Think Deadshot's gameplay is overwhelming in Injustice 2? Take a look at Old Sagat in Super Street Fighter 2 Turbo

There's been a lot of complaining about Deadshot in the hopes of potentially getting NRS to nerf the character in an upcoming patch, but some people have been adamantly against the idea.

We've already seen a player at Toryuken throw his controller at the conclusion of an Injustice 2 match against Deadshot. What if I told you that Deadshot is actually not the most frustrating zoning character to have ever existed in a fighting game?

During a time in which there were no patches, there was a game released called Super Street Fighter 2 Turbo. In it, players could choose the new versions of characters, or the old versions of character at the price of having no super available.

Old Sagat is a character that is still infamous today in being an extremely powerful zoning character. His Tiger Uppercut's extremely high damage does an extremely good job of deterring people from ever jumping.

This match also occurred at Toryuken, but there was no complaining:


Click image for animated version

Source: TorontoTopTiers stream.

Venom, Dr. Strange, Groot, and more headed to Marvel vs. Capcom: Infinite? Marvel comics set for August may hint at potential characters

Marvel vs. Capcom: Infinite is set for release on September 19th, but during the month prior Marvel Comics is going to be doing some special promotion for the upcoming fighting game.

The company has announced a run of Marvel vs. Capcom: Infinite variant covers for 20 different comic books on the current Marvel line up. These alternate covers will feature characters from the fighting title, Newsarama reports.

Among the list of books getting the variant treatment are Venom #153, Spider-Man/Deadpool #20, I Am Groot #4, and several other characters that have not yet been revealed as playable in MvCI. If these variant covers are giving characters from the game their time in the spotlight a month in advance, then this list might be revealing potential roster additions that we haven't seen yet.

You can check out the full list of comic books getting Marvel vs. Capcom: Infinite variant covers after the jump.

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Why is Street Fighter 5 so stressful?

Anyone that's played even a single set in a fighting game knows how intense the genre can be. Gray hairs have been known to grow in mass when things boil down to that magic pixel and every movement is potentially the round's last, but why is it that Street Fighter 5 seems to be more stressful than average?

In the latest episode of The Nameless Fighting Game Show, BornFree and I address this topic directly, noting that there's a peculiar weight on one's shoulders in this game even while they're on offense.

We also ask and discuss how much patience players will realistically have with SF5, the potential of Wolkfrone winning Eleague and more. Check out the full talk in the video below.

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Deadshot's zoning playstyle causing frustration at Toryuken - and yes, a controller was thrown

So we all know how frustrating a lot of people have been finding Deadshot with the release of the new Injustice 2 game. It's OK to be a little salty at times, but sometimes it gets taken a little too far...

Now, while there was only one Deadshot player in the top 8 of Toryuken, Deadshot's presence was certainly felt regardless. In fact, one of the matches involving Deadshot caused the opponent to bounce his controller pretty hard on the ground at the conclusion of the match.

I'm sure this comes as no surprise to anybody, but there was certainly no handshake from the player who threw the controller. The winner did get a handshake, however...


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Luckily, nobody was actually hit by it. That would've been a pretty bad situation for the player who threw the controller in the first place.

Source: TorontoTopTiers and TorontoTopTiers2.

PS4 controller image source: Jason Pwns Gaming. Deadshot image source: DC Comics.

Static Shock almost made it onto the Injustice 2 launch roster, character designer shares concept art

Static Shock, or simply "Static" as he's known now, was close to being a playable character on the Injustice 2 launch roster.

Character designer on Injustice 2, Marco Nelor, recently shared finished concept art for the electrifying fighter over on Instagram. The artist notes that the character's overall look was finished, but he ultimately got cut from the game.

"So sad about this one," he wrote on Instagram. "He was all cleaned up and ready to go, but unfortunately Static didn't make the cut for #injustice2 ... damn. I had him all worked out too. Oh well. Enjoy!"

You can check out Static's concept art below.

Static concept art image #1
Click images for larger versions

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Capcom considering doing more with Nintendo Switch? Support could depend on Ultra Street Fighter 2's performance

Capcom will gauge their future support for the Nintendo Switch while watching Ultra Street Fighter 2's performance.

In an interview with Toyokeizai (brought to our attention by Calm Mind on NeoGAF), the company's COO Haruhiro Tsujimoto shed some light on their current approach for Nintendo's latest hardware.

"As for us here at Capcom, we try to offer software that meshes well with each platform, so we're doing basic research at the moment," Tsujimoto said (thanks to MajinTenshinhan's translation). "For Switch in particular, we have Ultra Street Fighter 2 releasing in May, so we'll decide on our approach while watching how it performs."

Whether this means Capcom will cease development for Switch titles if the game doesn't perform up to par, or if strong sales will simply encourage them to produce more games is uncertain right now.

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Three Pro Tour events, three first place finishes; Bonchan and his Season 2 Nash are closing in on Punk's number one position on the CPT leaderboards

Masato "RB|Bonchan" Takahashi has been an unstoppable rebel force in the Street Fighter 5 scene over the last three weeks, finishing first at The Colosseum on 5/7, Battle Arena Melbourne 9 on 5/14 and now Saigon Cup just yesterday.

From Rome, to Melbourne to Vietnam, the Japanese player has reasserted himself as one of the world's strongest competitors, and he's done so using a character that most of the fighting game community had left for dead.

While Nash may not have all the tricks that were at his disposal in SF5's first season, Bonchan has figured out a way to play to the character's strengths in his current iteration.

Bonchan's play reveals that he's at that level where a player almost becomes one with their character, always aware of every option at every moment, as exemplified by this crazy V-Trigger sequence from Grand Finals:


Click images for animated versions

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Nash is not great, but even if a character is considered weak, they can still win - Bonchan proves the world wrong by winning BAM 9 with Nash

The character of Nash in Street Fighter 5 was, at one point, regarded as possibly the best in the game. This was widely because Korean player RZR|Infiltration seemed absolutely unstoppable at the first two CPT Premier events and EVO last year.

After a reduction in input lag and a balance patch that left the character with fewer tools than before, much of the community, including Infiltration, thought the character became bad. Extremely bad. Possibly bottom of the entire tier list bad.

This way of thinking has been prevalent for some time now, but RB|Bonchan surprised everyone, suddenly placing in the top portions of major event brackets, and eventually winning BAM 9.

Having finished doing the latter, Bonchan sat down to an interview with Jiyuna, who asked him what he thought about winning with a perceived low tier character. His answer stands as a pretty big inspiration to those who have chosen characters out of the top tier.

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Sooa does totally awesome character impressions while playing Street Fighter 5

Sooa, a Street Fighter 5 player, has been doing some rather awesome impressions of the characters she plays. Her gameplay is also pretty good considering her super diamond status.

Whenever Sooa selects a character or performs a critical art, she'll do an impression of what's happening on the screen. She'll also call out moves as she does them in the same way that the characters call out their moves.

It's especially hilarious when she picks Nash as she puts on glasses specifically to make the impression come to life.


Click image for animated version

Hit the jump to check out the video.

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Ultra Street Fighter 2 review

Capcom's Nintendo Switch title, Ultra Street Fighter 2: The Final Challengers, will be releasing this Friday. Many have wondered if it will be worth its $40 price tag.

What does USF2 offer compared to its older editions? It actually does come with a few nice additions that can serve as a momentary distraction.

As someone who only started really getting into the advanced stuff of the Street Fighter series since Street Fighter 4, my perspective for this game is a fresh one rather than one driven by nostalgia. It's been over twenty years since I last touched one of the SF2 titles.

I can say that USF2 feels like a mixed bag. There are certainly some enjoyable things about the game, but there are also plenty that bother me as well.

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K-Brad - I don't give a damn what they do with Balrog... he's not getting more nerfs because he's very exciting to the spectators

One of Street Fighter 5 Season 2's biggest drivers of controversy is one of the franchise's oldest characters: Balrog.

Despite being one of the strongest characters in the game, Balrog really isn't losing much in the upcoming patch outside of 25 hit points of health. While some are unsatisfied with this, EG|K-Brad couldn't really care less.

"If they don't nerf the character, so be it. If they nerf the character, so be it. I don't give a damn what they do with this character," K-Brad candidly explains to Capcom's Matt Edwards in an exclusive Capcom Fighters interview.

While he doesn't downplay the fact that Balrog does have some of the strongest tools in the game, K-Brad chooses to focus on the reward of beating those with a perceived handicap. "If you beat a Balrog player, you're just better, you're just better than them."

K-Brad goes on to talk about the general changes that are happening in the upcoming patch, consistency in SF5, his rivalry with Wolfkrone, Marvel vs. Capcom: Infinite and more.

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The absence of X-Men characters for MvCI so far feels odd - let's look at the roots of the MvC series and see how important the X-Men have been

Marvel vs. Capcom: Infinite's roster is looking really good so far but fans will tell you that it is obviously missing something. So far, we haven't seen any characters from the X-Men series.

Given, it's possible that X-Men characters have just haven't been announced yet, but rumors have been telling us otherwise. Even still, I think if X-Men characters were present then they would've already been announced.

Let's recall back to the trailer of Marvel vs. Capcom 3. The first Capcom character shown was Ryu while the first Marvel character shown was Wolverine.


Click image for animated version

That's a big deal in my opinion. That's essentially saying that Ryu is the face of Capcom while Wolverine is the face of Marvel.

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Injustice 2: Accessibility done right; a look at NetherRealm's latest through the eyes of a casual fighting game player

When it comes to fighting games, the term "accessibility" is often hastily synonymized with "dumbing down." While that's certainly a pitfall of trying to make a series more appealing to persons outside a game's hardcore fan base, it doesn't have to be a negative term.

Injustice 2 is still in its infantile stages, but already we're hearing a lot more good than bad about the latest from NetherRealm Studios. GameSpot's Mike Mahardy, a player who doesn't classify himself at all as a hardcore fighting gamer, was skeptical of the new Injustice at first, but soon found it to be refreshingly different than other fighters.

In the latest episode of Reboot, Mahardy details why he feels Injustice 2 succeeds where other fighting games often fail: appealing to the casual crowd.

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Street Fighter 4 Champion Edition headed to iOS; Poison, Dudley and Ibuki to join roster

A recent post from Gamespot informs us that Capcom will be releasing a new version of Street Fighter 4 this summer... for iPhone and iPad.

Street Fighter 4: Champion Edition will run on the latest devices, feature updated visuals and see three new fighters join the mobile cast: Dudley, Ibuki and Poison.

At this point we have no screen shots, price tags or even a concrete release date, but we do know that it will support external controllers and gamepads.

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Combo Breaker 2017 early results, stream feat. NuckleDu, Kazunoko, Momochi, GamerBee, Itabashi Zangief, Sako, Justin Wong, Mago, Poongko, Smug, ChrisG

Updating with live results: We're adding live results for the final day of Combo Breaker 2017 into this story as they happen. Keep checking back for the latest results.

Combo Breaker 2017 is a Capcom Pro Tour premier event taking place this weekend in St. Charles, Illinois. This is an absolutely stacked competition, and is bringing in competitors from multiple countries around the globe.

Notable Street Fighter 5 players scheduled to compete include Liquid|NuckleDu, GGP|Kazunoko, FOX|Momochi, Zowie|GamerBee, DNG|Itabashi Zangief, Scarz|Sako, FOX|Justin Wong, Mago, Poongko, Smug, EG|NYChrisG, Rise|Marn, Mouz|Problem X, CO|Go1, GFuel|Verloren, EG|K-Brad, YouDeal|Yukadon, Circa|LPN, SPY|Filipino Champ, RB|Snake Eyez, Talon|Xiaobao, CO|Dogura, EG|Ricki Ortiz, Mouz|CCL, 801 Strider, F3|Alucard, Noble|Vagabond, Flash, Stupendous, WBG|CJ Truth, XSK Samurai, PandaTV|Dark Jiewa, NS|Ludovic, Commander Jesse, among others.

Not only with the SF5 competition be hot, but Injustice 2 and Guilty Gear Xrd REV 2 is sure to be lit as well, and fans of other titles will have quite a bit to chose from in terms of what to watch.

You can find the live streams and scheduling information below.

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