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PSA: A double KO in Guilty Gear Strive will not award a win to the player with a round lead

Posted by Justin 'AdaptiveTrigger' Gordon • June 9, 2021 at 11:57 a.m. PDT • Comments: 18

If the developers are to be believed in their previous statements, Guilty Gear Strive is the perfect entry point of the series for newcomers. Of course, the developers are also adamant that the developers did not intend to make Guilty Gear Strive into an easy fighting game as a result of making difficult things simpler.

However, there are still things for newcomers to the series to learn. Notably, PG|Justin Wong was recently surprised by what can sometimes happen when a double KO occurs in the Guilty Gear series.

By this point in the match, Wong was already up a round against his opponent. This second round was looking like it could go either way as both players were on their last legs.

While in control of May, Wong went for a jump in attempt that was scouted out by the Nagoriyuki. In response, the opponent tried to anti-air May's jump in attack. Unfortunately for Wong, the exchange caused the two to trade.

Wong's experience with the Street Fighter series and many other fighting games told him that he should've taken the match since he had won the previous round. However, only the opposing player was awarded a round victory.

Apparently in the Guilty Gear series, you cannot win a match via a double KO. If you're ahead, then the opponent will be awarded a round win. In the event that both players are tied with a round, then they'll just proceed to replay the final round.

I imagine many players like Justin Wong who are new to the Guilty Gear series were probably unaware of this phenomenon (myself included). As such, it will certainly pay to understand when to risk going for a situation that could potentially cause a double KO, and when not to.

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