Marvel vs. Capcom: Infinite stories

Genesis 5 early results, streams ft Armada, Hungrybox, Mango, Salem, Nairo, Mew2King, Leffen, MKLeo, Plup, SFAT, Tweek, Dabuz, Axe, Westballz and more

Update: This story is being updated with live results as they occur.

Perhaps the biggest Smash event of them all is taking place this weekend in Oakland, California.

That's right, Genesis is back with Genesis 5, and it's as big as ever.

With 1365 entrants for Super Smash Bros. Melee and 674 entrants for Super Smash Bros. 4, this really is the type of event where anyone who's anyone is going to be there.

Just for a sampling though, here are some of the players set to attend - Alliance|Armada, Liquid|Hungrybox, C9|Mango, MVG|Salem, NRG|Nairo, FOX|Mew2King, TSM|Leffen, FOX|MKLeo, PG|Plup, CLG|SFAT, P1|Tweek, RNG|Dabuz, Tempo|Axe, G2|Westballz, MSF|Larry Lurr, RNG|Swedish Delight, CLG|VoiD, C9|Ally, IMT|Shroomed, BC|Mr. R, Liquid|ChuDat, Frys|Wizzrobe, CLG|PewPewU, BSD|Elegant, EMG|Mistake, Duck, SPY|Nintendude, EMP|WaDi, P1|CaptainZack, Cosmos, ALG|n0ne, Lucky, Dynasty|SilentWolf, IMT|ANTi, MSF|LaLuna, SS|Colbol, PG|Esam, Samsora and many more.

Of course, there are many other games being played at the event as well. You can expect top level tournament play in Super Smash Bros. 64, Rivals of Aether, Street Fighter 5: Arcade Edition, Marvel vs. Capcom: Infinite and Pokkén Tournament DX, as well as some non-fighting games such as Splatoon 2 and Dance Dance Revolution Extreme.

Streaming is being done at VG Boot Camp, Melee Everyday, Even Matchup Gaming, Sak Gaming TV, SSB64, Showdown GG, Endgame TV 1, IPlayWinner and SF Evolved.

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Frosty Faustings X early results, streams ft SonicFox, LostSoul, MarlinPie, Punk, ElvenShadow, Bjorn, ChrisG, HavocNoah, Zidane, Dekillsage and more

Update: This story is being updated with live results as they occur.

One of the biggest North American events for Guilty Gear is happening this weekend, namely Frosty Faustings X, in Elmhurst, Illinois.

Of course, this isn't just a Guilty Gear-focused event, far from it. There'll be tons of games played here, including the first major Street Fighter 5: Arcade Edition tournament .

Games being featured at this event are Guilty Gear Xrd REV 2, Street Fighter 5: Arcade Edition, Injustice 2, BlazBlue: Central Fiction, Tekken 7, Marvel vs. Capcom: Infinite, Super Smash Bros. 4, Super Street Fighter 2: Turbo, Skullgirls: 2nd Encore, Under Night In-Birth EXE: Late[st], Super Smash Bros. Melee, Vampire Savior, Windjammers, Guilty Gear XX Accent Core +R, Tatsunoko vs. Capcom, Street Fighter 3: 3rd Strike, King of Fighters 14, Melty Blood: Actress Again Current Code, Pokkén Tournament DX, Arcana Heart 3: Love Max Six Stars, Killer Instinct, DiveKick: Addition Edition +, Ultimate Marvel vs. Capcom 3 and Ultra Street Fighter 4.

Players attending are plentiful, but just a few of them are FOX|SonicFox, PAG|LostSoul, PG|MarlinPie, PG|Punk, FF|ElvenShadow, BjornSonOfBear, EG|NYChrisG, TGQ|HavocNoah, DA|Zidane, cR|Dekillsage, Foo, Circa|ForeverKing, RyanLV, Brian_F, Circa|Wolfkrone, PG|Coach Steve, NG|Obscure, KizzieKay, F3|Alucard, MC|GCYoshi13, Method|Flux, Doren2k, BxA|Squall, Circa|JoeyD, ITS|CuddleCore, FFN|Kyoku and of course many, many more.

This is a tournament with an extremely high amount of entrants - both Guilty Gear Xrd REV 2 and Street Fighter 5: Arcade Edition have almost 250 entrants each, while Tekken 7, Marvel vs. Capcom: Infinite, Windjammers and the intriguing Mystery Game Tournament all have over 100 entrants each.

Streaming is being done at BG Callisto, Mad City GG, RS Blackrose, Team Spooky, Unrivaled Tournaments and Will English IV.

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Marvel vs. Capcom: Infinite receiving patch tomorrow, turnaround unblockables being removed

Marvel vs. Capcom: Infinite is receiving a patch tomorrow, January 18th.

According to a new Capcom Unity post, the update will make several bug fixes. Most notably, though, we'll be seeing the removal of the turnaround unblockables.

Other changes include a fix to Venom's trap that allowed players to put two on screen at once if performed with specific timing.

You can check out the patch notes after the jump.

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Go For Broke Winter Championship results ft. JDCR, Punk, JoeyFury, ChrisG, Wolfkrone

Update: This story has been updated with final results.

This weekend, the Go For Broke Winter Championship is taking place in Atlantic City, New Jersey.

This event has a lot of money on the line, with 3 games in the lineup, it has $15,000 in pot bonuses.

The three games being featured at the event are Street Fighter 5, Tekken 7 and Marvel vs. Capcom: Infinite. Each game has a dedicated stream, so just stay tuned to it until your favorite game is wrapped up.

Players attending are plentiful, and include FOX|JDCR, PG|Punk, Circa|JoeyFury, EG|NYChrisG, Circa|Wolfkrone, WayGamble, Method|Flux, RenoFace, SperoGin, SB|Dieminion, ITS|Mak, OG|Shine, OniJin, ITS|Jackie Tran, Method|MikeandIke, MTG|VictimOfRitual and many more.

Streaming is being done at Team Spooky, N3rd Street Gamers and N3rd Street Gamers Secondary Stream.

Continue below for the full action.

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Yipes and Punk played a first-to-100 Marvel vs. Capcom: Infinite set

Updated 8:07 a.m. PDT, Fri January 12, 2018: Results and the stream archive have been added to the story.

Earlier: It's old school vs. new blood as IFC|Yipes, one of the most notable players in the Marvel vs. Capcom scene, and PG|Punk, one of the absolute best in the world of Street Fighter 5, clash in Marvel vs. Capcom: Infinite.

Yipes boasts multiple top 8 appearances at EVO in Marvel vs. Capcom 2, with a first place finish in 2007. Punk had an incredible break out year in 2017, spending some time as the undisputed strongest SF5 player in the business, finishing first at ELeague, second at EVO and ninth at Capcom Cup.

The latest installment in the MvC series, Marvel vs. Capcom: Infinite, dropped back in September, and both players have been grinding away for the last four months.

Yipes has invited the young Punk for a grueling first to 100 set in Infinite to determine which of these two competitors has the edge as of right now.

The set is already in progress, with Punk trailing quite a bit as of the writing of this article. One hundred wins is a tall order though, and a lot can change as momentum shifts and grooves ebb.

You can jump into the action via the live stream embed below to see how this exciting battle plays out.

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Cloud805 shows SonicFox his Space Stone that was in his pocket, while Punk refuses to shake Smug's hand after elimination - KiT 2018 highlights

Kumite in Tennessee 2018 was an interesting event. The games played included Street Fighter 5, Tekken 7, Marvel vs. Capcom: Infinite, Injustice 2, and more.

As a result of this, there was quite a bit of talent present at this event. This includes players like FOX|SonicFox, Noble|Semiij, FOX|Scar, DF|Grr, ALG|Dragon, RNG|WhiteBoi, Rise|MenaRD, Rise|Smug, Circa|Wolfkrone, PG|Punk, HB|Punisher, PG|Coach Steve, FORT|Cloud805, and more.

Therefore, we have highlights that focus on some of the spectacular moments that occurred throughout the tournament. These sequences come from multiple games.

Of course, there were also a few exhibitions that took place during this event. We already had a look at the exhibition that went on between MenaRD and Smug as its own separate post.

First up, let's take a look at the set that pitted Circa|ForeverKing against Semiij in Injustice 2. As you might expect, ForeverKing went with Batman while Semiij used Catwoman.

After back-dashing against Batman's B2, 3 string, Semiij was able to land a strong punish using Catwoman's Cat Dash special. He meter burned it which gave him a combo afterwards.


Click image for animated version

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Kumite in Tennessee 2018 results ft. SonicFox, Dragon, Punk, MenaRD, Cloud805

Update: This story has been updated with final results.

Kumite in Tennessee 2018 is taking place this weekend in... Well, Tennessee.

This event will as always be host to a bunch of different fighting games.

The games set to be played at the event are Injustice 2, Street Fighter 5, Tekken 7, Marvel vs. Capcom: Infinite, Guilty Gear Xrd REV 2, Super Smash Bros. 4, Killer Instinct, Super Smash Bros. Melee, Project M, Ultimate Marvel vs. Capcom 3, Mortal Kombat XL, King of Fighters 14, BlazBlue: Central Fiction and Ultra Street Fighter 4.

There will also be special Ultra Fight Night Exhibition sets between FORT|Cloud805 and FOX|SonicFox in Marvel vs. Capcom: Infinite, PG|Punk and Rise|MenaRD in Street Fighter 5 and Noble|Semiij and Circa|ForeverKing in Injustice 2.

As for players attending the event, besides the six listed above, you can expect to see ALG|Dragon, RNG|WhiteBoi, Rise|Smug, BC|HoneyBee, Circa|Wolfkrone, FOX|Scar, Mischief|NotEnoughDamage, BxA|StarCharger, PG|Coach Steve, BxA|Squall, Grr and many more.

Streaming is being done at PandaxGaming, NYCFurby, Typo House Games, Funky P, SixFortyFive and Music City Smash.

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MenaRD vs. Punk, SonicFox vs. Cloud805, and ForeverKing vs. Semiij - top tier exhibitions in a variety of games for KIT 2018

Ultra Fight Night that will take place at the KIT 2018 in Tennessee is looking like quite a stacked event. There is certainly some top tier talent present from the fighting game community at this event.

There will be some special exhibition matches this week that will pit some of these top players against one another. Fans of Street Fighter 5, Marvel vs. Capcom: Infinite and Injustice 2 might want to tune in when these sets take place.

For Street Fighter 5, PG|Punk will be going up against Rise|MenaRD. Both players had a phenomenal year in 2017.

Meanwhile, there will also be an exhibition between FORT|Cloud805 and FOX|SonicFox. The game that they'll be playing? Marvel vs. Capcom: Infinite.

Finally, there's one more match up that is sure to cause some hype for the scene. Noble|Semiij and Circa|ForeverKing will be going at it in Injustice 2.

Let's take a closer look at these upcoming exhibitions.

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Marvel vs. Capcom: Infinite isn't the first game where Spider-Man with the Reality Stone caused problems

Not long after Marvel vs. Capcom: Infinite's release back in September of last year, players discovered an infinite combo that involved Spider-Man and the Reality Stone. By capturing the opponent in Spidey's Web Ball and hitting the Reality Stone's Infinity Surge (a homing projectile) at the same time, it was possible to keep your opponent trapped until they decided to counter switch.

Needless to say, this unintentional result of the two moves used in conjunction was patched out of the game. What's interesting, though, is that Spider-Man and the Reality Stone apparently have a past.

D-NO recently uploaded a couple of Marvel Super Heroes clips on Twitter that showcase an odd glitch involving Spider-Man and, you guessed it, the Reality Stone.

In the first set up, Spider-Man uses his Web Throw with the ice effect of the stone. When Hulk is pulled down by the web, he is sent underneath the stage, and actually flips upside down while retaining the ability to move around.

The second clip has a similar premise, but instead uses the fire effect. This time, Hulk goes sailing through the air, indefinitely, while on fire.

Depending on how you look at it, it seems that Spider-Man and the Reality Stone have a tendency to be BFFs in the versus series. Either that, or the combination is a nightmare -- especially for those who have been trapped in the infinite before.


Click images to view the clips

Ono: We've placed a lot of emphasis on capturing the hearts of two main user groups with Marvel vs. Capcom: Infinite

There's a special appeal baked right into the Marvel vs. Capcom fighting game franchise: it automatically garners attention of fans of two huge properties, each with a wealth of charismatic characters.

Capcom published an interview with their own Yoshinori Ono, Executive Producer for all fighting game titles, wherein he spoke about the two major demographics the company is aiming to appeal to with this latest entry in the MvC franchise.

"We think there are two main segments within the Marvel vs. Capcom fan base. One segment is that of Capcom fans; this includes everyone from core players to pro gamers, all who have lent their support to Street Fighter, past fighting game booms and to the thriving eSports movement of today," he explains.

"The other segment is that of Marvel fans; here we have a very broad target segment that goes beyond age or gender: men and women, young and old, people who might enjoy watching the films on a date night; many of them connect to Marvel's highly relatable characters and engaging tales of good versus evil."

Indeed it felt as though Infinite would be a success the moment it was announced back in December of 2016. With the Marvel Cinematic Universe dominating mainstream film for the better part of the last decade, you'd be hard pressed to find any individuals between the ages of five and 95 that didn't know who Thor, Iron Man or Spider-Man are as they exist in recent films.

The reach of Capcom surely isn't as widespread in the general public, but within the gaming community (and even more specifically, the fighting game community) images of figures like Chun-Li, Ryu and Mega Man permeate just about every avenue.

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Frank West has a solo turnaround unblockable set up in Marvel vs. Capcom: Infinite, and it can be looped into itself

A recent discovery was made in Marvel vs. Capcom: Infinite, and it involves everyone's favorite technique in fighting games -- unblockables.

The "turnaround" unblockable, how we understand it, is triggered when a character is hit low shortly after they, well... turn around. Apparently, the player who is caught in the set up is unable to block low during the turn around animation.

Needless to say, the community has jumped in to find various set ups with different characters. Earlier this week, we saw a turnaround unblockable for a team of Dante and Dormammu, but today we're going to look at a solo set up for Frank West.

GimR uploaded a clip on Twitter that shows Frank trapping the training dummy in the unblockable. With this particular set up, he can actually loop it into itself, however, GimR notes that the unblockable stops working after every third loop, which could be a result of it being a training recording.

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Maximilian: I don't think Marvel vs. Capcom: Infinite is dead, but I think there is a chance that they're reevaluating stuff

Marvel vs. Capcom: Infinite is an interesting spot right now. After a fairly underwhelming launch, the release of the game's first six DLC characters, and the conclusion of its first tournament circuit, fans are left wondering "what's next?" for the versus title.

Due to the negative feedback the game has garnered -- much of which stemming from the game's rough visuals and a roster that is still missing some key players from the series -- many are believing the game to be dead in the water already. Further fuel was added to this fire after the Battle for the Stones finals concluded without any kind of announcement taking place.

Considering the fact that the event was held at the PlayStation Experience, an expo where Capcom usually chooses to make reveals, the absence of one for MvCI seemed suspect. But since the finals in early December, something significant occurred in regards to Marvel Infinite: the deal in which Disney would acquire 21st Century Fox went through.

With the chances of seeing X-Men and Fantastic Four characters join the game as DLC being better than ever, Maximilain has put together a new video that delves into the current state of the game and what the acquisition means.

To start, Max says that he doesn't believe the game is dead just yet. At this time, it seems as though both companies might be taking a step back to reevaluate things, though.

He goes on to say that the game is at its best right now, gameplay-wise, after the most recent update. Dante has been toned down, and with Reality Stone being normalized a bit, the game is funner than ever.

To see Max's full analysis, be sure to hit the jump.

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Happy 95th birthday to Marvel Comics legend Stan Lee!

Stan Lee is a name that a lot of people recognize. The legendary creator is one of the great minds behind tons of our favorite Marvel Comics heroes and villains, and today her turns 95-years-old.

Born December 28, 1922, Lee's career in the industry spans over 70 years. He is a writer, publisher, producer, and one of the most respected individuals in comic books.

Alongside fellow creators such as Jack Kirby, Steve Ditko, and Bill Everett, Lee was able to co-produce many of the most iconic characters to ever exist in the medium, many of which would go on to appear in and become important parts of our favorite titles in the versus series.

In 1961, Lee and Kirby created their first team of Marvel heroes -- The Fantastic Four. The series saw the reintroduction of characters such as Namor the Sub-Mariner and The Human Torch, as well as the debut of widely popular villains like Dr. Doom.

The success generated from the Fantastic Four led to the creation of Marvel Comics mainstays Spider-Man, The X-Men, The Avengers, and more at the hand of Lee and several of the company's illustrators.

Without Stan Lee, many of the most prominent characters in the Marvel vs. Capcom series would likely not exist.

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Marvel vs. Capcom: Infinite turnaround unblockable setup with Dante

An unblockable setup has been discovered in Marvel vs. Capcom: Infinite. While it is very likely that many characters can take advantage of this, we'll be focusing on the setup that Dante can apparently utilize.

The method to trigger this unblockable is to cause the opponent to perform a turnaround animation. During this animation, blocking low isn't possible.

In the below example, we see a combo where the Dante player intentionally switches sides with the opponent. Please take note on which side Zero is facing once he is frozen solid. This makes it particularly easy for Dante to create this unblockable scenario.

At this point, Dante then resets with a standing light attack. By using standing heavy kick into the tag action, Dormammu is then able to use a low attack in which the Zero player can't block.

It is possible to break out of this however. A precise Infinity Storm, reversal invulnerable hyper, or a counter switch will have to be used. You won't be able to block or jump away.

This definitely does seem like something that should probably be patched out at some point. I can't imagine this was of intentional design.


Click image for animated version

Source: Cyberjapanagent. Special thanks to KnyghtFall for sending this our way and explaining how it works.

Yoshinori Ono: Fighting games, compared to their amount of buzz, don't have as many players as you would think

Yoshinori Ono had a rather interesting interview before the release of Marvel vs. Capcom: Infinite. A number of topics were covered here.

Eventually, Ono was asked to talk about the current state of the fighting game genre. "Fighting games have been said to be a 'closed market,' and compared to the amount of buzz surrounding them, the number of players isn't as high as you would think," answered Ono.

It's definitely no secret that fighting games don't have quite as much of a following as today's modern first person shooters and MOBAs, for example. It feels as though it was only just recently things have taken more of an eSports route.

"The reason for this is that the genre sparks competitiveness: you square off against an opponent and think of how to defeat them," continued Ono. "This demands training. You have to put in the time to study the moves and master special techniques in order to win."

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Yoshinori Ono: Capcom and Marvel held video conferences about every other day while working on Marvel vs. Capcom: Infinite

Yoshinori Ono had an interview about the development of Marvel vs. Capcom: Infinite shortly before the release of the game. There is some interesting information that we can dissect from it.

When asked how often Capcom communicated with Marvel Games, Ono revealed that it was quite a common occurrence. "We hold video conferences with Marvel Games about every other day," said Ono.

The interviewer then asked if there were times in which opinions between the two companies didn't match up. In regards to this question, Ono simply answered "Of course!" without giving a lot of detail here.

Instead, he described the role each company took during the development of Marvel vs. Capcom: Infinite. It sounds as though there was quite a team effort involved so that both companies could be happy with the product.

"There's an understanding that how the game is made is left up to Capcom," conitnued Ono. "But we do get some very detailed feedback and direction on everything from gameplay, UI and cinematics to how Marvel's characters are presented."

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Opinion: How Capcom could make their Pro Tour even better in 2018

This year's Capcom Pro Tour is finished, and as we anticipate and speculate for 2018, it may be a good time to take a look back at the wins and losses of this year.

There were so many great tournaments, and I'm not just talking the big events like EVO and Capcom Cup. Even a lot of the ranking events were fun experiences that had a lot of hype moments.

The Pro Tour did a lot of things right in changing qualification processes and ultimately reducing the confusion was a pretty good call. While there was success in this, there may still be some tidying up to do, seeing as by the end of the year it was still a bit confusing as to who was actually qualified for Capcom Cup.

There were also a ton of events with opportunities for people to earn points, almost to the extent that it sometimes seemed as though there was an event every weekend for all of 2017.

With plenty of notable victories in both hype and execution, this may have been the most successful iteration of the Pro Tour to date. That said, there are always changes that can be made to make it even better for next year.

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