to read over.

First up, ArcSys released the main artwork for Cross Tag Battle. Illustrated by Higuchi Konomi, designer and artist for several other Arc System Works games, the piece features two characters from each of the four franchises represented.

In the past, the BlazBlue series has provided players with an extensive story mode. Things will be no different with Cross Tag Battle, as the "Episode Mode" will include an original story where "battles unfold on the 'Phantom Field,' a singular point where the worlds of the four works represented in the game come together."

We'll also be seeing a "Tactics Mode" that allows players to experience the unique systems that Cross Tag Battle has to offer. Based on the screenshot provided, this mode looks reminiscent of a combo trials mode you'd see in other modern fighting titles.

You can check out screenshots for these three modes below.

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Frostbite 2018 results ft. Salem, Tweek, Dabuz, Komorikiri, Mr. R

Update: This story has been updated with day 1 results.

Frostbite 2018 is taking place this weekend in Dearborn, Michigan.

This is almost a Super Smash Bros. 4 exclusive event, which it will feature Singles and Doubles events for, but the sole title that will also have a Singles tournament besides that is Rivals of Aether.

It's a two-day event, so there's going to be plenty of action to enjoy throughout the weekend, to be sure.

With over 800 entrants for Smash 4, this definitely isn't a pushover of an event. You can expect to see some real tooth-and-nail fighting to reach the end.

As for the players participating, you can expect to see Liquid|Salem, P1|Tweek, RNG|Dabuz, 2GG|Komorikiri, BC|Mr. R, P1|CaptainZack, EMP|WaDi, Cosmos, Marss, PG|Esam, Circa|Locus, Samsora, PG|MVD and many more. Also fun to point out is that two of the Super Smash Bros. Melee gods are present, Liquid|Hungrybox and FOX|Mew2King, and while this obviously isn't the game they're known for, it'll be fun to see how far they can make it in the bracket, especially FOX|Mew2King who has had some stellar placings in Smash 4 in the past.

Streaming is being done at MVG League, Unrivaled Tournaments and Gooshi Gaming.

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Mobile Suit Gundam: Extreme Vs. 2 announced for arcades and coming 2018 in Japan

Mixed-genre fighting games and 3D brawlers/ action games have been around for well over a decade now and have been slowly gaining traction within certain sects of the community.

Game series like Gundam Vs. and Gunslinger Stratos have been thriving for years in the arcades of Japan while home console ports like Gundam: Extreme Vs. let Western fans get in on these competitive games too even if they do have to import them from Asia.

Yesterday, Bandai Namco announced the newest addition to the Gundam Vs. family: Extreme Vs. 2 continuing the moniker of the arcade series first released in 2010 followed by Full Boost in 2012. The arcade games have kept up that two year release gap since and seems to be the case as well for EXVS 2.

Mobile Suit Gundam: Extreme Vs. 2 is set to release later in 2018 in Japanese arcades following location tests this summer according to Gematsu.

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