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'We have no say on the matter' - Arc System Works speaks on lack of rollback for Dragon Ball FighterZ and Granblue Fantasy: Versus

Posted by Justin 'AdaptiveTrigger' Gordon • July 7, 2021 at 9:39 a.m. PDT • Comments: 15

Arc System Works recently released Guilty Gear Strive into the world. Though it's by no means a perfect game, many have praised Arc System Works for implementing rollback netcode into Guilty Gear Strive, which causes the online modes to have really smooth gameplay.

Considering how Arc System Works has successfully implemented rollback netcode into Guilty Gear Strive and Guilty Gear XX Accent Core Plus R, many have wondered why they can't do the same for Dragon Ball FighterZ and Granblue Fantasy: Versus since Arc System Works acts as the developer for those titles. In a recent interview with Comunidad, Takeshi Yamanaka and Akira Katano of Arc System Works spoke on the matter.

"We usually hear many people asking for Dragon Ball FighterZ (and Granblue Fantasy: Versus as well) to have rollback. This is a golden chance to discuss the topic, so we would like to ask you about it. Would it be possible to implement rollback on those games or would it be far too hard now that those games are already fully programmed?" asked Comunidad.

"We are not publishing either of those titles, so we have no say on the matter. But on a purely technical side, is it feasible? Yes, it is," said Arc System Works.

Though Arc System Works acts as the developer of Dragon Ball FighterZ and Granblue Fantasy: Versus, the publishers are Bandai Namco and Cygames respectively.

"However, it is extremely difficult to retro-fit rollback. Because the game was not designed with rollback in mind, you can never know where the program is going to start behaving unpredictably," continued Arc System Works. "On our side it will be necessary to repeatedly check and correct possible scenarios that might happen during the fight."

Dragon Ball FighterZ Producer Tomoko Hiroki recently revealed that Dragon Ball FighterZ would be receiving a balance patch sometime in August. Much to the disappointment of many, she also briefly spoke on a lack of improvements to the game's netcode.

"As mentioned in my previous message video, it's currently difficult for us to improve the netcode, but we would like to do our best to provide a place where everyone can have fun and fight as much as possible, so we hope everyone will join us," said Hiroki back then.

Evidently, there are various obstacles preventing Dragon Ball FighterZ and Granblue Fantasy: Versus from getting the netcode updates that they sorely need.

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