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Mortal Kombat stories

Gorgeous new images from upcoming Mortal Kombat film show off characters in action, but Twitter is buzzing about it for a completely different reason

It's been about 24 years since the last major live action Mortal Kombat film and at long last the studios have finally been convinced that what happened with 1997's Annihilation might not happen again.

We're now just three months away from the Mortal Kombat film's April 16 release date, and the project's official Twitter page has just shared a handful of beautiful stills to offer a new taste of what's to come.

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Remember how the first Mortal Kombat games were so violent that it was considered abusive to let children play them? VideoGameDunkey remembers...

Many of us in the fighting game community who grew up in the 1990's are likely still dealing with the long term effects of seeing the gruesome blood, gore, and violence that was featured in the earliest Mortal Kombat games. The franchise was extremely controversial 30 years ago when the video game space was only starting to be explored.

Parents and politicians worried about psychological influences on child minds waged something of a war on titles like Mortal Kombat 1 and Mortal Kombat 2, and the ESRB rating system was developed as a result. Given where we are now, it's quite comical to look back at both how we reacted to early MK as well as how incredibly tame these games actually were judging by today's standards. Video Game Dunkey goes in on both in one of his recent videos.

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Are Mortal Kombat 11's retcons good or bad for the narrative?

Those they have followed Mortal Kombat's narrative for years probably took notice of several retcons that happened in Mortal Kombat 11 and Aftermath. What's particularly strange is how Mortal Kombat 11 applied retcons to backstories elaborated on during Mortal Kombat 9, the start of the Mortal Kombat reboot.

Being that Mortal Kombat 9, Mortal Kombat X and Mortal Kombat 11 are all part of the same timeline, it feels like certain elements of the narrative don't add up well when playing the games back-to-back. History Behind The Warrior recently released a video that discusses the retcons for Kabal, Skarlet and Sindel.

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Kitana, Liu Kang and Geras were even more ridiculous than they are now in Mortal Kombat 11 before the day 1 patch

It's been nearly two years since Mortal Kombat 11 was first released on April 23, 2019. The game has seen a ton of changes via patches since then.

As highlighted by TrueUnderDawgGaming in his latest video, some of the most impactful changes actually came to the game during the day one patch. Many characters were much stronger before that first patch applied some notable nerfs that ultimately changed their playstyles.

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Mortal Kombat 11 first-person view mod looks like a VR fighting game and allows Scorpion to hook his opponents up close and personal

Fighting games have generally always been played from a side view of the characters to easily grasp what's going on at all times during a match which makes it quite interesting to see what the action looks like from a different perspective.

A PC modder by the name of Ermaccer recently released a new set of tools for Mortal Kombat 11: Ultimate that includes the ability to play the game completely in first-person view or behind the back camera and certainly makes the game look like a different experience.

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Bet you can't watch Mortal Kombat 4's goofiest cut scenes without laughing

Let me begin this by stating that I played and thoroughly enjoyed an absolute ton of Mortal Kombat 4 back in the day. As great as the franchise's first ventures into three dimensional combat may seemed been for pre-teen me, it's not a title that aged all that well.

NetherRealm Studios now boasts a particularly lofty status in the fighting game world, and that's because of innovation and decades of confident ventures. You have to break a few eggs to make an omelette, however, and a hilarious review of some of MK4's worst (best) cut scenes by VidoeGameDunkey shows us why this 1997 entry is remembered more as a swing and a miss these days.

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NetherRealm Studios may have slipped an obscure Trilogy Easter egg into Mortal Kombat 11

Especially because of developers' propensity to hide tons of secrets in their games, the Mortal Kombat franchise has seen rumors of a lot of "phantom" characters lurking in the unseen corners of various entries over the years.

One such character is known as "Aqua," is speculated to be an abandoned fighter originally slated to appear in Mortal Kombat Trilogy some 25 years ago. It seems a reference to this figure has been placed in Mortal Kombat 11, though we can't quite be sure it's intentional.

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Two decades before their huge Super Smash Bros. collaborations Nintendo laughed Microsoft out of the room from an acquisition proposal

Microsoft and Nintendo have been cozying up to each other a good bit over the past few years between getting Banjo-Kazooie and Minecraft's Steve into Super Smash Bros. Ultimate and the Switch receiving previously Xbox exclusive games, but that certainly wasn't always the case.

During the development of the original Xbox, Microsoft approached a number of the gaming industry's largest developers for the prospect of buying them up, including Nintendo, but the makers of Mario just "laughed their asses off" when they met for the proposal.

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REO releases his Mortal Kombat 11 Ultimate tier list featuring Jacqui, Liu Kang, Cetrion, Joker and Fujin as the best characters in the game

REO, a frequent top 8 EVO finalist during the days of Mortal Kombat 9 and Injustice, recently released a tier list for Mortal Kombat 11 Ultimate.

The 37-character roster has been divided up into six different categories — the best, outstanding, superb, great, good and decent. Notably, REO has included Rain, Mileena and Rambo in his tier list.

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Problems with the custom variation system in Mortal Kombat 11 Ultimate highlighted by MK Tom Brady show how things can be rebalanced

When Mortal Kombat 11 was first released, the custom variation system was originally intended by NetherRealm Studios to be separate from competitive modes and events. However, the implementation of competitive custom variations became one of the most requested features from fans of various skill levels. Eventually, NetherRealm Studios responded to the request by making it into a reality.

There's been this growing concern circulating that custom variations are causing problems for the game's balance. Recently, UA|MK Tom Brady released a video that highlights a problem with this system and explains why it could potentially be breaking Mortal Kombat 11.

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Here are the craziest nerfs that have occurred throughout Mortal Kombat 11's lifespan so far

A single change is sometimes enough to make a fighting game character go from a top tier threat to unviable trash or vice versa. Today's modern fighting games are certainly interesting as patches can really shake up the meta.

TrueUnderDawgGaming recently released a video that covers the craziest nerfs that have happened in Mortal Kombat 11's history. As expected, some of these nerfs have outright butchered certain moves in NetherReam Studios' latest fighter.

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Amazing fan-made animations imagine Scorpion's Mortal Kombat 11 Fatality in MK3, dancing cyber pallbearers, two dimensional Nitara, and more

If you're a fan of Mortal Kombat, especially a long time one, we're all but certain you're going to absolutely love this compilation of ender animations created by the wonderfully talented Weapon Theory.

This content creator uses Flash 8 primarily to put together creative Fatalities, Friendships, and other kinds of Mortal Kombat fight finales, most of which are original.

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The time Mortal Kombat moved away from traditional Fatalities in exchange for the strange but interesting create-a-Fatality

The Mortal Kombat series cemented the foundation of its legendary status early on with its amped up blood and violence at a time where other fighting games had never done the same. Among the sea of blood and guts stood Fatalities, Mortal Kombat's iconic finishing moves, which have followed the same formula for most of their existence and have continued to grow more illustrious, more ferocious, and are one of the top features the entire franchise is most well-known for.

But there was a moment back in 2006 where the Mortal Kombat development team (Midway at the time) veered off the beaten path and went away from the traditional, cinematic Fatalities the franchise was built upon. Instead, players were able to perform their own create-a-Fatality to finish off opponents, and it while the outcome wasn't all that great, the prospect was pretty damn ambitious.

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There's a Mortal Kombat Easter egg in Cyberpunk 2077, here's how to find it

CD Projekt RED's Cyberpunk 2077 has gotten a bad rap over the last few weeks for having a plethora of glitches and gameplay hiccups, but not all bugs are bad as a certain side mission gifts players with an Easter egg reference to Mortal Kombat's Scorpion.

What does this iconic fighting game nod look like and how might one get their hands on it? Read on for the answers to both, which are naturally going to be tied up in spoilers for one of Cyberpunk's side missions.

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Ed Boon after being reminded about the coming Mortal Kombat 30th anniversary: We should probably try to think of something

The original Mortal Kombat debuted in the arcades back in 1992 and quickly became a hit among fans. Once 2022 rolls around, the Mortal Kombat series will officially be 30 years old.

Ed Boon was recently reminded that the 30th year anniversary was coming up during an interview that took place on the FestiGame Twitch stream. Based on Boon's reaction to the reminder, it didn't appear that NetherRealm Studios had any previous plans to celebrate this occurrence.

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From impossible combos to massive pop offs, trolling and confusion, 2020 was full of amazing and hilarious moments in fighting games

This year will certainly go down in the history books as one of the worst for a long list of sucky reasons, but there was still plenty of enjoyment to be had if you knew where to look.

Now, all of those great times from the realm of fighting games have been compiled into one place, as LiangHuBBB recently released their latest Funny and Cool Moments video showcasing the best of the FGC in 2020 from perfect combos to weird interactions / reactions.

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Ed Boon: IP owners for guests have been more like partners rather than license holders when it comes to approval in Mortal Kombat 11

Mortal Kombat 11 Ultimate features many guest characters like the Joker, Rambo, RoboCop, Spawn and Terminator. During the FestiGame Twitch stream, Ed Boon got the chance to talk about working with the intellectual property owners to get these characters into the Mortal Kombat universe.

"What led you to include Rambo in Mortal Kombat 11?" asked the interviewer during the stream. Boon began by talking about how they started this practice with Mortal Kombat 9 and how it's progressed to this point.

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