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Gaps in nearly 20 common block strings highlighted for Street Fighter 5 in 2 minutes

Posted by Justin 'AdaptiveTrigger' Gordon • March 31, 2021 at 4:06 p.m. PDT • Comments: 6

Throughout the years, Street Fighter 5 has been noteworthy for being more offensive compared to most other entries in the series. Because of this, being able to identify and exploit the gaps in an opponent's offensive block string is extremely important in this game.

Recently, LPN has started a new YouTube channel that appears to be focused on Street Fighter (and possibly other fighting games). One of his first videos showcases how to interrupt the gaps in nearly 20 common block strings, and it's all shown in just 2 minutes and 30 seconds.

Most of the time, gaps in block strings are interrupted thanks to invincibility on moves like EX Dragon Punches or Critical Arts. Not paying attention to the opponent's resources while autopiloting can be a costly mistake.

However, some of the sequences can be shut down by a well-timed normal. While this usually means a 3-frame or 4-frame jab, there are times where even M. Bison's standing heavy kick can work.

In one situation, it's shown that characters can jump during the gap that apparently exists between Birdie's standing heavy punch and his V-Trigger 2's Bull Swing (which is normally safe on block).

LPN demonstrates how to exploit these gaps with a variety of different characters. Of course, this is only a small sample size of the block string gaps that can be found in Street Fighter 5: Champion Edition. Check it out below:

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