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Guilty Gear stories

Have an extra $100 laying around? Well, you could buy a Guilty Gear character model to use in virtual reality during upcoming digital convention

The coronavirus pandemic has essentially shut down anime conventions, game expos and fighting game majors this year, but that isn't stopping people from congregating in the virtual world.

Arc System Works recently revealed they will be taking part in the Virtual Market 5 digital convention where they'll have a booth in which attendees can purchase Guilty Gear characters as 3D avatars and receive other items from the fighting game series.

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Zato-1 straight up does a JoJo's Bizarre Adventure pose in his Guilty Gear Strive win animation

Guilty Gear and JoJo's Bizarre Adventure share a lot of the same inspirations between western rock 'n roll influencing character and attack names, but it's also not uncommon to see the fighting game reference the iconic manga / anime series directly.

Arc System Works continues to give fans little snippets of moves and animations that are going to be included with Guilty Gear Strive with their latest showing Zato-1 performing a JoJo pose with Eddie acting as his Stand.

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The era of delay-based netcode may finally be over for good in fighting games depending on what SNK does with The King of Fighters 15

The father of rollback netcode, GGPO, first debuted back in 2006 to show the world a widely better way to play fighting games online, but even as soon as this year, developers have continued to use their older delay-based solutions to the disappointment of many players.

Much of that has started to shift over the past two or three years, however, and now the fighting game community is looking at a potential / probable timeline where no new title is made with delay-based networking ever again โ€” though that kinda hinges on what SNK is planning to do with The King of Fighters 15.

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Eddie rips his own arm off for Zato-1's taunt in Guilty Gear Strive

Guilty Gear is a series often applauded for how much personality it packs in to the games between character designs, models / sprites and animations, but the new entry seems to be cranking the dial up to 10 in those departments.

Arc System Works continues to showcase short and cool little animations or character quirks in Guilty Gear Strive, and the latest takes a look at Zato-1's taunt that has Eddie lose his marbles (and an arm) to take the concept a little too seriously.

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Faust has another 'reaction face' move in Guilty Gear Strive, but it doesn't involve fingers or butts this time

Even if you haven't played a Guilty Gear game once in your life, this is entertaining enough to stick around for. The especially creative minds behind the fighting game franchise have always gone the extra mile to make their titles stand out with wonderfully unique artistic choices, but sometimes they can be more intriguing for their peculiarity than anything else.

Faust is almost unarguably the most peculiar of all Guilty Gear characters, and Arc System Works has revealed one of his new super attacks for the upcoming Guilty Gear Strive that, at least in part, echoes his infamous Stimulating Fists of Annihilation technique... an attack in which he'd forcibly stick a few fingers into his opponent's butt.

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Millia Rage's newly revealed idle animation in Guilty Gear Strive sees her take a stab at foes with her lethal locks

Wonder what Millia Rage will be doing when you're busy in Guilty Gear Strive's training mode looking up frame data and combo routes? Thanks to the official Guilty Gear Twitter we have an answer to this most pressing of questions.

We've been getting small snippets and glimpses of Guilty Gear's coming 2021 installment as developers have been releasing quick clips to keep palettes whetted, and the latest is the idle animation for Millia Rage.

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Faust literally dies in his time over loss animation in Guilty Gear Strive and it has us dying too

Arc System Works have been among the best in the video game industry for their insane attention to detail most recently shown off in licensed titles like Dragon Ball FighterZ and Granblue Fantasy: Versus. They may be looking to set the bar even higher going forward, however.

The developer regularly shares small snippets of gameplay or character details for the upcoming Guilty Gear Strive, but their latest showcasing Faust's time over loss animation โ€” something that should be so insignificant in the grand scheme of the game โ€” is so full of charm and detail that we're dying to see what else the fighters will have to offer.

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We're thankful for Tetsuharu's fighting game art

From Street Fighter to Sam Sho, King of Fighters to Guilty Gear, Darkstalkers to Soul Calibur, Japanese artist Tetsuharu can draw a mean fighting game character.

In perusing through Tetsu's Twitter we found a collection of wonderfully drawn images of the likes of the Karin Kanzuki, Lilith Aensland, Ivy Valentine, Terri Bogard, Iroha, and plenty of others.

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Players can restrict lobbies based on skill despite there being no traditional ranked mode in Guilty Gear Strive

Back in October, we learned that there weren't any plans for a traditional ranked mode in Guilty Gear Strive. Players will instead be able to enter a "Floor" based on how well they are performing in online matches.

The purpose of this move is to allow players to play the game without worrying about rank points. Essentially, the developers want to reduce the stress involved with playing online.

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Guilty Gear Strive won't launch with cross-platform play from PlayStation to PC but Arc System Works is looking to work it into a future update

Guilty Gear Strive is looking to include a ton of 'firsts' for Arc System Works as developers like rollback netcode straight out of the box though they won't apparently get to everything they'd like to before launch.

The latest volume of the Developer's Backyard is now live from ArcSys that delves into more of Strive's planned online feature suite including their thoughts on achieving full cross-platform play between PC and PlayStation systems.

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The PlayStation 5 is now available in North America, Japan and more select countries

The video game industry is now stepping both feet into the realm of next generation hardware to signal in the dawn of a new era with much fewer load times.

Sony's PlayStation 5 is now officially available in select countries and territories, and while pre-orders may have disappeared faster than one's life bar after getting hit by Karin's Critical Art in Street Fighter 5, there's still a few opportunities left to try and buy one today.

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Tekken 7 named fighting game of the generation by the EventHubs community

Update: The community has spoken! With more than 1,600 votes cast and plenty of great candidates to chose from, Tekken 7 has been crowned as the fighting game of the generation by all of you, the readers of EventHubs. You can check out the final poll numbers in the original story below and see how close some of the rankings are.

It's kinda hard to believe, but the next generation of consoles is no longer on the horizon. The Xbox Series X and PlayStation 5 will be here in just a few short days.

Though many players will be looking forward with what's about to come, it's also a great time to reflect on the fighting games that defined the eighth generation these past seven years from Killer Instinct to Granblue Fantasy: Versus.

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Update: Who should be the final character to make Guilty Gear Strive's base roster?

Update: The polls have closed, so you can see the results as to who the community wants to see most as Guilty Gear Strive's final character for the base roster below.

Guilty Gear Strive will serve as the culmination of the series' 22-year history, world building and story, so fans are really expecting / hoping for everything to go out with a bang.

With 14 of the base roster's 15 characters already revealed, that leaves just one slot remaining to play in Strive day one, but there's still a ton of iconic and fan-favorite fighters left to choose from.

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DRPotemkin's fighting game gallery features awesome depictions of Street Fighter 5 characters as frogs, Dragon Ball FighterZ, Sailor Moon and more

It's been nearly three years since we showcased Socrates "PotemkinBuster" Mota's gallery featuring fighting game characters.

PotemkinBuster's latest batch of artwork has reimagined Street Fighter 5 challengers as frogs. All 40 fighters have been recreated with this idea. Both the male and female models for Seth are also present like this.

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2012's Guilty Gear Accent Core +R surpasses Street Fighter 5, Tekken 7, and Dragon Ball FighterZ on PC following rollback netcode implementation

If you've been on fighting game community social media channels recently there's decent a chance you've noticed a surprising rise in discussion and live streaming of Guilty Gear XX Accent Core +R, a game that's now 8 years old and a few chapters back in terms of the Guilty Gear franchise.

On Thursday evening at 8 p.m. Pacific Time, Accent Core +R had more concurrent players on Steam than Street Fighter 5, Tekken 7, and Dragon Ball FighterZ. In terms of active players, Street Fighter had 1,938, Dragon Ball FighterZ had 1,590, and Tekken 7 had 2,101. Guilty Gear Accent Core +R, however, had an impressive 2,330.

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Guilty Gear Strive has unannounced exclusive multiplayer mode only on PlayStation 5

Guilty Gear Strive will serve as one of the first forays into the next generation of fighting games when it launches next year, and it seems that players who decide to pick it up for the PlayStation 5 will receive a unique way to experience the title.

Once pre-order pages for Strive went live, some eagle-eyed fans noticed a listing for an unannounced multiplayer mode exclusive to the PS5 version which then was quickly taken down.

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Click Burgundy's top tier fighting game portraits bring out the best the genre has to offer from Guilty Gear to Virtua Fighter and beyond

The current generation of fighting games are officially entering their twilight years with the new PlayStation and Xbox consoles looming on the horizon, but that doesn't mean our current roster is running out of steam or hype anytime soon.

Click Burgundy is an awesome artist we've featured a number of times in the past because of their attachment to the fighting game community that perfectly captures what we love about the characters therein.

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