Dragon Ball Z stories

'I travel too much... the last three years of the Capcom Pro Tour have been hell' - Justin Wong explains how he's taking things a bit easier in 2019

FOX|Justin Wong seems to have done it all. His natural ability to quickly understand and execute most any fighting game at a high level is rivaled by very few, and his countless famous moments make him on of the most storied players in all the community.

We caught up with the Echo Fox representative at Capcom Cup last weekend to ask him his thoughts on a handful of different topics including a recent tweet on Justin's Twitter that made it seem as though he'd be taking the gas off the pedal when it comes to SF5.

EventHubs: You recently said that you're looking forward to playing a lot of different games in 2019, how are you feeling about SF5 and your eSports journey going into next year?

Justin: I personally enjoy playing Street Fighter 5, I played so many different fighting games in general growing up and there's been way worse than SF5. When most people say SF5 is bad, they're probably comparing it to Street Fighter 4, which is a far superior game in general. The reason I want to play different games is because there's too much down time at these tournaments and I'm not doing anything because I'm only focusing on SF5 premiers.

Justin cont'd: I want to branch out and go back to how it used to be where I played more games and hang out with more people from other games' scenes. I want to show my fan base that it's not only about Street Fighter. We have other games like Tekken 7 which is probably the best modern game right now, Smash Ultimate is amazing, Mortal Kombat 11 is coming out in April, even BlazBlue Tag is one of the better games of this generation. There are just so many and I feel like they need to have some lovin'.

Here's the tweet referenced during the interview:

Wong Tweet image #1
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Jump Force receives its first Story Mode trailer

Jump Force is quickly shaping up to be the biggest Shonen Jump crossover ever with a large amount of characters and properties already announced for the game that allows players to get in on the action with their own shonen-type avatar which apparently ties into its story.

Along with the announcement of the new character of Izuku Midoriya from My Hero Academia, Bandai Namco has released a new trailer for Jump Force showing off the game's story mode for the first time.

Instead of playing as one of the iconic Shonen Jump heroes during the course of the story, players will seemingly be playing mostly as their own created and customized avatars against the crossovers' various protagonists and villains.

The arena fighters' story sees the player avatar join the J-Force or Jump Force alongside other heroes like Luffy, Goku and Naruto in an attempt to stop Kane and Galena — original villains created by Akira Toriyama — from reshaping their worlds alongside other baddies like Frieza.

Character customization will play a key role in the game as it allows the player to create their own fighter using different looks, clothing, hair styles and accessories from the various Jump stars along with mixing and matching your favorite special attacks from other characters in the game.

A hub world is shown off where the player can freely roam around and talk to other characters, and other player avatars who are currently online can also seemingly be encountered there. You can take a look at new screenshots from the story in the gallery below plus the full trailer after the jump.

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Vegito has a system breaking glitch in Dragon Ball FighterZ allowing players to combo after his Final Kamehameha

Fighting game tech monster Rooflemonger recently uploaded a new Dragon Ball FighterZ video showing off a potentially powerful bug that may have applications in actual matches.

There is apparently a glitch present in the current version of DBFZ that allows for system breaking combos using Vegito Blue's level three Super, Final Kamehameha, based around hitting a single attack.

These glitched combos require having Vegito's ranged ki blast explosion hit the opponent meaty instead of on frame one of when it becomes active. Doing this allows you to buffer the level three Super to come out afterwards.

Tagging in your next character before your buffered Super comes out makes both happen on the same frame, so you can get an automatic follow-up where combos can be continued as they could in any other normal situation while the level three hits including into more Supers.

Rooflemonger feels that this new glitch actually has very easy inputs since it's just forward ki blast, Super command and tag, but the timing actually makes it more difficult to pull off consistently. The meaty ki blast also apparently hits wider characters like Broly more easily / consistently, so it may only be semi-practical against the larger bodied fighters right now.

You can check out an example of Vegito's combo glitch in action in the clip below where Rooflemonger is able to tag in characters multiple times and even end it with another Final Kamehameha. Be sure to also watch Rooflemonger's video after the jump for the full explanation and breakdown of the latest Dragon Ball FighterZ bug.

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Jump Force adds Dragon Ball's Trunks, Bleach's Renji Abarai and One Piece's Boa Hancock as playable characters

Jump Force is seemingly shaping up to be perhaps the most substantial Shonen Jump crossover to-date with an ever growing roster of characters from the manga publisher's storied history.

Three new characters have now been announced as playable fighters for the Bandai Namco arena fighter with Trunks from Dragon Ball Z, Renji Abarai from Bleach and Boa Hancock now joining the roster.

The latest issue of V-Jump magazine revealed that these fighters will be joining the likes of other staple Jump super stars from series like Dragon Ball, Naruto, Yu Yu Hakusho, Yu-Gi-Oh and many more according to Ryokutya2089.

This announcement comes just a few days after the official reveal that Black Clover would be receiving its first playable character in Jump Force with its protagonist, Asta.

More information and the first images for the title's latest additions have not been officially unveiled yet, but are said to be coming soon.

Jump Force is scheduled to release on PlayStation 4, Xbox One and PC on February 15, 2019. While we don't have any images of the new characters just yet, these screenshots of the game's new Marineford stage from One Piece will need to hold us over for the moment.

Jump Force's Marineford stage image #1 Jump Force's Marineford stage image #2 Jump Force's Marineford stage image #3
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NEC 19 results

Update: This story has been updated with final results.

NEC 19 is taking place this weekend in King of Prussia, Pennsylvania.

This event is hosting a ton of different games, with the most entered one being Soul Calibur 6 at over 250 participants, meaning that stakes are going to be very high for everyone involved.

Besides this, the event will also be hosting tournaments for Tekken 7, Dragon Ball FighterZ, Super Smash Bros. Ultimate, Street Fighter 5: Arcade Edition, BlazBlue: Cross Tag Battle, Guilty Gear Xrd REV 2, Under Night In-Birth EXE: Late[st], Dead or Alive 5: Last Round and Pokkén Tournament DX.

Some of the notable names showing up include FOX|SonicFox, Dragon, PAG|Grover, BxA|PartyWolf, Saiyne, Linkorz, UGS|XCaliburBladez, MrKwiggle, Flux, PG|MarlinPie, W2W|KnowKami, FSD|Rikuto and KPB|JDR, though there are obviously many more as well.

There are several other games not listed on the main stream schedule as well that may have side streams such as Marvel vs. Capcom: Infinite, Killer Instinct and Injustice 2, so make sure to check around if those are being streamed separately if you're interested.

Streaming is being done at Bifuteki, Funky P, Bros Calamity, KPB Live and TSB Blaze.

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CouchWarriors Crossup 2018 results

Update: This story has been updated with final results.

CouchWarriors Crossup is taking place this weekend in Victoria, Australia.

The big part about this event is that it's the final Saga event in the Dragon Ball FighterZ World Tour, meaning that there's a Dragon Ball up for grabs.

Although Dragon Ball FighterZ is the main game, the event will also feature tournament play in the yet-to-be-released Super Smash Bros. Ultimate, Super Smash Bros. Melee, Dead or Alive 6, BlazBlue: Central Fiction, Tekken 7, Soul Calibur 6, Under Night In-Birth EXE: Late[st], Mortal Kombat XL, Guilty Gear Xrd REV 2 and Street Fighter 5: Arcade Edition.

Top players set to compete at the event include GGP|Kazunoko, CO|Fenrich, BC|ApologyMan, DNG|Tachikawa, UYU|Cloud805, NRG|Supernoon, PG|Nakkiel, BC|LordKnight, GGWP|Souji, Ponos|Garireo and many more.

With 75 entrants for Dragon Ball FighterZ, it'll be a big fight to see who gets the Dragon Ball in the end. With GGP|Kazunoko present and gatekeeping, is he going to grab his fourth? Or will someone finally overcome him and get theirs?

Streaming is being done at Dragon Ball FighterZ, Couch Warriors, Couch Warriors Smash, Melbourne Melee and New Game Plus TV.

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Bardock and Android 16 still sit among the most used fighters despite their nerfs: Top 32 character usage statistics from CouchWarriors Crossup

We've now made it to the seventh and final Saga event for the Dragon Ball FighterZ World Tour, so this will likely be our last last chance to see the game at a big event until its Last Chance Qualifier and finals in January.

CouchWarriors Crossup is currently going on in Australia where the top DBFZ players from Japan, North America and around the world have gathered to compete for the seventh Dragon Ball for entry into the World Tour Finals next year, and they've already whittled down to the final 8 players.

Three-time Saga winner GGP|Kazunoko, NRG|Supernoon, Kindevu, PG|Nakkiel, Seo, BC|ApologyMan, BC|LordKnight and DNG|Tachikawa will all face off later today, but not all of them have picked up Gotenks just yet as some had feared.

We've gathered the character usage statistics for the top 32 players at the event for DBFZ, and Bardock and Android 16 have actually remained among the most used fighters despite their recent nerfs in the last balance update.

At least 23 of the game's characters saw play in the upper part of the bracket though Super Saiyan Goku was actually the most popular with 12 different players using the protagonist while Bardock and Android 16 were each featured by nine.

Many top players viewed Gotenks as the best character in the game following the last patch, but he still sits behind the other three aforementioned fighters along with Vegeta. You can check out the full stat breakdown after the jump.

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EVO Japan 2019 main game line up revealed, Dragon Ball FighterZ and Super Smash Bros. Ultimate not on the list

The main EVO Japan 2019 line up of games was announced early this morning over on the official EVO Twitter page. Several major fighting games that you'd expect on the event's card made the cut, but there were two big omissions that might leave fans scratching their heads.

Tekken 7, BlazBlue: Cross Tag Battle, Soul Calibur 6, Street Fighter 5: Arcade Edition, King of Fighters 14, and Guilty Gear Xrd REV 2 make up the EVO Japan 2019 main games line up. As you probably noticed, massively popular titles Dragon Ball FighterZ and Super Smash Bros. Ultimate are missing from the list.

Both games took the fighting game community by storm when initially released (and we're still in the midst of that craze with Super Smash Bros. Ultimate). Not having tournaments for either game this coming year is certainly peculiar.

Dragon Ball FighterZ was not a part of the line up at EVO Japan this past year as its release date fell a bit to close to the weekend of the tournament. With DBFZ being one of the most highly renowned fighting games of the year and so popular in the FGC, fans definitely expected it to be a part of the big show early next year.

Super Smash Bros. Ultimate's absence is also strange considering the game's predecessor, Super Smash Bros. 4, being a part of the main games at EVO Japan 2018. The release date of Smash Bros. Ultimate is far enough out from the event that unfamiliarity is likely not an issue, and in Dragon Ball FighterZ and Smash Ultimate's case there may be some licensing hurdles the EVO team could not overcome being that the event is overseas — though that is merely early speculation.

For comparison's sake, EVO Japan 2018's line up was as follows: Street Fighter 5: Arcade Edition, Guilty Gear Xrd REV 2, Tekken 7, Super Smash Bros. 4, BlazeBlue: Central Fiction, King of Fighters 14, and ARMS.

EVO Japan 2019 is taking place on February 15 - 17 in Fukuoka Kokusai Center.

EVO Japan 2019 line up image #1
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Dragon Ball FighterZ's first World Tour will come to an end at Red Bull Final Summoning January 26–27, 2019

Dragon Ball FighterZ started 2018 with very strong sales, but it did not feature an official pro circuit from Bandai Namco until later in the year with the announcement of its World Tour similarly to Tekken's which wrapped up earlier this month.

Today, Bandai Namco and Red Bull announced that the last stop on the first DBFZ World Tour will be at a brand new event called Final Summoning which will serve as the circuit's Last Chance Qualifier and finals event venue.

Red Bull Final Summoning kicks off on January 26 with the Last Chance Qualifier where all of the remaining top players who have not secured a spot in the finals in one last single-elimination bracket tournament.

The Last Chance Qualifier winner will join the other top seven competitors who are going to fight on the main stage for the $10,000 grand prize and have previously won a main Saga event and earned a Dragon Ball for their entry. Those players currently include EVO champion FOX|SonicFox, CO|Go1, NRG|HookGangGod and GGP|Kazunoko — who has currently taken three of the major events this year.

"Since Dragon Ball FighterZ's launch earlier this year, we've seen incredible player growth and enthusiasm," said Wilson Cheng, Senior Brand Manager at Bandai Namco Entertainment America. "We're thrilled to announce Red Bull Final Summoning in partnership of Red Bull and Twitch and look forward to Los Angeles' Dragon Ball FighterZ Finals event."

Red Bull Final Summoning will be taking place in Los Angeles, California, and registration for the event is now live. Admission into the Last Chance Qualifier tournament will cost players $25 USD while a spectator pass will be $10.

Red Bull Final Summoning details image #1
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This Super Smash Bros. Ultimate X Dragon Ball Super Tournament of Power intro parody has me speechless

It's very clear that Shiya Moegin is a huge fan of both Dragon Ball Super and the Super Smash Bros. series. Their recent animation depicts characters from Super Smash Bros. Ultimate enacting roles within the Dragon Ball Super Tournament of Power intro.

This means we get to see a very angry looking Mario face off against a physically buff Mewtwo. Clearly, Mario is meant to encapsulate Goku while Mewtwo is representing Jiren.

You probably won't require too many chances to guess which combatant is being used to parody Bergamo of Universe 9 — the blue wolf of the Trio of Danger. Yep. It's Lucario.

The parody animation even makes effective use of the Dragon Ball Super intro theme that played during this particular arc. Shiya Moegin does a great job of of bringing out recent, yet already nostalgic, memories of the anime.

In many ways, this is pretty awesome to watch if you happen to be a fan of both franchises. I'm still having a hard time processing it myself.

Imagine how different this would be if Goku were to ever join the ranks of the Super Smash Bros. It'll probably never happen, but it would be interesting to see the followup to this animation.

Hit the jump to check out the video.

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What remain the most broken parts of Street Fighter 5 and how do we change them heading into Season 4?

Let's iron one thing out right from the get-go and clarify that we don't think R. Mika is broken in an overpowered sense of the term, but rather isn't very well-designed when you dig deeper into things.

Digging deeper is exactly what Catalyst and I do on this week's episode of the EventHubs Podcast, delving specifically into the more general aspects of Street Fighter 5 that still could use some tweaking as we transition into the game's fourth Season.

Capcom has already made commendable progress as they've nixed throw loops, anti-air jabs, regulated Crush Counters, decreased input lag, regulated V-Triggers and more over the last few years.

That established, we do think there are still a few rough edges that could be sanded down to make the SF5 experience, (which we're currently enjoying very much) even more enjoyable.

Plus the Tekken World Tour Finals knocked audiences off their feet with both amazing (low-tier character) gameplay and some wonderfully hype reveals. We actually get into a discussion about whether or not Tekken 7 is the most hype fighting game to watch at the moment.

Catalyst and I cover all of this and more on episode 28 of the EH Podcast, which awaits you below the jump. You can check out the timestamps included to see all the other topics we tackle.

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Amazing Dragon Ball FighterZ touch of death combo uses an unorthodox team to raise swag levels over 9,000

Dragon Ball FighterZ recently saw another major balance patch that shook things up once again. Characters such as Bardock and Android 16 saw big nerfs, while characters like Gotenks, Piccolo, and Beerus walked away with some noticeable improvements.

One of the best things to come of new balance changes for a team game such as Dragon Ball FighterZ is the experimentation and discovery of different character combinations. While we often see varied squads, most of the time there are key players on the roster that help make up the best team combinations in the game.

However, Twitter user gbsgbsgbs4 brings us something different, unorthodox, and totally awesome. Today we have an absolutely gnarly touch of death combo featuring a team consisting of Majin Buu, Gotenks, and Tien.

The combo begins with Majin Buu on point as he lands a side-switching sequence to get out of the corner with the help of Sparking Blast. Using Gotenks' assist — which holds the opponent in place momentarily and is very effective in combos — and Tien's assist to extend the combo, Buu is able to keep the opponent in his clutches until the assists recover and can be used again.

After further extension with the assists, Buu launches into a level 1 super and DHCs into Gotenks' ghost kamikaze super. The ghost keep the opponent in the air long enough for Gotenks to fire off another set, bring Tien in, and create a juggle with supers that is not only super impressive, but finishes the job and KOs the opponent.

As the creator of this combo notes in the tweet, this combo begins with three bars of meter. So if you find yourself playing a team of Majin Buu, Gotenks, and TIen, you've got three bars of meter, and you're cornered, be sure to hit them with this stylish touch of death combo and break the scouter with a swag level over 9,000!

Click image to view the clip

DreamHack Winter 2018 results

Update: This story has been updated with final results.

DreamHack Winter 2018 is happening this weekend.

As usual, it's taking place in Jönköping, Sweden.

While it's become customary for DreamHack Winter to host Super Smash Bros. Melee for the last few years, they're also running Brawlhalla and Dragon Ball FighterZ this year.

There are around 50 entrants each for Super Smash Bros. Melee and Brawlhalla, while Dragon Ball FighterZ has around 20 participants.

Notable players attending include TSM|Leffen, Demise|Trifasia, BZG|Overtriforce, Oplon|Skyll, VSF|Rudi, SUN|Daydee, RMZ, JuicyJoe and more.

Streaming is being done at DreamHack Smash, DreamHack Fighters and Brawlhalla.

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Frieza can strike himself with saucers to chain hits together for a 100% touch of death combo in Dragon Ball FighterZ

Frieza's Death Saucer special move references how he uses it in the Dragon Ball Z manga and anime. More specifically, he tends to be really reckless when throwing it out.

Upon performing this attack, Frieza will throw two large energy saucers forward. After disappearing off screen, they'll return almost like a boomerang.

Unfortunately, this move has a pretty major flaw. On the return trip, they'll act hostile to both the opponent and Frieza himself.

At the conclusion of the Frieza Arc of Dragon Ball Z, Frieza ended up shredding his own body due to his reckless use of the technique. Frieza ended up being his own undoing in this scenario.

A recent clip uploaded to Twitter by AlukardNY shows that this so called "flaw" can be utilized creatively to be a perk instead. AlukardNY showed off a really cool looking touch of death combo where Frieza does most of the work with assistance from Beerus and Gotenks.

After the saucers are thrown, Frieza is commanded to perform his super. The saucers inevitably hit Frieza but is able to recover from the hit stun faster than the opponent. As a result, he is then able to chain another super into the combo.

Due to the excitement of the landing the combo, expect a sequence of NSFW language ahead.

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Wait, Bardock can still get a mix up after hitting level 3 Super? Rooflemonger gives us a handy visual guide to the new Dragon Ball FighterZ changes

Dragon Ball FighterZ quickly became one of the most popular fighting games on the market immediately after its release, and it's shown to have some staying power in the community so far with many players still dropping many hours in to find new tech and up their game.

The latest balance patch for the fighter dropped a few days ago, and the new changes it brought with it are already shaking up the meta especially with players who previously viewed Bardock and Android 16 as the best characters in the game.

Although almost every playable character saw some adjustments in the new update, some stood out much more than others. Bardock appeared to lose his signature mix up after hitting his level three Super for example, but that may not exactly be the case after all.

Fighting game lab monster Rooflemonger recently uploaded a new video giving us a visual guide to the Dragon Ball FighterZ balance changes to see what's new and what doesn't work anymore. While Bardock did get moved further away from his opponent after his Super, he can still get in following the recovery by doing a micro-dash into a jump cancel for a few mix up opportunities... though it's nowhere near as scary as it once was since the other play can counter Bardock with a launcher — though that can be avoided if read correctly.

Not every fighter's adjustments show up in the video, but Android 16, Frieza, Teen Gohan, Piccolo, Adult Gohan, Beerus, Broly, Hit, Super Saiyan Blue Goku and Vegito's new stuff is shown off with Bardock and the general system changes.

You can check out some of Bardock's new set ups after Revenger Assault in the clip below and Rooflemonger's full video with time stamps after the jump.

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Did Beerus finally get the tools he needs? Here's an in-depth dive into the God of Destruction's new Dragon Ball FighterZ buffs

Being one of the most powerful Dragon Ball fighters in a canonical sense, it's been fairly odd seeing Beerus as one of Dragon Ball FighterZ's absolute weakest characters for the game's first year. That very well might no longer be the case.

Bandai Namco just recently rolled out an all new balance patch to help bring the lower tiers up and perhaps regulate the higher tiers down. Beerus received some much needed tools.

It'll take an awful lot to get the God of Destruction up from the bottom of the barrel, though, so the question remains, "did he get the right new tools?"

Enter TrueUnderDawgGaming with his post patch Beerus breakdown. True showcases the specifics and articulates the new potential for the feline deity.

A few faster start up times and better positioning after successful assaults mean Beerus should be able to snowball his foes a bit better after he scores an initial hit. Better block strings and combo potential mean faster ways to scoring said hit, and more efficient damage output.

We've listed Beerus' specific changes right along with TUDG's video breakdown below. Time will tell if this sends Beerus up to a respectable place on the tier charts, but please let us know where you think he'll end up with what we know at the moment.

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Post-patch solo Vegito combo video for Dragon Ball FighterZ by Clayton Chapman will drop your jaw to the floor

The latest patch for Dragon Ball FighterZ dropped yesterday. This update appears to be intended to reduce the overall effectiveness of characters like Bardock and Android 16 while helping others become more common in the tournament scene.

We haven't seen a lot of Super Saiyan Blue at high level events. Notably, the character only received two changes according to the patch notes.

His jump + down heavy attack can now be cancelled with a double jump and his Omega Finishing Blow has had its minimum damage increased. What could this mean for Vegito in the long run?

Clayton Chapman has already been hard at work to break down Vegito's potential with an awesome combo video. Just when you think the combo is about to end, Clayton is able to continuing stringing hits together for an even more impressive sequence.

In the video description, Clayton leaves notes about his early impressions of Vegito in the new patch. Evidently Vegito mains will now have to utilize a brand new bread and butter combo if they want optimal damage — although Clayton appears to think the old optimal combo looked flashier.

What's especially cool about the video is that it just features Vegito's raw damage output. No assists and no Sparking Blast. I think my favorite combo feature shows Vegito air tossing the opponent, then continuing the combo before they can even hit the ground.

Click image for animated version

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