General stories

Spawn creator Todd McFarlane believes the character is 'on his way' to Mortal Kombat 11

Spawn could be coming to Mortal Kombat 11. This is not a drill, folks!

The character's creator, Todd McFarlane, held an AMA yesterday over on Reddit in order to field questions about the Venom movie — he also provided proof on Twitter that it was actually him participating in the Ask Me Anything. Spider-Man's symbiote-covered antagonist saw his own feature film earlier this year, and fans will be able to purchase it on Blu Ray and DVD on December 18th.

Though this AMA was Venom-centric, that did not stop redditors from asking Todd about his other creations — specifically Spawn. With Mortal Kombat 11 now officially announced, the question was inevitable.

"Will you please let Spawn be in Mortal Kombat 11?" one Reddit user asked McFarlane. "I believe he's on his way..." was Todd's response.

Naturally, this answer has people going crazy over the possibility of Spawn finally joining the Mortal Kombat universe. As far as fan requests for guest characters in NetherRealm Studios' brutal fighting franchise go, Spawn is a name we've seen brought up more than anyone else in every recent iteration of the game that's been released.

It's hard to believe that McFarlane would so casually drop a major announcement like Spawn in Mortal Kombat 11 on Reddit, and it is possible that he was merely having a little fun with the question. Still, it's certainly interesting to see McFarlane field the question at all.

Todd McFarlane talks Spawn and Mortal Kombat 11 image #1 Todd McFarlane talks Spawn and Mortal Kombat 11 image #2
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Who we think will win Capcom Cup, eSports ads invade Street Fighter 5, less than graceful acceptance speeches, win a free copy of Smash Ultimate

We're just a few days away from Capcom Cup 2018 and that means first round predictions from both Catalyst and myself on this week's podcast.

We go through all 16 initial match ups to share who we think will win and who the EventHubs readers chose to win. We also cap things off with our final picks for overall Capcom Cup 2018 champion.

The podcast kicks off with a special interview with our Smash Bros. expert, Justin "Adaptive Trigger" Gordon, as he gives some initial thoughts and reactions on the latest and possibly greatest Smash entry yet.

We're actually giving away a free copy of Smash Ultimate with details on how to enter the running after the jump below.

FOX|Sonic Fox brought the Game Awards trophy for best eSports player home to the FGC this week, but got a little politically intense during his acceptance speech. Catalyst and I both offer some thoughts on that as well as the Mortal Kombat 11 reveal and the infamous rap music from 21 Savage that accompanied said reveal.

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Gamers can be imprisoned and fined for up to $18,000 under new South Korean video game boosting law

Gaming has grown from niche hobby to spectator sport, and with the immense growth in eSports over the last few years we're seeing increased numbers of players clamoring for status via high scores and high ranks.

As more and more people view gaming with more and more gravity, practices such as boosting become less and less tolerated.

A new South Korean law, brought about as an amendment to the Game Industry Promotion Act, seeks to deter players from leveling each other up in this way.

For those unaware, boosting is essentially the artificial inflation of a player's rank in any given game. A player of higher skill is granted access to a player of lower skill's account and levels them up to a desired rank, usually for a fee.

According to Inven (via DOT eSports) this new amendment can see perpetrators charged with a two-year suspended prison sentence and a fine of up to $18,000 if they are caught participating in boosting.

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SonicFox declared 'Best eSports Player' of 2018 by The Game Awards

The nominees for "Best eSports Player" of 2018 at the The Game Awards ceremony were FOX|SonicFox, FOX|Tokido, Uzi, S1mple, and Jjonak. SonicFox was declared the winner.

Dominique "SonicFox" McLean is most notable for accomplishments in fighting games in the Mortal Kombat series, the Injustice series, Skullgirls, Dead or Alive, and Dragon Ball FighterZ. In fact, he's very often considered to be the best player at any fighting game he dedicates time to.

At EVO 2018, he defeated long time rival CO|GO1. Unfortunately, his side switch at EVO 2018 did not win the best gaming moment award.

Dragon Ball FighterZ was also declared to be the best fighting game of 2018. The other nominees included BlazBlue: Cross Tag Battle, Soul CAlibur 6, and Street Fighter 5: Arcade Edition.

While approaching the stage, SonicFox, true to himself, put on his iconic fursuit. He took a brief moment to talk about how he recently donated his prize money towards the stage 3 cancer treatment of his friend's father.

SonicFox ended up giving a very... interesting speech. Check out the clips below to see SonicFox accepting his award.


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The 2018 Video Game Awards live stream

The 2018 Video Game Awards will be streaming later today. This will be live at 5:30 p.m. PT / 8:30 p.m. ET.

Last year, we got the official unveiling of Soul Calibur 6 during this event. Fighting game fans might be in store for some more surprises this year.

There exists a clip of the president of Nintendo of America — Reggie Fils-Aimé — having a conversation with the host of the Video Game Awards — Geoff Keighley back at E3 2018. Specifically, the two talked about how Super Smash Bros. Ultimate was scheduled to be released merely a day after the Video Game Awards ceremony and that Nintendo would need to do something special for the show.

More recently, Nintendo of America's Twitter account told fans to tune in to the Game Awards live stream that will broadcast tonight. Considering that the contents of the Super Smash Bros. Ultimate Fighters Pass is still unknown, many are suspecting that we may learn the identity of the first character of the post-launch roster — after the Piranha Plant.

Speculation is also leading fans to believe that it may finally be time for Netherrealm Studios to announce their big project too. While many of us were hoping for an announcement of Mortal Kombat 11 at E3 2018, NRS curiously remained silent when it came to revealing anything.

Hit the jump below to see the live stream.

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Does the fighting game community want more team events? Core-A gaming explores the psychology behind team play and why we actually really like it

Fighting games have long been a one on one style competition, but human nature is so attracted to the concept of team play that we've made countless efforts to approach fighters from a more group-oriented angle.

Indeed some recent titles such as Street Fighter 5: Arcade Edition include fully fleshed out modes for this exact purpose, and even older titles like Mortal Kombat 3 took somewhat similar approaches.

What exactly is it that drives us toward team play, though? Core-A Gaming delves into this with their latest video titled "Sidenote: Why We Like Teams."

In it, Gerald breaks down a bit of the psychology behind our passion for group play. One of the more apparent takeaways is found in the blame game, as celebrations are heightened with company and salty losses are easier when shared.

There's obviously much more to it than that, all of which Core-A does a wonderful job expounding for us. Also, if you haven't heard about the Korean Women's Team Speed Skating Pursuit Event drama from this year's Winter Olympics, it's exceptionally intriguing.

Give the quick video a watch and then help us answer the question they pose at the end: do we want more fighting game team tournaments? Chime into the comments with your responses.

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The PlayStation Classic reportedly references a number of games in its code which aren't playable including Street Fighter, Tony Hawk and Silent Hill

The PlayStation Classic released earlier this week to mediocre reception at best due to its performance and lack of selection for some, but the latter issue might have been much different if the system featured more of the games which were just discovered in its code.

There are 20 different titles available on the mini retro system including Tekken 3 and Battle Arena Toshinden, but the PlayStation Classic's source code has reportedly already been extracted and posted online with some interesting findings lurking within.

References to 30 or more different titles not present in the final release were allegedly uncovered though it is unclear whether they may have once been intended to be included in the roster or if they were simply used to test the hardware before Sony looked into licensing as video game developer Frank Cifaldi suggests.

Street Fighter EX Plus Alpha, Ehrgeiz, Silent Hill, Parasite Eve, Suikoden, Crash Bandicoot, Toy Story 2, Legacy of Kain: Soul Reaver, Street Fighter Alpha 3 and Tony Hawk's Pro Skater 2 among others are some of the games / files found within the PS Classic's code.

This discovery came after owners of the system were able to access the console's debug / settings menu by simply connecting a keyboard and hitting the escape key where certain options could be found which are not normally usable on the system like filters and multiple save states. PAL versions of games can even reportedly be switched to their NTSC releases this way including for Tekken 3 — though Digital Foundry believes Sony may have chosen those versions due to the hardware not being powerful enough to emulate certain titles smoothly.

The PlayStation Classic was also quickly found to have not used Sony's own in-house, proprietary emulation like on the PS3 or PSP, and it instead uses the unofficial open-sourced PCSX-Rearmed emulator like those found on PCs and smartphones / tablets. It's impossible to say whether any of these games were planned for the final release before hitting licensing roadblocks, but you can take a look at the reported full list of games found in the code below.

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Capcom is reportedly working on a new AAA title that will surprise everyone, but what could it be?

Capcom as a company has had one of the best years in its history in 2018 thanks to the massive success of Monster Hunter World and releases of other titles like the Street Fighter 30th Anniversary Collection and Mega Man 11.

2019 is also looking to get off to a strong start for the developer / publisher as both Resident Evil 2 and Devil May Cry 5 are shaping up to be big AAA titles releasing in the first quarter of the year, and it looks like they may have even more up their sleeve to shake things up once they are out.

Capcom senior producer Jun Takeuchi recently sat down for an interview with Famitsu magazine in Japan where he discusses how the RE Engine — powering titles like Resident Evil 7, RE2 and DMC5 — has evolved, the expansion of their AAA development resources and a surprising new title in the works.

"If we keep gradually increasing the size of our staff, I'm thinking that at some point maybe we might be able to handle four AAA titles at once," said Takeuchi via Famitsu and translated by Takuhi. "Also, in addition to that, we're currently working on a title that will make our fans think, 'wow, they're making that?'"

This language makes it appear that Capcom is currently working on three AAA-level games with Resident Evil and Devil May Cry making up two of them, but could the third be a new fighting game?

It's certainly very possible though Takeuchi is currently Head of Consumer Games Development Division 1 at Capcom where he has worked on series like Resident Evil, Onimusha and Lost Planet. He has worked on fighting games in the past with Street Fighter 2, but what are the most likely candidates for this mystery game?

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Sagat's Street Fighter 2 theme is a masterpiece, yet it's somehow better when the The Consouls add a Jazz twist to it

The classic themes from back in Street Fighter 2 are iconic. If you hear just a few seconds of any of them, there's a good chance you'll recognize them immediately.

Among the best of best Street Fighter songs (in my opinion) is Sagat's theme. It's dramatic and powerful, and hearing it sends your right back to fighting the towering Street Fighter 2 sub-boss on the amazing Thailand backdrop.

Sagat's theme is a masterpiece, and just when you thought it couldn't get any better The Consouls go ahead and release their own rendition of it.

If you're unfamiliar with The Consouls, this ensemble performs Jazz arrangements of songs from video games. You probably remember seeing their performances of themes for Ibuki and Karin here on EventHubs in the past.

This time the four-piece group tackles the theme of the king, and it's just as spectacular as you'd think. The Jazz flavor lends itself perfectly to this track, with the upright bass handling the heavy bass line we hear in the original and the keyboard and saxophone taking the lead.

Check out The Consouls' cover of Sagat's theme below, and be prepared to hit replay over and over.

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This insane Ultimate Mortal Kombat 3 glitch has me completely baffled

Where do I even start with this one? Oh boy...

D-NO has been known to share interesting fighting game glitches and oddities on Twitter in the past. This recent clip dives into the world of Ultimate Mortal Kombat 3, and let me tell you, it's a doozy.

It beings with a match between Sektor and Jax. As Sektor drops his opponent's health to zero, another Jax hops on screen (by way of UMK3's 2v2 mode).

The second Jax then knocks out Sektor, prompting the Fatality screen with a classic "Finish him!" One Jax launches into his giant Fatality while the other sits across screen in a crouched and blocking position.

It's all downhill from there. There are fireballs on screen, Jax splits in half, I mean... it's absolute chaos. Even with D-NO's explanation of how to recreate this glitch, I'm still not sure what I'm looking at.

Whatever is happening, it's wacky and awesome.


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'It makes you feel like the main character of an action movie' - why fighting games tell the greatest stories and why you should play them

The fighting game genre has been around for over 30 years now, is very well storied, recognizable and continues to grow, yet has been surpassed by many other gaming genres in terms of popularity.

This fact isn't new to the FGC, as we've heard time and time again about how hard it is to get started and begin seeing any modicum of progress in fighters compared to most other competitive gaming genres, especially in the eSports realm.

Marcus Turner of The Cosmonaut Variety Hour was very much in this camp for the majority of his childhood. Fighting games looked fun enough but always wound up being too difficult to stick with for enough time to see any positive results.

In a recent video he tells the story of how things turned around and he suddenly saw Street Fighter, Tekken, Mortal Kombat and the various other FG mainstays in a whole new light.

While the FGC certainly tosses the term "random" about with virtually no restraint, fighting games are actually less random or luck based than other genres on a very fundamental level. With no teams and no luck of the draw component, FGs separate themselves from team based eSports like MOBAs and FPS titles as well as card games.

Turner explains how the story of the individual is so closely tied to what happens in fighters and why that's so appealing to us whether we're experiencing it firsthand or observing a professional's journey. There's much more to it than that, of course, and you'll find it all after the jump below.

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Here are The Walking Dead references side-by-side in the new Tekken 7 Negan trailer

This weekend during the Tekken World Tour 2018 Finals, Bandai Namco popped the lid off of Tekken 7's upcoming DLC. Three of the six planned fighters remained unidentified, but by the time the event wrapped up we had learned that Marduk, Armor King, and Julia will round out this wave of DLC.

In addition to seeing Marduk and Armor King in action for the first time — and they're available in-game now — Bandai Namco gave viewers a look at their out-of-left-field guest character, Negan from The Walking Dead. Negan appeared on screen, Lucille swingin', in his full-length gameplay debut trailer.

Those who are fans of the series immediately noticed that Negan's Tekken 7 trailer was a recreation of the famous "lineup" scene that left people in suspense at the end of the television series' sixth season. In the Tekken trailer, characters from the 3D fighting franchise were lined up the same way by the saviors, with each character representing one from the show: Paul being Abraham, Raven as Michonne, etc.

Throughout the trailer, there were many references to The Walking Dead TV show. YouTube user Melku44 went ahead and put together a side-by-side comparison of the parallels.

The comparison video shows us which characters are meant to represent their Walking Dead counterparts in the lineup, and the scenes that are mirrored from the show play together almost identically.

Bandai Namco also threw in a few other interesting references that TWD fans probably spotted. Things like Kasumi's tiger are definitely a nod to The Walking Dead.

A release date for Negan in Tekken 7 has not been unveiled yet. Note: This comparison video contains spoilers for the The Walking Dead and some graphic content.

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'It's quite possibly the worst piece of console hardware Sony has ever released' - The PlayStation Classic reportedly faces a number of big issues

The PlayStation Classic is Sony's attempt at drawing in the nostalgic audience with 20 of the most popular games from 20 or more years ago, but the final product might not stand the test of time as many had hoped.

Digital Foundry has released their review and performance test of new hardware for old games, and they don't hold back about the serious drawbacks hurting the titles and how they run which are especially relevant for people looking to play the fighting games the system has to offer.

Nine of the 20 games on the PlayStation Classic use the PAL version from Europe instead of the NTSC release from North America and other parts of the world including Tekken 3 and Battle Arena Toshinden. This presents an issue because PAL games could run at a maximum of 50 frames per second instead of the standard 60 found in almost every fighting game on the market.

The slower frame / refresh rate presents new issues on the new hardware since it has a standard 60Hz refresh rate. Tekken 3 itself adds duplicate frames at certain points to make up for frame differential, and it also runs noticeably slower than most players remember.

Other titles like Final Fantasy 7 and Super Puzzle Fighter 2 Turbo may appear jittery, run inconsistently, feature muddy textures, have visual glitches present and the audio may slow down among other lacking software options like a total lack of filters.

For those still looking to possibly pick up the PlayStation Classic when it releases tomorrow, December 3, for $99.99 USD, you should read Digital Foundry's full review on Eurogamer and / or watch their video breakdown after the jump.

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Changes we're hoping to see in Super Street Fighter 5, why cross-play needs to be the standard moving forward, Nintendo hunts down YouTubers and more

We're back with episode 27 of our podcast, this week delving into the potentials of another Street Fighter 5 total makeover.

With X-Kira claiming that a "Super" Street Fighter 5 is en route, Catalyst and I discuss the kinds changes we'd either like or expect to see from mechanics, overarching gameplay tweaks, new modes and additional characters.

We also offer our four cents on the recent Super Smash Bros. Ultimate leaks as Nintendo goes in full force in an attempt at as much damage control as possible before the game's December 7th release date.

Catalyst has recently made the transition over to PC and is absolutely loving it, save for a few pretty big issues that have popped up as a result. This also leads us into some discussion about how Sony really needs to step up their hardware game and why it's time cross-play becomes the standard.

You'll also get a quick news recap for a few smaller happenings over the past week, as well as our thoughts on the brand new Dragon Ball FighterZ patch that looks to tone down the top tiers just a bit.

Continue on to check out this week's episode, and please chime in with reactions as well as any topics you'd like us to try to cover in the coming weeks.

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'Loot boxes will represent a $50 billion industry by 2022' - Federal Trade Commission to investigate loot boxes as possible gambling practices

Loot boxes and micro transactions are phrases that many people don't exactly like to hear when they're about to pick up a new game due to their random nature and introduction of often paid luck to competitive titles which has caught the eye of governments around the world for other reasons.

The chairman of the Federal Trade Commission in the US, Joseph Simmons, told Congress on Tuesday, November 27, that the agency will be looking into video game loot boxes after a number of other nations have taken similar steps to see if they are comparable to gambling.

US Sen. Maggie Hassan also said during the hearing that loot boxes are "endemic" to the gaming industry in its entirety and is worried that children may be at risk from predatory practices.

"Loot boxes will represent a $50 billion industry by the year 2022 according to the latest research estimates," said Hassan. "Children may be particularly susceptible to engaging with these in-game purchases which are often considered integral components of video games."

Belgium has already previously found video game loot boxes to be a form of gambling according to their own commissions and announced that games like Overwatch, Counter Strike:GO and FIFA 18 were all in violation of the countries gambling laws. Some publishers like EA are fighting these regulations, however, as they are currently refusing to remove their loot boxes from FIFA 19's Ultimate Team mode while others like Blizzard have removed theirs in the country.

A number of current, major fighting game titles, like Street Fighter 5, include modes that work like loot boxes, so how could these rulings and investigations affect them?

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Rituals involving disrobing, bathroom ventures, not eating and plenty more... Justin Wong asks players their anti-nerve tourney habits

You may have previously heard about superstitious professional athletes that fully believe in some zany pre-game rituals that you couldn't pay them to not do. The fighting game community is no different, and FOX|Justin Wong has done the legwork to find out what a handful of Street Fighter 5 players do before engaging in battle.

While at Red Bull Conquest, Wong walked the event floor and met up with the likes of LPN, EG|ChrisG, RobTV, UYU|BrianF, AD|Sanford Kelly and ESE|Sherry Jenix to ask them if they had any odd habits in this avenue. They totally did.

Justin himself begins the video by disclosing that he likes to play through tourneys on a fairly empty stomach so as to avoid the "itis" (sleepiness that comes on during digestion) and wait until after events to sample the best of the local cuisine.

LPN explains that he always has to have almond milk tea before brackets begin. While contrasting, both of those examples aren't too out of left field. After LPN, the competitors that Justin speaks with start to get a bit... different.

Continue on to see what the rest like to do, and please share your own habits or routines that you use to calm yourself and mentally prepare for the stresses of tournament life in the comments.

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It's a guitar made out of a fully functional Nintendo console and guitarist Rob Scallon plays some killer Super Mario Bros. tunes on it

As much as I have been trying to avoid Super Smash Bros. Ultimate spoilers before its December 7th launch, one thing I have not been able to resist indulging in is the game's music. People have been prematurely uploading new Smash Bros. Ultimate tracks onto YouTube lately (much of which is getting zapped by Nintendo), and there are a handful of tracks that hooked me quickly before they were ultimately taken down (no pun intended).

The music stemming from the games each Smash Bros. character hails from is almost as iconic as the character themselves, and whether it be the original 8-bit track or a new remix, I'm a fan. That's why this video of someone playing various Super Mario Bros. tracks on guitar caught my eye — oh, and did I mention that the guitar itself is made out of a functional NES console?

Rob Scallon recently uploaded a couple of videos showing what the "Guitendo" — a guitar created by Echo Canyon Guitar Co. — can do. Essentially, this electric guitar has a body built out of a Nintendo Entertainment System console, though the innards are actually an NES Classic.

In the first video, Scallon plays the music for the first level of the original Super Mario Bros., handling each of the level transitions as they come up. We get his rocking performance with a side-by-side of the gameplay for the full effect.

The follow up video shows Rob sitting down to play the Guitendo as his friend actually uses the console built into it simultaneously. It's Super Mario Bros. music and the Super Mario Bros. game played at the same time on a guitar made out of an NES.

You can buy a Guitendo yourself over on Reverb, but you'll have to pay an extra $200 to set up an actual functioning game console inside your custom axe.

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