You're not logged in | Login / Register | News Filter | Submit News

7 times Mortal Kombat allowed players to cheat Combo Breakers

Posted by John 'Velociraptor' Guerrero • May 26, 2022 at 6:03 p.m. PDT • Comments: 0

It's a bold mechanic to include in a fighting game, but Mortal Kombat has included the combo breaker, or at least a variation of it, in its recent franchise entries. The ability to put an early end to your foe's combo is an incredible defensive tool, but it kind of implies a powerful array of offensive options to keep things feeling balanced.

What happens, however, when players find out means of cheesing their way around having their combos broken? In his recent video essay, True Under Dawg Gaming recollects seven times NetherRealm Studios gave characters the ability to dole out damage without having to worry about combo breakers.

While a little jarring the first few times you see it happen, combo breakers do make for interesting decision making processes as players get to decide whether or not spend a ton of meter for a second chance, or simply take the damage they're getting and prepare for their next move.

Taking this option off the table altogether rapidly becomes very powerful, as one might imagine, since a lot of the offensive potential in these games is developed with the ability to combo break in mind.

True brings up no fewer than seven instances of this across the three most recent Mortal Kombat games, though does note that combo breakers evolved into "Breakaways" in MK11, and function somewhat differently than they have in the past.

Check out the video below and then let us know if you remember being abused by (or abusing) these kinds of unescapable beat downs while playing any of these games.

Load comments