Other fighting games stories

First gameplay look at Vulcano Rosso and Pullum Purna during Fighting EX Layer teaser

Arika has treated everyone to an extremely brief look at Vulcano Rosso and Pullum Purna in Fighting EX Layer. The video is only 22 seconds long in total.

Remember that these two characters are going to be released as free DLC. More details regarding their released dates will be revealed at EVO 2018.

After Vulcano Russo graduated from the Organization, he began his new life as the "Narcissist Detective." Meanwhile, Pullum Purna discovered a clue about her father's disappearance and declared that she herself will find him.

During the teaser clip, we only get to see Vulcano Russo performing a combo string against Pullum Purna, which results in a knock out. After this, we jump to another scene that has Pullum Purna knocking Vulcano Russo out with one of her attacks, then we see her victory animation.

Afterwards, it was revealed that Arika will stream Fighting EX Layer for the first time since the game's release on July 20th at 8:00pm JST — July 19th at 4:00am PDT and 7:00am EDT in the United States.

This will take place on Daigo's Twitch channel. Koichi-san and Street Fighter 2 creator Nishitani-san will be in attendance.

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Under Night In-Birth Exe:Late[st] is on its way to Steam on August 20th

Exciting news for fans of Under Night In-Birth as the latest version of the anime fighter is making its way to Steam in about five weeks' time.

PC gamers will be able to get in on the action on August 20th when Under Night In-Birth Exe:Late[st] officially launches in the Steam Store.

Already available on PlayStation's third and fourth consoles along with the handheld Vita, [st] brings with it a handful of new characters to the mix including Enkidu, Wagner, Phonon, and Mika along with the all new Cross Cast Veil Off system.

While not the most recognized fighting game world wide, Under Night recently lent some of its characters to the anime fighter ensemble that is BlazBlue: Cross Tag Battle and therefore has garnered some additional and well deserved attention.

PC users should be able to run the game without issue on a relatively modern set up as it requires 10 gigs of space, an Intel Core i5, 2.0 GHz processor and two gigs of RAM.

Here are a handful of screen shots from the latest version of the game. You can watch the trailer after the jump below.

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'Koihime Enbu RyoRaiRai' the all female fighter is now available for the PlayStation 4 and Steam

Recently, an all female fighting game was released on the PlayStation 4 and Steam. It's called Koihime Enbu RyoRaiRai and it was developed by Degica Games. This is essentially a rebalanced version of Koihime Enbu — released back in May 19, 2016.

According to the game's Steam page, the setting of this title is set in ancient China during the age of the Three Kingdoms. All of the female warlords are fighting for their kingdom, personal glory, or other reasons.

There are a total of 14 different characters available and eight assist attacks, up from Koihime Enbu's 13 playable characters and seven assists. Chouryou Bun'en is the new character while the new assist is Kaku Bunwa. These assists are being called "strategists."

During gameplay, players can utilize special moves, EX special moves, super moves, and ultimate moves. It is also mentioned that players are able to create their own combos via the Hougeki system.

Game modes include an arcade mode, local battle, online mode, training mode, and replay mode. While online, rankings can also be viewed.

Hit the jump to check out the trailer.

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Despite initial bad PR, good word of mouth has led BlazBlue: Cross Tag Battle to a seemingly high number of entrants at EVO 2018

If there's one thing BlazBlue: Cross Tag Battle was known for before its release, it was questionable DLC practices and the bad rap it got for them.

It was announced a while back that almost half of the game's roster would be locked behind DLC, with the paid DLC being characters from BlazBlue, Persona 4: Arena and Under Night In-Birth: EXE Late[st].

This obviously made people question the actions of ArcSys, since not only did they decide on having half the announced roster be DLC months before even launching the game, but people also felt that they were charging for recycled content from earlier games, since many of these characters used the same, or at the very least similar, sprites from their games of origin.

For a while, this was basically what the game was known for, and although these worries were curbed slightly when the pricing was announced, with the game being a budget-priced release and the DLC being fairly cheap as well, the stigma wasn't exactly gone after that, either.

Once the game was released though, a lot of people seemed to shift to a much more positive opinion of it. Twitter was ablaze with videos, posts and comments about the game being extremely fun, and all of the prior negativity seemed like a faded memory.

Fast forward to now, a month and a half after the game's release, and where is the game at now? Let's have a look at the current state of BlazBlue: Cross Tag Battle and what the future may hold for this newly released title.

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HiFight develops his own fighting game based around hit confirms, fundamentals and footsies called... Footsies

Simple and easy to pick up fighting games can be some of the most fun you can have with friends and can actually teach you the most about fundamentals and mindset with titles like Divekick which can be applied directly to the more advanced fighters out there.

HiFight is normally found on Twitter sharing some of the more interesting and exciting fighting game related clips from around the internet, but now they're stepping into the role of game developer to show people how to really play the neutral game.

The dedicated fighting game fan recently uploaded his own Unity developed fighting game called Footsies which focuses on, you guessed it, footsies along with neutral play, hit confirms, whiff punishes and other fundamental concepts important to most games in the genre.

Footsies features one playable character with its simple appearance and move set based off Ryu from Street Fighter 3 using a single attack button with a standing kick, crouching forward kick, uppercut and donkey kick, and the objective of the game is to hit your opponent with a special to knock them out — three knock outs equals victory.

Currently, the game supports single-player matches versus the computer and two-player local versus matches though HiFight is looking into the possibilities of online play. By pressing F12 in the game, you can view the hit box, hurt box and frame data while in matches.

Footsies is currently free to download and try for yourself on HiFight's website. You can check out screens of the game in the gallery below and a trailer for this new simple, yet smart fighting game after the jump.

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What might new serious fighting games based on My Hero Academia, Bleach or JoJo's Bizarre Adventure look like if they were to happen? Let's speculate

A few months ago, we ran an unbelievably successful poll here on EventHubs regarding which anime you would like to see ArcSys give the serious fighting game treatment after Dragon Ball FighterZ.

The poll and its results can be found here, and it had an extraordinary amount of votes, surpassing 15,000 total.

Because of how well the poll did, we here at EventHubs thought it would be fun to do speculation pieces on how some of these fighters would play if they were to come to fruition somehow, and because of me being quite familiar with the source material, I took on the role of doing writeups for the series that finished in the top 5 of the poll.

There's a lot of ground to cover here, so this was divided up into two posts, with the first one covering the 5th and 4th placers, Yu Yu Hakusho and Hunter x Hunter. This one will cover the top 3 placers, My Hero Academia, Bleach and JoJo's Bizarre Adventure.

Much like the previous two, these are all properties that are or were serialized in Shonen Jump, the biggest manga magazine in Japan, and are battle-focused series with strong fanbases across the world.

Without further ado, let's have a look at what fighting game projects for these titles might look like, given the source material at hand.

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The team behind Kill la Kill the Game: IF reveal more details about the gameplay, modes and direction the new title is looking to take

Arc System Works and Studio Trigger revealed the first gameplay trailer for Kill la Kill the Game: IF at Anime Expo last week, and now we have even more information as to how the game will play and what direction the development team is looking to take for the new title.

The developer APLus Games, Arc System Works and Studio Trigger recently sat down with Siliconera to talk about the surprise new title, how it plays, how their partnership works and what their plans are for it.

"It is an action fighting game in 3D space, primarily one on one fighting," said APlus Games' director Hideaki Mizota. "A game that would play similarly is the Naruto: Ultimate Ninja Storm series. It has a similar feel. What we wanted to do is take elements from the story that may or may not have existed and put them in a one on one scenario. To be able to express that, 3D space was the decision that was made."

Arc System Works is publishing the game this time around, but it appears as though they still have sway with the project with their number one goal being producing a game that is fun and feels good to play.

"The idea of the game feeling good the moment you pick up the controller when you’re moving around is important," said Toshimichi Mori, producer at Arc System Works. "I think in the world of video games the distinction is made in the first 30 to 60 seconds when picking up the controller. It’s really important to get the feeling right."

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Update: Vulcano Rosso and Pullum Purna announced as free DLC for Fighting EX Layer along with new backstories

Update: Pullum's and Vulcano's updated backstories have been also shared by Arika's Fighting EX Layer Twitter account. You can check out both new posts in the updated gallery below.

Earlier: On Arika's Fighting EX Layer Twitter account, it has been announced that Vulcano Rosso and Pullum Purna are coming to the game via DLC. Not only this, but they will be available to everyone for free.

Vulcano Rosso is known as an Italian fighter that is seeking revenge for the murder of his lover. His self-taught form of martial arts is a mixture of kickboxing and Jeet Kune Do.

Pullum Purna is an exotic Middle Eastern heiress is attempting to travel the world in search of her father. Her body guard is Darun Mister. Apparently her fighting style is based on an Arabian dance.

More details regarding the release dates for these two fighters will be released during EVO 2018. This tournament will take place on August 3, 2018 at Last Vegas, Nevada.

In addition to this, the next update will be released before the end of July. The features that this patch will add includes the ability to return to training mode after connecting to an online match and Arcade Mode version 0.80.

While waiting, players will have access to two different menu options: return to training or continue waiting for a match.

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Sent in by: fawaz, darunmaster, Dude130, badjab326, and Heta.
Twitter sources: Pullum, Vulcano

How could Yu Yu Hakusho and Hunter x Hunter function as serious fighting games? After the success of Dragon Ball FighterZ, let's speculate

A few months ago, we ran an unbelievably successful poll here on EventHubs regarding which anime you would like to see ArcSys give the serious fighting game treatment after Dragon Ball FighterZ.

The poll and its results can be found here, and it had an extraordinary amount of votes, surpassing 15,000 total.

Because of how well the poll did, we here at EventHubs thought it would be fun to do speculation pieces on how some of these fighters would play if they were to come to fruition somehow, and because of me being quite familiar with the source material, I took on the role of doing writeups for the series that finished in the top 5 of the poll.

There's a lot of ground to cover here, so this will be divided up into two posts, with this first one covering the 5th and 4th placers, Yu Yu Hakusho and Hunter x Hunter, both of which happen to be works from the same author, Yoshihiro Togashi.

Both of these are quite famous works from Shonen Jump, the biggest manga magazine published in Japan, and have a heavy focus on battles, though Yu Yu Hakusho is more straightforward in this endeavor than the newer and longer Hunter x Hunter.

Without further ado, let's have a look at what fighting game projects for these titles might look like, given the source material at hand.

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This obscure Nintendo 64 fighting game let you fight a dancing cow that was a total jerk

If you played fighting games on the Nintendo 64 growing up, you might have stumbled onto a game called Fighters Destiny. Though it isn't quite as recognizable as your Killer Instinct Golds or Super Smash Bros. 64s, this 3D fighting title released in 1998 had its fair share of interesting facets.

One of the features that made Fighters Destiny unique is its point scoring system. Players would earn points (or gold stars) each round by successfully performing certain acts such as ring outs (worth one star) or scoring a traditional KO (worth three stars), and the first player to seven stars would win the match.

Another thing that made Fighters Destiny stand out is the fact that you were able to face off against a dancing, taunting, hard as hell to beat cow named Ushi that was an absolute jerk.

As a youngster growing up in the 90s, I spent a lot of time playing fighting games on the Nintendo 64 — Fighters Destiny included. Seeing as though it's #CowAppreciationDay today (according to Twitter), I thought I'd finally write the story about one of the fighting game challenges that got my goat the most over the years (I would have written "got my cow," but I don't think that's a thing).

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Rinoa Heartilly announced for Dissidia Final Fantasy NT

Rinoa Heartilly has been announced as the next DLC fighter for Dissidia Final Fantasy NT. She originally appeared as a playable character in Final Fantasy 8.

Not only does Rinoa fight using her trusty "Shooting Star" weapon, but she also has attacks that utilize her dog Angelo. Her play style is shown to have a heavy emphasis on ranged combat.

Fans of Final Fantasy 8 will probably notice the angel wings. One of her limit breaks in Final Fantasy 8 is called "Angel Wing."

The trailer also shows her in an alternate costume. This outfit is from the Ballroom dance in Final Fantasy 8. Rinoa ends up having romantic feelings for Squall.

For those that haven't played previous Dissidia titles, Rinoa is a newcomer. No release date was provided but she'll likely be out within a month.

Hit the jump below to check out the trailer.

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The Nintendo Switch just got another fighting game as Pocket Rumble rolls out... albeit about a year after it was supposed to

You may or not already be familiar with Pocket Rumble as we've been hearing about it since around February of 2016, but now owners of the Nintendo Switch can finally get started on the 8-bit action.

We say "finally" because the title was slated to make it to the portable home console in March of last year but online issues caused developers to delay until June 5th, 2018.

Designed to be reminiscent of classic Neo Geo Pocket fighting games, Pocket Rumble brings with it a simple yet fun fighting game experience that echoes genre classics like Street Fighter.

Players will be able to perform the traditional fighting game mainstays of fireballs, uppercuts, combos and the like, but they'll do so only using a two button system.

The simplistic art style and basic controls don't mean you won't have a full fighting game experience at your fingertips, complete with online battles, training, Arcade Mode and eight playable characters.

Pocket Fighters is currently available in the eShop for just $10. You can view the new trailer for the Nintendo Switch launch after the jump, and here are a handful of screen shots from the game to get you started:

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Kill la Kill the Game: IF receives its first gameplay trailer at Anime Expo

Kill la Kill the Game was first announced last month after a mysterious countdown appeared as a joint project between Arc System Works, APlus Games and Studio Trigger though we were told we would need to wait until Anime Expo to see the game's first trailer.

At their panel during said convention tonight, they indeed showed the game in motion for the first time with Kill la Kill's first official game trailer and announced that the project will be launching on PlayStation 4 and Steam in 2019.

This new trailer shows Ryuko Matoi and Satsuki Kiryuuin battling it out in their transformed states in Ryuko's neighborhood using what looks to be a similar graphics style to Arc System Works' Guilty Gear Xrd games and Dragon Ball FighterZ.

Due to the changes in perspective and camera cuts, it's hard to tell exactly how this game will play with whether it will play more like a 3D arena fighter like Naruto Ultimate Ninja Storm and Jump Force or take place mostly on a 2D plain with cinematic cuts or perhaps some combination of the two like Pokken.

The first glimpse at gameplay shows an almost top down perspective where Ryuko appears to do a side dash, but other points in the trailer look like the action is taking place with 2D movement with the launcher looking similar to something like Dragon Ball FighterZ's Dragon Rush.

Kill la Kill the Game: IF's first public playable demo will be at EVO 2018 in less than a month from August 3rd through 5th at the Mandalay Bay Resort in Las Vegas, Nevada. You can check out the full, official trailer after the jump and some screen shots below.

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Dragon Gal's Mui Mui joins the SNK Heroines Tag Team Frenzy roster

Another new character reveal dropped this morning this time from SNK. Mui Mui has been announced as a playable character in SNK Heroines Tag Team Frenzy.

In the 2v2 team fighting title, Mui Mui wears a frilly dress as her default look. She also has a panda outfit and her classic costume that pulls straight from the King of Fighters and Dragon Gal series.

In the trailer, we see that Mui Mui has an air dash and appears to have great mobility. She's also combo-heavy, so if you're looking to swag on your opponents you might want to add Mui Mui to your team.

Though her official reveal trailer was released today, we learned of Mui Mui's inclusion on the SNK Heroines roster by way of the game's trophies about two weeks ago. The trophy list prompts players to clear story mode with certain characters, and among those missions we saw Mui Mui and someone named "Terry" listed -- which we believe is Terry Bogard in female form.

SNK Heroines Tag Team Frenzy will have 14 playable characters at launch (again, according to the game's trophies), and we have now seen 13 of them officially revealed. The only remaining mystery is Terry.

If you're looking to play SNK Heroines Tag Team Frenzy, you'll be able to do so by picking it up on either PlayStation 4 or Nintendo Switch on September 7th, 2018.

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Moonarc's more realistic approach to fighting game females sees them less exaggerated, but just as beautiful as ever

Audia Pahlevi is an Indonesian artist that goes by the handle "Moonarc," and we have a selection featuring some of her fighting game work to share with you.

If you were to check out Pahlevi's (somewhat NSFW) Deviant Art page you'd find a vast gallery of characters from all over the pop culture world, but it seems she's got a special affinity for the ladies of fighting titles.

Here we see characters such as Zero Suit Samus Aran, Cammy White, Juri Han, Morrigan Aensland, Psylocke, Sophitia Alexandra and others. The fighting game titles include Street Fighter, King of Fighters, Super Smash Bros., Darkstalkers, Marvel vs. Capcom and Soul Calibur.

Moonarc tends to go with a softer, semi-realistic style that's gentle on the eyes and tends to avoid some of the rather ridiculous proportions video game characters tend to have.

My personal favorite might be Bayonetta because I like her face more than the others, though I find myself revisiting the thinner than usual Morrigan image over and over.

There are also a few chrome femme fatales which obviously command a whole different kind of focus. Let us know which of these were your favorites and why in the comments.

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Arika releases patch notes for Fighting EX Layer's upcoming update along with a promise to consider player requests to add to the title

Fighting EX Layer finally shipped late last week after starting out as just an April Fool's joke just over a year ago in 2017, and it appears the title is getting some more initial support from the development team this week.

The game's developer, Arika, announced that a patch would be coming to the new fighter late last week, and now we know what changes to expect in the next update for bug fixes (for the most part).

Arika's Marina took to Twitter today to detail what's coming in the update for Fighting EX Layer though some of them can be difficult to understand. This update appears to be focused on fixing bugs present in the game and not affecting the current game's balance aside from possibly a change to the 'Desperation' Gougi.

Among the patch notes is the announcement that they will be removing one of the stages from online play (they do not specify which) because it causes "process dropout" to occur on certain PlayStation 4 systems though it will return once the issue is resolved.

They also announced that the development team is considering additions and corrections submitted by players to expand FEXL beyond what some feel is a bare bones launch, but Arika notes that these changes take time and ask for the fans to be patient for more news.

No date or time has been given as to when the update will go live beyond a general time frame of this week, and they also state that there will also be more adjustments that they are waiting to talk about until the update is available. You can check out the full patch notes and statements for Fighting EX Layer below.

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Source: Arika

Update: Bleach characters officially revealed for Jump Force with Ichigo, Rukia and Aizen joining the playable roster plus new screen shots

Update: Bandai Namco officially unveiled Ichigo, Rukia and Aizen as playable characters for Jump Force with new high resolution screenshots showing them in action along with the new Hong Kong stage. You can check them out in the gallery below.

Earlier: Jump Force was one of the big surprises of Microsoft's Xbox E3 press conference combining the worlds of some of the biggest manga and anime properties including Dragon Ball, One Piece, Naruto and even Death Note with a new giant set to join the ranks.

The latest issue of Japan's Weekly Jump magazine revealed Ichigo Kurosaki from Bleach will be joining the roster of Jump Force with his large blade, Zangetsu, amongst other stars like Son Goku, Sasuke Uchiha and Luffy.

Rukia Kuchiki and Sosuke Aizen are also shown on the page with Ichigo, but it is unclear if they will be playable characters or something else. Little detail was given as to how Ichigo will play either, buy he will appear as he did against his fight against the Quincies in the final Thousand Year Blood War arc of the manga.

A Hong Kong stage was also revealed in the scan as well which appears to show a ship belonging to One Piece's Blackbeard in the background meaning that stages are likely to have elements pulled from the various manga sources in this real world setting for some unique clashes.

Gameplay footage of Roronoa Zoro and Sasuke Uchiha was also recently shown off at E3 to which you can take a look at Jump Force in action after the... jump. The Death Note characters Light Yagami and Ryuk teased in the previous trailers were also confirmed to be non-playable characters.

A previous poll of ours asking which franchise you'd like to see get the Dragon Ball FighterZ treatment next ended with Bleach coming in second place behind another series likely to show up in Jump Force, JoJo's Bizarre Adventure. You can take a look at the full Bleach scan below and gameplay footage in the full story.

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