Other Capcom fighting games stories

The PlayStation Classic reportedly references a number of games in its code which aren't playable including Street Fighter, Tony Hawk and Silent Hill

The PlayStation Classic released earlier this week to mediocre reception at best due to its performance and lack of selection for some, but the latter issue might have been much different if the system featured more of the games which were just discovered in its code.

There are 20 different titles available on the mini retro system including Tekken 3 and Battle Arena Toshinden, but the PlayStation Classic's source code has reportedly already been extracted and posted online with some interesting findings lurking within.

References to 30 or more different titles not present in the final release were allegedly uncovered though it is unclear whether they may have once been intended to be included in the roster or if they were simply used to test the hardware before Sony looked into licensing as video game developer Frank Cifaldi suggests.

Street Fighter EX Plus Alpha, Ehrgeiz, Silent Hill, Parasite Eve, Suikoden, Crash Bandicoot, Toy Story 2, Legacy of Kain: Soul Reaver, Street Fighter Alpha 3 and Tony Hawk's Pro Skater 2 among others are some of the games / files found within the PS Classic's code.

This discovery came after owners of the system were able to access the console's debug / settings menu by simply connecting a keyboard and hitting the escape key where certain options could be found which are not normally usable on the system like filters and multiple save states. PAL versions of games can even reportedly be switched to their NTSC releases this way including for Tekken 3 — though Digital Foundry believes Sony may have chosen those versions due to the hardware not being powerful enough to emulate certain titles smoothly.

The PlayStation Classic was also quickly found to have not used Sony's own in-house, proprietary emulation like on the PS3 or PSP, and it instead uses the unofficial open-sourced PCSX-Rearmed emulator like those found on PCs and smartphones / tablets. It's impossible to say whether any of these games were planned for the final release before hitting licensing roadblocks, but you can take a look at the reported full list of games found in the code below.

PS Classic games found in source code image #1
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Capcom is reportedly working on a new AAA title that will surprise everyone, but what could it be?

Capcom as a company has had one of the best years in its history in 2018 thanks to the massive success of Monster Hunter World and releases of other titles like the Street Fighter 30th Anniversary Collection and Mega Man 11.

2019 is also looking to get off to a strong start for the developer / publisher as both Resident Evil 2 and Devil May Cry 5 are shaping up to be big AAA titles releasing in the first quarter of the year, and it looks like they may have even more up their sleeve to shake things up once they are out.

Capcom senior producer Jun Takeuchi recently sat down for an interview with Famitsu magazine in Japan where he discusses how the RE Engine — powering titles like Resident Evil 7, RE2 and DMC5 — has evolved, the expansion of their AAA development resources and a surprising new title in the works.

"If we keep gradually increasing the size of our staff, I'm thinking that at some point maybe we might be able to handle four AAA titles at once," said Takeuchi via Famitsu and translated by Takuhi. "Also, in addition to that, we're currently working on a title that will make our fans think, 'wow, they're making that?'"

This language makes it appear that Capcom is currently working on three AAA-level games with Resident Evil and Devil May Cry making up two of them, but could the third be a new fighting game?

It's certainly very possible though Takeuchi is currently Head of Consumer Games Development Division 1 at Capcom where he has worked on series like Resident Evil, Onimusha and Lost Planet. He has worked on fighting games in the past with Street Fighter 2, but what are the most likely candidates for this mystery game?

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Vampire Street Battle 2018 results

Update: This story has been updated with final results.

The Lyon fighting game crew are back at it again, with yet another good old game that OGs are sure to remember fondly.

This time, the title of choice is Vampire Savior, also known by its overseas title Darkstalkers.

With several notable players flown out from Japan, and many competitors from across Europe traveling to the event to compete, there'll be plenty of international clashing to go around.

32 players have signed up, which is a pretty nice turnout for a game that's over 20 years old.

Among those 32 players, you'll find notable names such as Nakanishi, Fumiwo, Atsuta, Sachi, Double-U, Ciccio Imberlicchio, Vsav_Rev and more.

Streaming is being done at LaDOSE TV.

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Five of the goofiest move design choices we've ever seen in Street Fighter games

We (I) have complained about the way more than a few moves work in Street Fighter 5, specifically citing how developers seem to have missed the mark in terms of balancing risk and reward.

While recently playing on one of the new Street Fighter 2 Champion Edition mini cabs, I got a glimpse back into SF history at some fairly peculiar decisions when it comes to certain moves.

After hashing the topic out with a few fellow EventHubs staff members we came up with a short, and by no means exhaustive, list of moves we feel were designed in just plain goofy ways.

The first of these are Sagat's medium and heavy Tiger Uppercuts in SF2 Champion Edition. They work quite well as anti-airs, and it's clear that's what Capcom intended them to serve as. The thing is, if you connect with either of these while your opponent is standing, they won't be knocked down.

This isn't the case for light punch Tiger Uppercut, nor for any other characters that have DPs in SF2CE. Capcom obviously changed this in later iterations of SF2 and made it a general rule going forward after that, but it was certainly a big "WTF" moment when I first encountered this.

Here's some footage of the grounded Tiger Uppercut in action, and you'll find our other picks for goofy move design choices after the jump.


Click images for animated versions

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Thanos and Magneto use the Infinity Stones and completely break Marvel Super Heroes in total Infinity War style

Game-breaking glitches are always fun, especially when they look like a deleted scene from Avengers: Infinity War.

Consistent sharer of fighting game glitches, bugs, and oddities D-NO recently posted a clip on Twitter featuring a battle between Magneto and Thanos in Capcom's Marvel Super Heroes (1995). In it, these Marvel Comics mega villains both try their hands at using the Infinity Stones and as you might expect, it does not go well.

The clip starts with Magneto down to low health and Thanos activating the Reality Stone. From there, he fires off his icicle attack and a beam that appears to be draining Magneto of his health. Magneto answers back with Super Armor and an attempt at activating the Soul Stone.

It's at this point that the game starts slowing down dramatically. Thanos remains completely frozen, while Magneto is moving very slowly — almost as slowly as the letters that spell out "SOUL GEM" on screen.

Odd colored blocks start appearing on screen, then everything seems to go back to normal in an instant as Magneto is KO-ed, but remains standing. Thanos then walks up to Magneto, hits him post-KO, and the entire screen crashes.

If you've never seen Infinity War, I won't spoil anything there. But those who have know that Thanos plus Infinity Stones equals chaos, which is exactly the same formula and outcome we see here in Marvel Super Heroes.


Click image to view the clip

Stan Lee has passed away

Marvel Comics legend Stan Lee has passed away at the age of 95.

According to TMZ, Lee was rushed to the hospital from his home in the Hollywood Hills early this morning. Stan was taken to Cedars-Sinai Medical Center, which is where he died — this information was confirmed to TMZ by Lee's daughter.

A cause of death has yet to be unveiled. Earlier this year, Stan did experience some health issues including pneumonia and a heart health scare.

J.C., Stan Lee's daughter, provided a brief statement about her father's passing to TMZ:

"My father loved all of his fans. He was the greatest, most decent man."

Lee has a long legacy as a prolific comic book writer, former editor-in-chief at Marvel Comics, and co-creator of some of the most popular super heroes to ever exist, among numerous other accomplishments.

Spider-Man, The Incredible Hulk, Doctor Doom, The Fantastic Four, Daredevil, Black Panther, and Magneto are just a handful of the plethroa of characters Lee had a large hand in creating — many of which have appeared in several of our beloved fighting games.

Stan Lee and his amazing work have touched the lives of people all over the world, making true believers of us all. Rest in peace, Stan, you will be dearly missed.

Photo credit - Jason Laboy Photography. Sent in by jediassassin33, MightyAfro, CubaNectie, PoisonBirdie, LordAkira, KnyghtFall, and daishinkan.

Ryu trolls Ken by lending a helping hand into a sucker punch fireball in this hilarious Street Fighter Alpha 3 glitch

If you manage to defeat Ken with one of Ryu's V-ism combos in Street Fighter Alpha 3, you'll get a special animation that has Ryu lending Ken a helping hand. It doesn't really impact gameplay, but it does an amazing job at showing the audience who the characters are to one another.

As with most older fighting games, Street Fighter Alpha 3 had some fun glitches. Apparently, the defeated player's hurtbox does not turn off during this unique animation.

While this probably isn't practical in a real match, you can make Ryu look like a real jerk to Ken. You'll need to position Ryu in front of a fireball before beating Ken with Ryu's combo.

Ryu will then attempt to help Ken up. Unfortunately for poor Ken, Ryu is only helping him up into a stray fireball.

The result? Ken is hit then he loses his hand. His so called "friend" just stands there with a mocking smile while holding his now severed hand.

Don't worry though: this isn't Mortal Kombat so there isn't any actual gore.


Click image for animated version

Source: TenTen_ZERO3.

What do you do when the Marvel vs. Capcom 2 character select screen shows up to your Halloween costume party?

What do you do when someone shows up to your Halloween costume party dressed as the Marvel vs. Capcom 2 character select screen? You... marvel at the awesomeness, that's what. Oh, and you take pictures of course.

A couple of photos are making the rounds in the fighting game community today that prominently feature a proud-looking party-goer in a getup that transforms them into the Marvel vs. Capcom 2 select-your-fighter menu.

The game's character select screen is shaped like a globe made out of a grid, and it houses portraits of the 50+ fighters from both the Marvel and Capcom universes. Even if you're not too familiar with the game, you've probably seen this screen before.

While finding the exact source has been difficult, one of the photos seems to originate from a Facebook user named Christopher Williams, who posted the first image in the gallery below 17 hours ago (from the time this was written).

Since then, we've seen several other social media users — mainly on Twitter — share the same image along with a second one giving a more direct look at the costume.

As far as I can tell, it looks like the costume is made out of inflatable material you might see for a beach ball or swimming pool floaties. The character portraits are attached to the front, and it looks like everyone from the game's roster is present, including Mega Man, Spider-Man, Magneto, Storm, Sentinel, Psylocke, both Wolverines, and plenty of others.

If the party had a costume contest to go along with the festivities, this person better have won it.

Marvel vs. Capcom 2 character select screen Halloween costume image #1 Marvel vs. Capcom 2 character select screen Halloween costume image #2 Marvel vs. Capcom 2 character select screen Halloween costume image #3
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East Coast Throwdown 2018 results

Update: This story has been updated with final results.

East Coast Throwdown 2018 is taking place this weekend in New Jersey, U.S.A.

This is a Capcom Pro Tour Ranking event, in fact, it's the final offline Ranking Event of the season, with only a few Premiers, Regional Finals and one online CPT event left besides it.

Also, this is the Last Chance Qualifier for the Injustice 2 Pro Series this year, the finals of which are happening on November 13th, so this is a very important event to grab that final spot.

It's not just about Street Fighter 5: Arcade Edition and Injustice 2, though. This event will also feature tournament play in Dragon Ball FighterZ, Soul Calibur 6, Tekken 7, Super Street Fighter 2: Turbo, Street Fighter Alpha 2, BlazBlue: Cross Tag Battle, Guilty Gear Xrd REV 2, Fighting EX Layer, Capcom vs. SNK 2, Street Fighter 3: 3rd Strike, Vampire Savior (Darkstalkers) and Marvel vs. Capcom: Infinite.

Notable players participating include FOX|SonicFox, Ghost|NuckleDu, REC|Punk, NRG|HookGangGod, EG|NYChrisG, CYG|GamerBee, CYG|Chris Tatarian, FOX|Dekillsage, SB|JB, PG|Nakkiel, Toi, Idom and many, many more.

Streaming is being done at Team Spooky, NetherRealm, KPB Live, NYC Furby and TSB Blaze.

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Capcom reveals update for Street Fighter 30th Anniversary Collection coming October 23rd

Capcom just announced that they'll be rolling out changes for Street Fighter 30th Anniversary Collection in just a few days' time.

The update consists mainly of interface, online and quality of life fixes, as well as some Training Mode improvements. It does not appear as though any direct gameplay changes are to be implemented.

We'll be getting this on October 23rd across all platforms including Nintendo Switch, PlayStation 4, Xbox One and Microsoft Windows, though the latter is not directly mentioned in the change log.

Read on to see the full list of changes.

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Marvel vs. Capcom: Infinite's under performance more than made up for by Monster Hunter: World as Capcom's consumer sales soar 32% over last year

Though peppered with a few noteworthy victories, it had been a somewhat turbulent last year or two for Capcom in the fighting game department.

Street Fighter 5 has been a roller coaster of ups and downs while Marvel vs. Capcom: Infinite failed to become the smash eSports hit many imagined and hoped it would be.

That said, the company has actually seen an incredible 16 billion yen upswing in its consumer sales numbers from last year. That's more than a $142 million increase, and more than double the kind of growth garnered from 2015-2016 or 2016-2017.

One could argue that this was a group effort from Capcom's healthy list of gaming titles, but the overwhelming majority of this success is thanks to Monster Hunter: World, which released in January.

"Monster Hunter: World, the latest title in the flagship series, significantly contributed to increased profitability by delivering record high sales of 7.9 million units..." notes the 2018 integrated report. "... on the other hand, Marvel vs. Capcom: Infinite delivered a certain level of sales, primarily overseas owing to deep-rooted popularity, but under performed overall."

The implications of such financial prosperity expand well beyond the single IP of Monster Hunter, and, as the sub header says, what's good for the goose is good for the gander. Check out the consumer sales chart below to see this year's vast increase as well as previous years' performance and next year's predictions:

Capcom Consumer Sales image #1
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Dragon Ball FighterZ dropped on the 28th and still managed to be amongst Nintendo's best selling e-Shop titles in September

You won't be surprised to hear that Fortnite is still the most popularly downloaded title these days, probably by a large margin, but we're happy to simultaneously report that we're also seeing a good bit of success on the fighting game side of the spectrum.

Dragon Ball FighterZ made it to the Nintendo Switch on the 28th and was still able to get enough downloads from the eShop to clock in as the 26th most downloaded Nintendo title of the month.

We can't say we're all that surprised as the Switch port was quite impressive when we got our hands on it. It probably helped that the all new Android 17 and Cooler dropped on the same day.

As good as DBFZ performed on Nintendo's charts last month, Capcom's Capcom Beat 'Em Up Bundle did even better. The nostalgic collection of side scrolling beat 'em ups was actually able to crack the top 10, edging out regular tour de forces like Mario Odyssey and Rocket League.

While it's true that the titles in this collection aren't directly fighting games, some of our favorite fighting game characters from titles like Street Fighter and Marvel vs. Capcom find their roots in such classics as Final Fight and Captain Commando.

You can view the full list as reported by Nintendo Life by clicking the thumbnail here:

September Downloads for eShop image #1
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'Venom' bashed by critics but beloved by general audiences; Rotten Tomatoes reviews show massive disparity between the two

I was fairly disheartened on Wednesday when more than a few reviews for the Venom film deemed the movie pretty damn horrible, but now that it's in theaters we're beginning to hear a different story.

The film currently holds a 33% "Rotten" rating on Rotten Tomatoes, but the general public is whistling a different tune as they've scored the film with a much more fresh 88%. You can view the details in the image at the bottom of this text.

The first statistic comes from 172 critic reviews while the second is garnered from no less than 9,641 user reviews. Indeed we searched "#Venom" on Twitter today and found nothing but praises and call outs of the disparity between the Rotten Tomatoes review columns.

Obviously it's not unheard of that general audiences and critics would have disagreements on the quality of movies. Look no further than Star Wars: The Last Jedi which was given the inverse treatment from Venom as it scored 91% and 45% from critics and general audiences respectively.

On a more personal note, I lost a lot of faith in the film review site when they scored 2017's Wonder Woman higher than 1994's The Shawshank Redemption (a film that regularly appears on "all-time greats" film lists) with 94% and 91% respectively.

With this new development in public opinion, I'll be making it a point to check out Venom this weekend. If you already have, please chime into the comments with your thoughts. If you haven't please let us know if you plan to.

Venom Reviews image #1
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Here's the full top 8 for Street Fighter Alpha 3's 30th Anniversary Tournament Series at SoCal Regionals featuring Justin Wong, Kindevu, Maki and more

I know it's hard to imagine, but Street Fighter Alpha 3 came out over 20 years ago though Capcom brought back a special tournament for it and a number of their other classic titles to celebrate Street Fighter's 30th Anniversary — even though that was technically last year.

SoCal Regionals was selected as the place to hold this special Dramatic Battle tournament with a $7,000 prize pool — a number that many players from 20 years ago could only dream of for a pot bonus — with many strong players showing up to show off what made the game a classic in the eyes of fans.

Street Fighter recently uploaded the full top 8 run of the Alpha 3 tournament to their YouTube channel where OCxRiDaH, FOX|Justin Wong, SabreAZ, SOB|Bas, Maki, Kindevu, Makoto and Yoshimoto|Version duked it out for the prize money, bragging rights and perhaps even an awesome trophy.

The event was commentated by James Chen and Vicious showing their own knowledge of the game as the best players from Japan and North America showed off all of their crazy custom combos.

Street Fighter 3: Third Strike will be the next classic Capcom fighter to receive a 30th anniversary tournament at Canada Cup at the end of October which players and viewers alike are surely looking forward to.

You can check out a clip from Justin Wong's match against perhaps the best female Alpha 3 player in the world in Maki in the clip below and the full top 8 of Street Fighter Alpha 3 at SCR after the jump.


Click images for animated versions

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Fireballs and uppercuts were regarded as 'hidden moves' in Street Fighter 1? Documentary explores how and why Capcom revolutionized fighting games

It's kind of hard to believe, but Street Fighter is actually now older than a significant portion of the fighting game community that religiously plays it.

Even Street Fighter had its more humble beginnings, and though it's easy to see now, there was a time when the standards we're so used to in this day and age were groundbreaking new ventures that no one was sure of.

GINX Esports TV continues its historical documentary series with its third episode, this time focusing on the Street Fighter franchise. Go on a blast from the past with narrator Femi "F-Word" Adeboye as we get an in-depth look at how it all began.

Street Fighter is the most influential fighting game of all time, but it wasn't the first. Capcom actually called upon existing titles such as Konami's Yie Ar Kung-Fu for inspiration on how to begin their approach on fighters.

While the groundwork was already laid, Street Fighter brought with it some innovative new tech... such as two player compatibility. Profound right? It was monumental 31 years ago.

Give the episode a watch and tell us what you learned in the comments after.

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The day Daigo became The Beast; Tom Cannon and others react to footage of the first times the US and Japan officially locked horns in Street Fighter

The year was 1998, the internet was almost a thing, Street Fighter Alpha 3 was the big fighting game, Dominique "FOX|SonicFox" McLean was only a few months old and CYG|Daigo Umehara didn't have a nickname.

Fighting game arcade culture was at an all time high point and the Japanese/United States rivalry only went as far as theory. That was all about to change as Japan would send out their top player, 17 year old Daigo, to face off against the United States' best.

A 28-player tournament was held in NorCal inside of an arcade about 50 miles south of San Francisco. The prize for winning this particular tournament would be a shot at the Japanese invader, and it would be none other than 20 year old LU|Alex Valle who would earn said prize.

Up until this point there were only rumors in America as to how strong the Japanese players truly were. No one really knew what to expect as Alex's reset and set up heavy style was pitted against Daigo's patiently calculated approach.

BornFree and UYU rummaged up the old footage of the historical first meeting of Valle and Daigo. Tasty Steve and Sajam both offer some new age commentary on the old footage while EVO co-founder Tom Cannon remembers being on site during the event.

Check out the footage as well as the reactions, stories and more with the videos below. Then let us know your reactions to it all in the comments after.

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With Capcom bringing more Darkstalkers skins to Street Fighter 5, what other Night Warriors are we hoping to see get the costume treatment?

About six months ago, we got a pack of three Darkstalkers costumes for Street Fighter 5: Arcade Edition, with Donovan for Urien, Lilith for Juri and Khaibit for Menat.

Yesterday, we got the joyous announcement and trailer of even more Darkstalkers costumes coming our way, that can also be bought in a bundle together with the previous three.

The new additions here were a Morrigan costume for Chun-Li, a Demitri costume for Ed and Menat getting her second Darkstalkers-themed threads with a Felicia costume to match the cat theme attached to her character.

Of course, this got us thinking. With Darkstalkers being such a rich franchise of colorful fighters, which other costumes might we like to see added from the currently defunct series?

As often happens here at EventHubs, Steven "DreamKing" Chavez and myself, Nicholas "MajinTenshinhan" Taylor, joined forces and got on the case — the case of which Darkstalkers costumes Capcom should give us next.

Since they've been released in packs of three, we each picked three costumes we would like to see added. You can find our picks below.

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