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Sega made Virtua Fighter 5 Ultimate Showdown in only 1 year, planning more updates including Team Battle mode

Though there's still no plan to make balance changes or add new characters

Posted by Dakota 'DarkHorse' Hills • July 17, 2021 at 6:05 p.m. PDT • Comments: 20

Virtua Fighter 5 Ultimate Showdown launched last month just in time for Sega's 60th Anniversary, and it seems like they've got more features in the works for the title to try and please longtime fans.

The latest episode of Harada's Bar once again featured VF5US Producer Seiji Aoki as a guest alongside Tekken's Director where they revealed the game was developed in only 1 year, so Sega is planning on updating it further to make it feel more complete.

Speaking on how the project got off the ground, Aoiki reveals that even people within Sega, not just fans, were getting pessemistic about Virtua Fighter ever seeing a new release, but the company's 60th anniversary helped make that a reality.

"I think people sensed that the flame was about to go out even inside the company too," said Aoki. "However, Virtua Fighter's latest title came up in conversation regularly. We managed to make it a project because of Sega's initiative called 60 year anniversary. We could do it because everyone got together."

This opportunity though would also provide the team members perhaps their biggest challenge: only having a year to make it happen.

In a previous Famitsu interview (that also revealed Sega of America asked the team to use rollback netcode in the game), Aoki said he was first given the project in late 2019, but it didn't actually enter full development until around May 2020 partially due to the impact on the world from COVID-19.

Sega's anniversary date of June 3 was given to them as a deadline, which they barely reached, and as such, the team couldn't add in all of the features they initially wanted.

Virtua Fighter 5 Ultimate Showdown has already seen a handful of updates already adding in things like room searching and invites though they don't seem to be stopping there.

Aoki tells Katsuhiro Harada the dev team are still planning more updates for the game, including adding in a Team Battle mode sometime this summer.

The game mode first appeared in Virtua Fighter 3 Team Battle and allowed players to select a number of characters they would cycle through in a match once defeated, similar to something like The King of Fighters.

No mention was made, however, whether Team Battle in Ultimate Showdown will only allow a single player to control every character on a team or whether it'll be an expanded multiplayer mode though my bets are probably on it being the former.

As things stand right now though, Sega apparently still has no plans to make balance adjustments unless absolutely needed.

"We won't be adding a new character, and as for combos or moves, since it was called Final Showdown, we think it's achieved the best adjustment," said Aoki. "So there will be no big changes from here. But if it's really needed or there is something we should change, we might adjust it."

Aoki also reiterates that he believes this is only the first step in the next chapter of Virtua Fighter, and he wants to use his position as manager to try and reinvigorate the community around the game and series to get a brand new title off the ground.

You can check out Aoki and Harada's full discussion below, which ends with a rematch in the 100-meter dash in Sega's Olympic Games Tokyo 2020.

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