MMORPG King of Fighters game announced, coming to China in summer 2017

MMORPG King of Fighters game announced, coming to China in summer 2017

The King of Fighters: World is an MMORPG for iOS and Android devices featuring characters from SNK's series of the same name.

This massively multiplayer persistent online RPG will launch in China in the summer of 2017, and afterwards will be released world wide.

It sounds like this will be a free to play title, which charges for items and other upgrades.

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The detail in lighting and shading in GGG85's artwork brings these fighting game characters to life

Our hats are off to artist GGG85 and his uncanny ability to capture both personality and setting in his work.

This gallery features primarily Capcom characters, though we do get an appearance from King of Fighters' Angel to kick things off. We're particularly fond of ill-mannered Juri and metal Poison.

Let us know what you think of GGG85's art after you look through the images here.

GGG85 Gallery 02 image #1 GGG85 Gallery 02 image #2 GGG85 Gallery 02 image #3 GGG85 Gallery 02 image #4 GGG85 Gallery 02 image #5 GGG85 Gallery 02 image #6

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King of Fighters 14 looks even better on PlayStation 4 Pro - official 1.10 patch notes confirm support, The Fighters Generation offers impressions

King of Fighters 14 received its 1.10 update earlier this week, adding an overall improvement to the game's graphics. Though all fans can enjoy the new look -- considering the update is free -- it appears as though PlayStation 4 Pro console owners have received an even better experience.

SNK has released the official 1.10 patch notes and included among the bug fix details and color additions is a line that reads: Adjustment for graphic improvements on PlayStation 4 Pro.

You can check out the full patch notes below.

King of Fighters 14 1.10 patch notes image #1 King of Fighters 14 1.10 patch notes image #2 King of Fighters 14 1.10 patch notes image #3

The Fighters Generation has gone ahead and compared the new and improved King of Fighters 14 on the regular PS4 console and the Pro, and offered their impressions.

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King of Fighters XIV made a triumphant return last year, but did you catch its official art by Eisuke Ogura? See it all here

King of Fighters XIV is the latest entry in the King of Fighters series, bringing in a whole lot of old characters together with a huge amount of brand new ones.

SNK veteran Eisuke Ogura helmed the character art for the game under Art Director Nobuyuki Kuroki's lead, and you can see it, alongside the game's main promotional artwork, here.

King of Fighters XIV Official Art Gallery image #1 King of Fighters XIV Official Art Gallery image #2 King of Fighters XIV Official Art Gallery image #3 King of Fighters XIV Official Art Gallery image #4 King of Fighters XIV Official Art Gallery image #5 King of Fighters XIV Official Art Gallery image #6 King of Fighters XIV Official Art Gallery image #7

Continue below for the rest of the artwork.

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Run loop infinite discovered for Ramon in King of Fighters 14, high execution required but high reward

An interesting discovery was made in King of Fighters 14 that involves Ramon and his ability to run cancel. Earlier this week, Hameko shared footage of an infinite crouching light punch loop over on Twitter.

From what has been said in the Twitter thread, this combo is extremely difficult to pull off. To do it, you'll need to cancel the crouching jab right when it makes contact with the opponent by dashing forward, then hit another crouching jab fast enough to make it combo.

Though this is likely a situation where tool assistance will be needed to pull it off, some reports on Twitter alleged they have actually fallen victim to it.

Check out the loop below.


Click image for animated version

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Online players experiencing false disconnects after King of Fighters 14's new 1.10 update, SNK provides statement

King of Fighters 14 received its highly anticipated 1.10 update early Tuesday morning. The patch implemented a graphical overhaul of sorts, improving the shading and lighting to give the game a sharper and more detailed look overall.

So far, 1.10 has been well-received by fans, however, some players have run into issues with false disconnects from online matches.

SNK provided a statement on the matter, explaining that those who change the display settings for "Icon", "Title" or "Rank Match Fight Record" on the "My Profile" screen will cause the game to mark the player down for disconnecting prematurely from an online match. The company urges fans to refrain from making any such changes as this will affect win rates and disconnect penalties.

A fix for this issue is currently being investigated. You can read SNK's official statement below.

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King of Fighters 14's free 1.10 update is now live, check out this massive gallery of screenshots showing the new graphics and character colors

King of Fighters 14 has received its latest update this morning. The 1.10 patch, which comes free of charge for all users, focuses on the game's graphics.

SNK has implemented improvements to the game's shadows and lighting, giving King of Fighters 14 a better look overall.

Additionally, each fighter on the playable roster, including the two boss characters, have received two new colors to use in combat -- some of which you can see in the images below. These are also a part of the free update and will not cost the player a cent.

The official PlayStation 4 update notes state that 1.10 also addresses "other issues" and improves functionality. Up front, it does not appear that balance changes were made, but we will be keeping our eyes open for any potential alterations that may have been slipped in with this update. .

We have included a large gallery of screenshots featuring the new and improved King of Fighters 14 here in this story. Below are just a handful to get you started, but be sure to hit the jump to view the rest.

King of Fighters 14 1.10 graphics update image #1 King of Fighters 14 1.10 graphics update image #2 King of Fighters 14 1.10 graphics update image #3 King of Fighters 14 1.10 graphics update image #4 King of Fighters 14 1.10 graphics update image #5 King of Fighters 14 1.10 graphics update image #6 King of Fighters 14 1.10 graphics update image #7 King of Fighters 14 1.10 graphics update image #8 King of Fighters 14 1.10 graphics update image #9

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Eisuke Ogura continued his work in King of Fighters XIII, which had fantastic renditions of many old characters - Full artwork gallery here

King of Fighters XIII was a hugely popular game among fighting game enthusiasts, largely because of its amazing visuals.

What laid the foundation for these visuals, though, was the spectacular artwork from Eisuke Ogura. Check out some of it here.

King of Fighters XIII Official Art Gallery image #1 King of Fighters XIII Official Art Gallery image #2 King of Fighters XIII Official Art Gallery image #3 King of Fighters XIII Official Art Gallery image #4 King of Fighters XIII Official Art Gallery image #5 King of Fighters XIII Official Art Gallery image #6 King of Fighters XIII Official Art Gallery image #7 King of Fighters XIII Official Art Gallery image #8 King of Fighters XIII Official Art Gallery image #9

Continue below for the rest of the artwork.

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Kumite in Tennessee 2017 results ft SonicFox, K-Brad, Dragon, Smug

Update: This story has been updated with final results.

This weekend, Kumite in Tennessee is taking place in... Well, in Tennessee.

This tournament is going to feature high level action for many games, including Mortal Kombat XL, Street Fighter 5, Ultimate Marvel vs. Capcom 3, Super Smash Bros. Wii U, Killer Instinct (for which the event is also a World Cup qualifier), Dead or Alive 5: Last Round, Guilty Gear Xrd Revelator, Pokkén Tournament, Super Smash Bros. Melee, Tekken Tag Tournament 2 and King of Fighters 14.

Notable players expected to attend include FOX|SonicFox, PxP|A Foxy Grampa, EG|K-Brad, cR|Dragon, ANBU|Punk, Michaelangelo, Cloud805, PIE|Smug, Noble|iLuusions, ForeverKing, cR|WoundCowboy, Wolfkrone, cR|Biohazard, Ranmasama, Shujinkydink, Noble|Raptor, BeyondToxin, BxA|Squall, Danke, TFA|OMGItzAndre and many, many more.

Streaming is being done at PandaxGaming, Tourney Locator, Funky P, Level482Gaming and Six Forty Five.

Check out the full action below.

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King of Fighters XII got a new graphical look along with a new main artist in Eisuke Ogura - Full artwork gallery here

As King of Fighters XII created the hugely popular graphical style that extended into its sequel as well, they also had a different artist, Eisuke Ogura, handling the character art for the game.

While the roster was a bit on the small side, certainly for a King of Fighters title, the artwork produced for the characters was top quality, to be sure. See some of it here.

King of Fighters XII Official Art Gallery image #1 King of Fighters XII Official Art Gallery image #2 King of Fighters XII Official Art Gallery image #3 King of Fighters XII Official Art Gallery image #4 King of Fighters XII Official Art Gallery image #5 King of Fighters XII Official Art Gallery image #6

Continue below for the rest of the artwork.

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Yoshihara sketches Akuma from Street Fighter 5, also draws amazing figures from Darkstalkers, King of Fighters and Third Strike

The art of Yoshihara continues to wow us each and every time we look at it.

We're happy to see the artist is still hard at work with his trademark style as he's now added the most recent iteration of Akuma to his portfolio.

We've put together a gallery featuring the demonic fighter along with characters like Lilith from Darkstalkers, Leona from King of Fighters and a handful of Third Strike favorites.

Yoshihara Gallery 4 image #1 Yoshihara Gallery 4 image #2 Yoshihara Gallery 4 image #3 Yoshihara Gallery 4 image #4 Yoshihara Gallery 4 image #5 Yoshihara Gallery 4 image #6

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Hiroaki, the protege of Shinkiro, took over art duties for King of Fighters XI, putting his own touch on the classic cast and new characters

As King of Fighters shifted from annual releases, they also changed their titling to reflect the game's number in the series, starting with this eleventh entry, not counting remakes and spinoffs.

As the Ash Crimson Saga continued, so did the evolution of the series' artwork as Hiroaki, known internally at SNK as the protege of Shinkiro, took over the main art duties. Check out some of his work here.

King of Fighters XI Official Art Gallery image #1 King of Fighters XI Official Art Gallery image #2 King of Fighters XI Official Art Gallery image #3 King of Fighters XI Official Art Gallery image #4 King of Fighters XI Official Art Gallery image #5 King of Fighters XI Official Art Gallery image #6 King of Fighters XI Official Art Gallery image #7 King of Fighters XI Official Art Gallery image #8 King of Fighters XI Official Art Gallery image #9

Continue below for the rest of the artwork.

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Falcoon brought a different artstyle to King of Fighters 2003, fitting for the new direction the story was taking

A completely new story arc unfolded in the King of Fighters series, starting with King of Fighters 2003, which heavily focused on Ash Crimson.

With this new story arc, a new artstyle came along with it, courtesy of Falcoon, which caused a pretty good mesh between old and new characters for the game. You can see some of it here.

King of Fighters 2003 Official Art Gallery image #1 King of Fighters 2003 Official Art Gallery image #2 King of Fighters 2003 Official Art Gallery image #3 King of Fighters 2003 Official Art Gallery image #4 King of Fighters 2003 Official Art Gallery image #5 King of Fighters 2003 Official Art Gallery image #6 King of Fighters 2003 Official Art Gallery image #7 King of Fighters 2003 Official Art Gallery image #8

Continue below for the rest of the artwork.

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Yamazaki and Blue Mary were left out of KoF14 to make it feel 'more KoF, less Fatal Fury', Art of Fighting's Jack Turner, John Crawley also considered

King of Fighters 14 was released back in August of last year, and it had a whopping 50 characters at launch. Even with that huge roster, though, there are still many characters that people wish had made the cut.

Perhaps the two most notable of these characters are Yamazaki and Blue Mary, who've been in many King of Fighters titles through the years, after originating in Fatal Fury alongside KoF mainstays such as Terry Bogard and Mai Shiranui.

In an interview conducted shortly after the release of the game, King of Fighters 14's Producer Yasuyuki Oda and Art Director Nobuyuki Kuroki gave insight into how some roster decisions were made, including why a bunch of characters, including Ryuji Yamazaki, Blue Mary, Jack Turner, John Crawley, Kasumi Todoh, Eiji Kisaragi, and the massively requested Rock Howard didn't end up making the cut.

This interview was conducted in Japanese via Famitsu, but I've translated some portions of it for you, where you can see the rationale for some of these characters not quite making it, as well as the reasoning for some of the new cast.

Famitsu: This time you have so many new characters, how did you decide on the ratio between new and old characters?

Producer Yasuyuki Oda: Hmm, it just kind of became what we ended up with. We created an extremely conservative lineup and a "What the heck?!" lineup, compared the two to eachother while slowly making a merged version of the two.

Also, because of the huge popularity of King of Fighters in South America and China, we thought we'd give them specific teams. Honestly, our Psycho Soldier team is typically our China team, but apparently our fans in China weren't even aware of that, haha.

Continue below for the rest of the interview.

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Side-by-side comparison videos show you how much KoF14's graphics have truly improved

Showcasing the new graphics in a side-by-side comparison series of clips, Sennen War has footage of how much King of Fighters 14's graphics have truly improved.

There are four videos here, featuring Yuri, Leona, Iori and Kyo, and they're all in slow motion format, making it a bit easier to pick up on the numerous differences.

These are the best comparison videos I've seen to date for the new update, and they help you appreciate the work that SNK put in on the latest patch.

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