Mortal Kombat stories

ELEAGUE returns to Mortal Kombat 11 with new weekly 'Showdown' series beginning this Wednesday

ELEAGUE is continuing their Mortal Kombat 11 Showdown event with a new weekly series, the organization announced this morning.

This live streaming competition will see prominent members of the community diving into NetherRealm Studios' newly released fighting title with the goal of scoring as many wins as possible within a four-hour period each time. Competitors will aim to climb the leaderboards, and there will be cash prizes on the line.

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Kabal's classic screamer Fatality is back in Mortal Kombat 11 as a Brutality

It's no secret that the NetherRealm Studios crew has hidden plenty of Easter eggs throughout their newest blockbuster fighting game, Mortal Kombat 11. From the tiny details that make all the difference to callbacks to past Mortal Kombats — like the return of "Toasty!" — there is still a lot to uncover within this game.

Longtime fans of the franchise should be able to easily spot any nods to previous entries in the series, and Twitter user lucsantis recently shared a clip of a classic Mortal Kombat 3 Fatality being brought back as a Brutality in Mortal Kombat 11. Kabal's epic scream Fatality makes its glorious return.

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Northwest Majors 11 results

Update: This story has been updated with final results. Northwest Majors 11 is taking place this weekend in Seattle, Washington, and it's got a host of big games and big names set to compete in them.

FOX|NuckleDu, Jimmy J Tran, Justin Wong, Rise|Smug, SB|801 Strider, RB|Anakin, EG|NYChrisG, SB|DoomSnake, Disrupt|Shadow20z, TGS|CeroBlast, PG|Speedkicks, Tempo|Alex Myers, EG|Ricki Ortiz, Princess Ling, EQNX|CuddleCore, BxA|PartyWolf, ChrisCCH, Disrupt|Joonya20z, Rip, CYG|PR Balrog, Trungy, CCG|RunItBlack, Myk, Binchang, Rickstah, RB|Snake Eyez, UYU|Kami, Suiken, Victrix|KawaiiFaceMiles and many more.

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Come to Papa 3 results

Updated with final results: This weekend is seeing a large Super Smash Bros. event taking place in Orlando, Florida.

Some of the big players set to attend include Liquid|Hungrybox, Armada|Myran, PG|Zain, eU|Samsora, RCS|Fatality, Wizzrobe, CND|Raito, WBG|MVD, SS|Colbol, 20GX|Gahtzu, 8BitMan, Typo|Sonido, MVG|ScAtt and Spiral|Ryo, though there are of course many more showing up as well.

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Ryu was the only Shoto absent from the Northwest Majors 11 top 32 for Street Fighter 5 while Noob Saibot has strong presence for Mortal Kombat 11

The Northwest Majors 11 is wrapping up for the weekend. Street Fighter 5: Arcade Edition and the newly released Mortal Kombat 11 were among the games played at the tournament.

Let's take a moment to look at the character usage stats for both of these fighting games. Since Street Fighter 5: Arcade Edition had 130, we'll be look at the stats for the top 32 for that game. Mortal Kombat 11 had over 50 participants so the top 24 stats will suffice for that title.

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Mortal Kombat 11's Switch update adds gameplay balance changes, stability fixes, tutorials and more though it may reset Towers of Time progress

Mortal Kombat 11 on the Nintendo Switch was touted as a feature and content complete port of the game made to compliment the other releases, but so far it's turned out to be a little bit behind in the update department.

Warner Bros. announced that the April update for the Switch version of MK11 is now available to download which appears to bring it in line with where the PlayStation 4 and Xbox One versions were at on day one.

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Versus Masters 2019 results

Update: This story has been updated with final results.

This weekend sees even more Capcom Pro Tour action going on, with a Ranking event in the Asian region, this time in Singapore, namely Versus Masters 2019.

Some of the notable players attending this event are Rohto|Tokido, FD|Fujimura, FD|Haitani, FAV|Sako, UYU|OilKing, Liquid|Nemo, RZR|Xian, RB|Bonchan, Liquid|John Takeuchi, CO|Go1, CO|Dogura, CYG|GamerBee, FAV|Ryuusei, Yoshimoto|Machabo, Chuan, Talon|HotDog29, SIN|Brandon, Talon|Denesis and GRPT|Gllty, though there are of course many more.

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Explore Mortal Kombat 11's Krypt mode long enough and you'll discover grisly fates for popular characters

Crypts — or in this case, "krypts" — are known for hosting a number of... well, dead bodies. Mortal Kombat 11's unique Krypt mode has you playing as some unnamed traveler as they search through Shang Tsung's island for treasures.

Along the way, you'll discover the fates of certain characters within the Mortal Kombat lore that were mysteriously absent from the game's story mode. It's fair to say that these are some fan favorites that met their demise. Obviously this means that there are some spoilers ahead.

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The classic 'Toasty!' is back in Mortal kombat 11

Mortal Kombat 11 is filled with Easter eggs, much like you'd expect from any NetherRealm Studios game and their attention to detail. From callbacks to older games built into various characters and their attacks to retro Fatalities returning as Brutalities, it's very likely that there are a lot of hidden things to unpack in the latest installment of the Mortal Kombat series.

Something that I'd bet almost everyone who knows Mortal Kombat is familiar with is the classic "Toasty!" from the original line of games. Well, apparently the old Easter egg of sound designer Dan Forden is back in Mortal Kombat 11.

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Mortal Kombat 11 round up: SonicFox pulls off a Mercy in tournament, Kronika's Fatality, Noob Saibot can avoid wake up attacks, and more

Now that folks have had some time with NetherRealm Studios' newly released Mortal Kombat 11, we're seeing a lot of tech videos dropped into our inbox and being shared on social media.

Today we've got a classic EventHubs round up featuring a bevy of different MK11 videos for you to enjoy and to help you on your quest to learn how to play the game. Let's dive right into it!

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Mortal Kombat 11 has multiple updates coming within the next week, Nintendo Switch and PC versions lag slightly behind

Mortal Kombat 11 has been out in the wild for four days already and has seen multiple updates / hot fixes come in to adjust the fighting game in a number of different ways with more on the way very soon.

NetherRealm Studios previously addressed issues regarding MK11's Towers of Time, in-game currency rewards and The Krypt though now we know that there are multiple patches in development where the Nintendo Switch and PC versions appear to be lagging slightly behind PlayStation and Xbox for support.

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Feeling like you can't get a punch in edgewise? Here are five essential tips to help you get started with Mortal Kombat 11

The latest, and quite possibly greatest, from NetherRealm Studios is finally out in the wild as players from all over Earthrealm are flocking to the fighting arena as they delve into Mortal Kombat 11.

Even if you've been playing fighting games for quite some time, there's a lot to the relatively fast-paced MK11, and things can start to feel a bit intimidating when you're trying to figure out how your character's moves work, what to do with your meter bars, how to juggle using all the game's new mechanics, and how the hell to get some breathing room from opponents that are rushing you down. Never fear, Rooflemonger is here.

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Wave dashing technique discovered in Mortal Kombat 11

A technique to make offensive pressure more lethal in Mortal Kombat 11 has been discovered. Players have learned that there exists the ability to wave dash in NetherRealm Studios' newly released fighting title.

For those unfamiliar, wave dashing in a fighting game is maneuver that allows the character in-game to move across the screen faster — usually by cancelling a part of a forward dash with something to shorten its recovery. This time around, the block button is involved.

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NetherRealm Studios addresses Mortal Kombat 11 issues with Towers of Time and The Krypt in latest Kombat Kast; patch and rewards coming soon

Mortal Kombat 11 launched earlier this week to mostly strong, positive reviews though players were quick to point out issues with the title's in-game economy and some of the game's modes which the developers have quickly taken to heart.

NetherRealm Studios held somewhat of an emergency Kombat Kast yesterday, April 24, to address what they've already done to improve Towers of Time and The Krypt and what will be coming in the very near future to make the experiences even better — with some bonus incentives coming for players.

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When Mortal Kombat 11's Mercy mechanic inevitably goes terribly wrong...

Once fans started getting their hands on retail copies of Mortal Kombat 11, it was discovered that the Mercy mechanic is baked into the latest installment of the bloody fighting game franchise. Mercy is performed by a player who is winning the match and gets their opponent to Fatality screen, ultimately giving them another chance at victory.

Allowing the opponent another shot at glory with Mercy is a move that requires a ton of confidence, and it adds a layer of humiliation to the loss the other player is already taking. Inevitably, though, there are times where Mercy goes terribly wrong...

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How did Mortal Kombat 11 turn out? Super Smash Bros. has a crab problem, Punk is back on top of the Street Fighter 5 mountain, and more

Mortal Kombat 11 is official available and we've gotten a good bit of hands on time with the bloody fighter over the last week. Catalyst and I charge through a handful of frequently asked questions to help give listeners an idea of what to expect, what's working, and where the all new MK is lacking a bit.

My general consensus? If you're considering buying the game at all, it's probably worth your while. There are a few blemishes as well as a few uncertainties, but NetherRealm Studios is surely delivering on many of the points that matter most.

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Mortal Kombat 11 reportedly has 4.4 frames of input lag on the PlayStation 4

Mortal Kombat 11 was only recently released earlier this week. The graphics look amazing, so it stands to reason that we should probably expect a hefty amount of input lag as a drawback, right?

Apparently this is not the case. As reported by Noodalls on Twitter, Mortal Kombat 11 on the PlayStation 4 only has 74ms of delay, or about 4.4 frames.

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