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Yashiro's animations are impressively recreated from his old 2D sprites in side-by-side comparison for King of Fighters 15 though 1 thing's missing

That's quite the jump in technology

Posted by Dakota 'DarkHorse' Hills • March 25, 2021 at 6:59 p.m. PDT • Comments: 26

Most of the characters revealed thus far for The King of Fighters 15 have been shown to use most of the same key frame animations as they did in KOF14.

Much like Chizuru, however, Yashiro Nanakase doesn't have that luxury since the last game he was included in was almost 20 years ago, so there's a more compelling comparison to see how he's been adapted from his former life as a 2d sprite.

Luckily, we don't need to use our imagination to see what's new or mostly the same, as Orpheus is back with another side-by-side comparison video for Yashiro taking a look at his King of Fighters 2002 Ultimate Match incarnation.

SNK seems to have done a fairly impressive job recreating the head of Team New Faces considering most of what was shown off in the trailer matches up closely on just about every normal and special.

One thing that is different, however, is his Final Impact Super and pretty much anything that used a big uppercut before is seemingly no longer here in KOF15.

Yashiro's demeanor may be the biggest thing about him that's changed — outside of gaining an extra dimension — as he seems to be having a lot more fun in battles now that he's not under the control of Orochi.

This is reflected in many of Yashiro's attacks appearing less maniacal and harsh which can be seen in his facial expressions and hand positions most noticeably.

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