Zeku's movelist and stats listed for Street Fighter 5 - learn about his secret techniques here

Zeku's stats and movelist have been revealed. We can now learn how to perform the moves we saw during his trailer.

Similar to Guy, he has a number of moves that have follow ups. There's a great deal of complexity with his moves.

It will certainly take some time in order to master this fighter.

In terms of his stats, it's nothing too surprising. He falls in the average range - 1,000 health and 1,000 stun.

Zeku is unique in that he actually has two separate movesets. Use the Shukumyo command (down, down + 2x punches) in order to switch from the old form into the young form and vice versa.

In other words, Zeku's movelist is absolutely massive.

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Source: Capcom website. Sent in by: Rahul_S.

What do Street Fighter 5: Arcade Edition's new V-Triggers do? Vesper closely analyzes the current screenshots

Street Fighter 5: Arcade Edition will bring a second V-Trigger into the fold for presumably every character on the roster. We haven't seen any of these new moves in action yet, but Capcom has released a handful of scattered screenshots that give us an idea of what we might be able to expect when the update drops on January 16th, 2018.

VesperArcade has put together a video in which he takes a closer look at each of these screenshots to try and determine how these new attacks might function.

So far, we have new V-Trigger images for Ryu, Chun-Li, M. Bison, Ken, Rashid, Birdie, R. Mika, and Dhalsim.

Based on what we've seen so far, there are some very interesting theories about what moves might be added. One of Bison's screenshots clearly shows his Psycho Crusher being performed, while Chun-Li's appears to be her Kikosho.

We also see what could be a focus attack from Ryu. The screenshot shows what looks like an attack that potentially guard breaks, which is a trait that the Street Fighter 4 mechanic definitely features.

If you'd like to jump straight to a certain part of the analysis, Vesper has provided time stamps in the video description. Check out the video, and let us know what you think these new V-Triggers do in the comments below.

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Echo Fox has created and is giving away real Tokido Tape Measures

It's been about a week and a half since Echo Fox's Hajime "Tokido" Taniguchiwon TWFighter Major in Taiwan, but while his win was both hard fought and impressive, it wasn't the main takeaway from the event.

The 2017 EVO champion is winning Street Fighter 5 events left and right, and has adopted a few practices over the last year or two that have aided in his training and focus.

We saw Tokido perform quick exercises between sets during EVO finals this year, and he's explained in interviews that he's made meditation and regular workouts a part of his regime. This shows just how seriously Taniguchiwon takes his work.

While playing on stream at TWFighter about a week and a half ago, Tokido surprised audiences by pulling out a tape measure and using it to properly distance his face from the monitor in front of him for the sake of his eyes.

Needless to say, the fighting game community lost it. The following topics of discussion wouldn't be the crazy footsies or massively hard hitting combos Tokido pulled off while playing. Nope. It was instantly all about the tape measure.

Tokido's sponsor has since created 25 Tokido Tape Measures and are giving them away to those who follow the company and/or their star fighting game player on social media:

Tokido Tape... Why Not? image #1
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Desk removed all but one button from his fight stick and made this Marvel vs. Capcom: Infinite combo video

Apparently Marvel vs. Capcom: Infinite wasn't challenging enough for combo savant Desk, as he's released a video showing off combos for a good handful of the cast while only using one button.

To head off any skeptics or doubters, (and perhaps for a bit of dramatic flair) Desk first went through the trouble of opening up and popping five buttons out of his fight stick.

Marvel vs. Capcom: Infinite does have easy mode auto combos that can be performed simply by mashing light punch, but Desk incorporates special moves, bounces and the like to flesh out his single button barrages.

We wouldn't go as far as to say that this video carries with it any weighted statement about lack of complexity in MvCI, but rather serves as a fun challenge that's interesting to watch.

Anyone that has played this latest installment in the Versus Series franchise knows that there's much more to the game's fight system and combos than what we're seeing here.

Here's a cool 41-hitter with Strider on Nemesis as a quick example, but be sure to see what he can do with Captain Marvel, Hulk, Firebrand and the rest of the gang in the full video:

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'I gave them advice on the look of the game and the actual gameplay mechanics involved in the fighting' - Harada talks Dragon Ball FighterZ

Dragon Ball FighterZ producer Tomoko Hiroki told Game Informer that Tekken's Katsuhiro Harada is "the father of fighting games" to her.

The upcoming team fighter from Bandai Namco (which is slated to drop in February of 2018) has fans of fighting games and the Dragon Ball universe alike extremely excited.

Most everything that's been revealed for DBF thus far has been well received, as visuals, gameplay and adherence to the original IP all appear to be up to standard as far as the general masses are concerned.

Game Informer is releasing exclusive Dragon Ball FighterZ content all October long, and has recently come out with an interview with Harada (a long time Tekken producer and the Director of Tekken 7) in which he discusses his involvement with the upcoming Dragon Ball game.

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Spinning Pile Drive and Psycho Crush zombies in Dead Rising 4's upcoming 'Capcom Heroes' mode

Have you ever wanted to hit a pesky zombie with a Spinning Pile Driver? Perhaps a powerful Psycho Crusher? If so, you'll be getting your wish quite soon.

Dead Rising 4 is receiving an update on December 5th that will add a new game mode called "Capcom Heroes." In it, Frank West will take on the role of other iconic Capcom characters, harnessing their abilities to fight off the zombie hordes.

Capcom Heroes let's players experience the game's story while wearing over a dozen different outfits modeled after various Capcom superstars. So far, characters such as Mega Man X, Dante from Devil May Cry, and Classic Frank West have been revealed for this new mode.

Today, we get a look at five of the Street Fighter outfits you can utilize in Capcom Heroes. These costumes include Mecha Zangief, Akuma, M. Bison, Cammy, and rugged Ryu (also known as Hot Ryu) from Street Fighter 5.

Each costume allows players to use these characters' trademark special moves against the undead. Today's trailer showcases maneuvers such as an explosive SPD, Cammy's Spiral Arrow, Ryu's Tatsumaki Senpukyaku, and more.

Capcom Heroes mode will be a free update to Dead Rising 4, and PlayStation 4 owners can get in on the fun when the game releases on the Sony console on the same day.

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Superior Spider-Man costume available in Marvel vs. Capcom: Infinite for those that purchase the digital HD version of Spider-Man: Homecoming

A new costume for Spider-Man has been announced for Marvel vs. Capcom: Infinite. You can get this costume for free by purchasing an HD digital copy of Spider-Man: Homecoming at either the PS Store or Microsoft Movies & TV.

If you want this costume, you'll have to purchase the movie before October 24, 2017 at 11:59 PM PST. You will be given a code that will be redeemable until November 30, 2017.

This costume is exclusive to Xbox One and PlayStation 4 players. In other words, Steam users can't get this costume -- at least not yet.

It has been noted that the costume is valued at $3.99. It is certainly possible that this costume might become available later on down the road but we currently have no guarantee of this.

The name of this costume is "Superior Spider-Man." We see some extra spider-like legs protruding from his back.

Check it out:

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Here's how to make Marvel vs. Capcom: Infinite look better on your PC

It's been no secret that fans of the Marvel vs. Capcom series have not been all that impressed with visuals in the franchise's latest installment, Marvel vs. Capcom: Infinite.

Though certain aspects of the game's appearance have been tidied up, the notion that the game leaves something to be desired in the visuals department still lingers in the ether.

As a prominent fighting game streamer, Maximilian is all about making the games he streams look as good as possible, and has found something of a fix for MvCI.

Max's focus is on minimizing fuzziness on the game's backgrounds as well as making the colors a little more vibrant and lively.

In a recently released video Max shows us some crisper, cleaner footage and then shows PC users the process they can go through to make their MvCI experience look the same.

Here's a blown up example so you can compare via side by side. The PlayStation 4 version is on the left, while the modified PC version is on the right:

MvCI PS4 vs. PC image #1
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Ten years ago today, minds were blown when Sonic was announced for Super Smash Bros. Brawl

Ten years ago felt like a very different time than today. Before the announcement of the first Mario & Sonic at the Olympics game, the idea of Mario and Sonic being together in a game only existed in the dreams of fans.

Snake was the first 3rd party character revealed to join the series, and with word at the time that one or two more outside fighters would enter the fray, Sonic's chances were looking likely.

Finally, fans would be able to settle the then age old argument of who is better: Mario or Sonic?

It was mind blowing for the time. Before this actually happened, it was an infamous April Fool's joke that Sonic was in Super Smash Bros. Melee.

History was certainly made on October 10, 2007 (U.S. time) on the Smash Dojo. Ironically when he was announced for Smash 4, he was pretty much expected as it wouldn't make sense to exclude him.

Do any of these images or trailer resurface any memories from you when you first heard the announcement? Be sure to share in the comments section.

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Insane 292-hit combo shows what Marvel vs. Capcom: Infinite's hitstun deterioration glitch is capable of

Yesterday, we reported on a glitch that was recently discovered in Marvel vs. Capcom: Infinite. Known as the "hitstun deterioration" glitch, if players meet certain conditions during a combo, they can reset the hitstun decay which allows for way more hits and damage than normally possible.

With the initial story, we included a couple of examples of the HSD glitch in action, as well as steps on how you might be able to perform it yourself. Be sure to check out the original post for the details.

Earlier today, we were sent an absolutely insane Marvel vs. Capcom: Infinite combo, created by G.X on Twitter, that pushes the limits of what players can do when they utilize this glitch.

We see the combo begins with Thanos' command throw, and after a relatively short sequence, Dante is brought in for the first implementation of the glitch.

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BeasTV is producing a movie starring Third Strike legend Kuroda; here's the teaser trailer for Project 9road

If you didn't see this coming, join the club. CYG|Daigo Umehara and BeasTV are putting together a film starring the world's best Third Strike player, Kuroda.

The idea for the film, titled Project 9road, came about a few months back when Kuroda appeared on Daigo's weekly live stream.

We don't know a ton about the film's plot, but the two minute teaser trailer that was released on Wednesday sets us up for something pretty epic.

Kuroda has been deemed virtually untouchable when it comes to Third Strike. His ability and understanding of the game is so strong that he's able to use most any character on the roster with the utmost efficiency.

That said, the character he's best known for using is the iron mask-clad Q. The two minute teaser sets the stage for Kuroda himself to get in touch with a mysterious man in an iron mask named "Number 9."

The film's title is a play on words as the Japanese kanji for the word "nine" is pronounced "Ku" or "Q." With this in mind, the title could read Project Qroad, which references both Kuroda's name as well as the character he's most closely associated with.

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Extra Battle has big potential to bolster Street Fighter 5's somewhat lacking in-game currency experience

I do appreciate Capcom's Fight Money system in Street Fighter 5, but I don't think that (in its current execution) it's anywhere close to what it could be in terms of adding excitement to the game.

Players can use Fight Money (FM) to purchase a variety of extra content for the game, including new characters, costumes, stages, background themes, titles and more.

This adds an extra mini-game to the SF5 experience, as users build up their savings and then use it to flesh out their game. I personally have a goal of grabbing all the Story Mode costumes (which cost 40k a piece) even though I don't use everyone in the cast.

New stages come out periodically, so I try to make sure to have at least 70k in my savings for whenever one drops. Once I get all the outfits purchasable with FM, the completionist in me will probably move on buying titles or menu themes.

For those that don't have the Season Pass, most all of your money is probably going toward purchasing the new DLC characters as they drop. Ultimately though, the process of grinding and spending FM in this game doesn't grant all that much satisfaction or feeling of reward.

The brand new Extra Battle Mode coming to Street Fighter 5: Arcade Edition might serve as a fix for this. BornFree nabbed some video recording from Capcom's SF5:AE presentation back at New York Comic Con this year. Here's the quick bit on the new Extra Battle feature:

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Yamcha and Tien footage shown for Dragon Ball FighterZ

We haven't seen too much from the last two characters that were revealed for Dragon Ball FighterZ. Of course I'm referring to Tien and Yamcha.

Game Informer uploaded a couple of videos showcasing gameplay from these elusive fighters. We get to see small glimpses of their gameplay.

Please keep in mind that these characters are in very incomplete states. It's actually pretty rare for developers to showcase fighters that are still missing a number of key elements.

We see this quite clearly due to their stiff animations. We also don't get any sound while they perform their supers, which is something you definitely don't expect to see from a high energy fighter like Dragon Ball FighterZ.

Being that this is a 3v3 fighting game, we also see gameplay for other characters. Most notably, the Super Saiyan God Super Saiyan versions of Goku and Vegeta.

Check out the videos after the jump.

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Why growing your local fighting game scene is incredibly important

I was a freshman in University when I saw a flyer advertising the imminent debut of a campus gaming club. I immediately knew that I had to attend, and did so, following officer elections and the usual ice breaking games/social/pizza-party.

From what I could ascertain after talking with the new members and listening in on various conversations, most of those assembled were interested in MOBAs or first-person shooters—which was to be expected.

Although nervous and unsure of my place in the group, I grabbed my setup and made my way to the venue for our first meeting, my PS3 and copy of Ultra Street Fighter 4 in tow.

I was pleasantly surprised when a few members came wandering up to play with me. As a nineteen-year old girl in an all-male environment, I was anxious and focused mostly on not being a total scrub. I found myself bodying these guys who claimed that they actually loved the game but hadn’t played in a while.

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SonicFox is incredible at Marvel vs. Capcom: Infinite right now, and Punk wants to take him down at Next Level Battle Circuit tonight

If you haven't seen Dominique "FOX|SonicFox" Mclean play Marvel vs. Capcom: Infinite yet, you're missing out. The young competitor is currently on a tear with his Rocket Raccoon and Jedah team.

Last week, SonicFox took first place in MvCI at the Next Level Battle Circuit in New York, placing over prominent Marvel series players such as PG|RayRay and METHOD|Flux.

The very next day, Fox defeated Marvel vs. Capcom 3 legend Ryan "SPY|Filipino Champ" Ramirez in not one, but two first-to-10 sets at Bum1six's House of Chaos -- a gathering of pro players that garnered over 11,000 viewers at one time.

Though it is still very early in Marvel vs. Capcom: Infinite's lifespan, SonicFox is looking incredibly strong right now, and when you're among the strongest competitors in the world, often times you'll find others gunning for your title. Enter PG|Punk.

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