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Guilty Gear stories

Justin Wong releases Guilty Gear Strive beta tier list

The recent Guilty Gear Strive beta gave players the opportunity to test out every character in Guilty Gear Strive's launch roster, with the exception of Anji Mito and I-No. As such, players have developed impressions of the strengths and weaknesses of every fighter that they played or fought against.

TSM|Leffen was among the first to release a tier list for the Guilty Gear Strive beta. Following this, PG|Justin Wong recently released his own tier list that depict his early impressions of the Guilty Gear Strive beta roster.

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Have the mighty fallen? We discuss how nerfs and V-Shift might affect Street Fighter 5's Seth, Akuma, Urien, M. Bison, and Rashid in Season 5

We've been exploring Street Fighter 5's latest update for a few days now and are starting to see the new picture a bit more vividly as Season 5 brings a ton of potential change to the game.

The newly added V-Shift mechanic is already affecting the meta, but we've only just begun. Catalyst and I discuss some particulars here, and then examine how it and the nerfs given to Rashid, M. Bison, Akuma, Urien, and Seth seem to be affecting these top tiers of Season 4.

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Faust player devises plan to blow up opponent with bombs but it hilariously backfires in Guilty Gear Strive beta match

If used recklessly, Faust in Guilty Gear Strive can effectively defeat himself as he can generate bombs that, upon exploding, have friendly fire properties.

Shin Paulo recently uploaded a clip that had his Potemkin winning a round against a Faust that basically blew himself up.

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Guilty Gear Strive rollback netcode impressions — Is the online play truly the best fighting games have to offer now?

Many players who gained access to Guilty Gear Strive's early last week said that its online play was among, if not the best they've ever experienced in a fighting game, but how did it hold up once the rest of the world flooded the servers?

Well, Steven 'DreamKing23' Chavez, Nicholas 'MajinTenshinhan' Taylor and I took on countless matches from the West coast, Sweden and Midwest respectively to see Arc System Works' first attempt at rollback netcode in action against all regions. It did not disappoint.

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Guilty Gear Strive's open beta survey is now available to let Arc System Works know what you thought of the experience

After like five days of trying to grind out as many online matches as possible, Guilty Gear Strive's open beta has officially come to an end this morning.

To wrap up the experience, Arc System Works has now launched its official survey for Strive's beta to ask fans and players what they thought about the rollback netcode, lobbies, gameplay and if you enjoy watching VTubers among other topics.

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Leffen releases tier list for the Guilty Gear Strive beta that depicts his early impressions of the roster

Players like TSM|Leffen have been putting in a lot of time into the Guilty Gear Strive beta that was recently extended to February 23. Like with all fighting games, some characters will feel like they're stronger than others.

Recently, Leffen released a tier list that depicts his early impressions of the Guilty Gear Strive beta cast. Of course, this means that Anji Mito and I-No are not listed since they are not usable during the beta period.

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Guilty Gear Strive's rollback hilariously deceives player into thinking a double KO occurred only for the gameplay to continue

Although Guilty Gear Strive's online experience has been mostly praised within the fighting game community, there are still going to be inevitable issues that come up from time to time based on the connection strength of the players involved.

It's been well-documented that Guilty Gear Strive is mostly based off of rollback netcode rather than delay-based netcode. While rollback is generally perceived to be better than delay-based netcode, rollback netcode can be responsible for some really funky situations sometimes.

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I-No revealed for Guilty Gear Strive

At long last, Guilty Gear Strive's 15th and final launch character has been revealed. I-No the time-travelling musician will be a playable character in Guilty Gear Strive.

This means that Guilty Gear Strive's launch roster will be Sol Badguy, Ky Kiske, May, Axl Low, Potemkin, Faust, Chipp Zanuff, Millia Rage, Zato-1, Leo Whitefang, Nagoriyuki, Giovanna, Ramlethal Valentine, Anji Mito and I-No.

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Japan Fighting Game Publisher Roundtable stream begins at 9 p.m. PST / 12 a.m. EST

The second Japan Fighting Game Publisher Roundtable stream is scheduled to begin tonight at 9 p.m. PST / 12 a.m. EST. We're expecting a few reveals to be dropped during the big presentation.

Tonight's stream is being attended by Bandai Namco, Capcom, SNK, Arc System Works and Arika. Though Koei Tecmo was present for the first Japan Fighting Game Publisher Roundtable, they will not have a presence tonight.

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Guilty Gear Strive beta extended to February 23 6:59 a.m. PST

The Guilty Gear Strive beta was originally intended to go on until February 21. However, many players have reported that they haven't really had an opportunity to try the beta due to server issues. There have been long periods of time in which the beta was unavailable when it was supposed to be playable.

To address this, Arc System Works has announced that they'll be extending the Guilty Gear Strive beta for all players. This beta is now scheduled to end on February 23 at 6:59 a.m. PST.

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Guilty Gear Strive's final launch character set to be revealed later today

While most players are focused in on playing Guilty Gear Strive's open beta before it ends this weekend, there's still another piece of excitement for fans to look forward to.

Arc System Works has confirmed that they will be revealing the final character of Strive's base roster tonight during the second Japan Fighting Game Publishers Roundtable stream.

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This silly Giovanna infinite combo in Guilty Gear Strive needs to be taken out of the game by launch day

You already kind of don't want infinite combos in your fighting games, but you especially don't want infinite combos that are made up of simple, two-attack loops that achieve nothing except to put a hard stop on the action.

That's, unfortunately, exactly what the Guilty Gear Strive community has discovered in the game's latest beta with franchise newcomer Giovanna.

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Arc System Works looking into compensation options for players following Guilty Gear Strive beta issues

Guilty Gear Strive is currently running an open beta that fans have been excited to hop into. On Tuesday of this week, a select assortment of players were given the chance to access the beta early, and the test kicked off with positive impressions praising the gameplay and the game's new rollback netcode.

Unfortunately, things have since soured as the past couple of days have seen unexpected server drops and periods of time where players were unable to get into the beta despite it being a time where it was supposed to be live. Arc System Works has been sharing updates and statements on the matter, and in a recent tweet the company stated that they are currently looking into compensation options for players who have been experiencing these beta server issues.

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Here's everything you need to know about Guilty Gear Strive's open beta

Update: The open beta period for Guilty Gear Strive is now available for all players on PlayStation 4 and PlayStation 5. The download requires around 11 GB of space on the PS4.

Mankind knew that they cannot wait any longer to try out Guilty Gear Strive's rollback netcode, so instead of hiding it from the world, Arc System Works is about to open the floodgates to pretty much all who wish to play.

The public open beta for Guilty Gear Strive is scheduled to go live in just a few short hours, so we've compiled everything you need to know to get started before jumping into online matches from when servers will be available to character guides and how the gameplay is going to flow.

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Update: Guilty Gear Strive's beta servers appear to be live once again

Update: Arc System Works has confirmed their servers are operational once again. Original Story follows.

Many moons have come and gone as we've awaited the arrival of Guilty Gear Strive's open beta, but it seems to have run into a bit of a snag at the moment.

Players with pre-order or early access to the beta version of the highly-anticipated fighting game began reporting that the game's servers unexpectedly closed without warning, and now Arc System Works has responded to the issue.

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How intensely and in what ways will V-Shift evolve Street Fighter 5's gameplay? Plus the good and the bad of Guilty Gear Strive's latest beta

There's a major update coming to Street Fighter 5 next Monday as Season 5 kicks off, and now that we've had nearly a week to rewatch and consider the V-Shift footage we saw during the Winter Update, the team here has a few excited, confused, and concerned speculations when it comes to this brand new mechanic.

Two of us here at EventHubs, DreamKing and MajinTenshinhan, got to spend some time with the Guilty Gear Strive beta already, and they both join this week's broadcast to talk about their experiences with it.

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Guilty Gear Strive's new beta commits a fighting game sin that will make it tougher for newcomers to make a graceful entrance

Though Guilty Gear Strive's open beta is scheduled to go live for everyone on February 18, some players have been able get their hands on it early through select codes being sent out to them. We here at EventHubs were among those who were given the opportunity to participate in the beta early, so we have been taking time to jump into the preselected periods of time when the servers are online to experience all that it holds.

As someone who is familiar with the Guilty Gear series, but has not actively dove into the intricacies of how it all works, I was excited to hear that Strive's new beta would feature a tutorial mode that would help introduce newcomers (and me) to the game's mechanics and battle system. Unfortunately, Guilty Gear Strive's beta tutorial is incredibly bare bones, committing a sin that fighting games here in 2021 really shouldn't be doing.

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