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Here are some changes to expect for the upcoming Nickelodeon All-Star Brawl balance patch

Posted by Justin 'AdaptiveTrigger' Gordon • October 16, 2021 at 6:32 a.m. PDT • Comments: 8

We recently heard how Michelangelo of the Teenage Mutant Ninja Turtles was banned from Super Smash Con's Nickelodeon All-Star Brawl event. It's becoming quite clear at this point that Mikey is by far the best character in the game right now.

Thaddeus Crews, one of the Ludosity developers that worked on Nickelodeon All-Star Brawl, has revealed a few snippets of details of what to expect in an upcoming patch to address some of the broken and "unfun" things that are currently in the game.

One of the big issues with Mikey right now revolves around how his light neutral aerial works. Upon hitting the enemy, they're sent in a downward angle and are trapped in hit stun for an unusually long duration. Using this move a certain way in combination with up throw allows Mikey to perform a rather simple touch-of-death combo over and over again during a match.

The upcoming patch will cause this attack to send opponents at a more upward angle. In addition, the attack will also cause less hit stun.

Directional influence will be more impactful once the patch drops. This should hopefully gives players better escape opportunities against many of the overcentralized neutral aerial loops that currently exist in the game.

The patch is supposedly slated to drop this Monday, but we'll have to see how things unfold from there. Be sure to also check out UGS|Armada's video covering his thoughts on the subject below:

Nickelodeon All-Star Brawl balance changes image #1
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