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Dead or Alive creator opens brand new studio, multi-platform PlayStation 5 and Xbox Series X game in development

Itagaki returns, but what type of game will he be making?

Posted by Dakota 'DarkHorse' Hills • January 20, 2021 at 7:50 a.m. PST • Comments: 27

Tomonobu Itagaki is certainly one of the most interesting figures in video game development though he's been mostly laying low for the past few years. That's apparently changing, however.

The Dead or Alive creator recently revealed he started up a new studio named Itagaki Games which already has a project in the works.

Katsuhiro Harada's old rival made the revelations in a Facebook post as an extended excerpt of his interview with Bloomberg on the history of Xbox.

"For the past four years, I’ve been teaching job to foster juniors, but now I feel like I want to make a game again and just established a company for that purpose," said Itagaki.

The former head of Team Ninja hasn't released a new game since Devil's Third in 2016 (on PC) which didn't exactly perform well commercially or critically.

While Itagaki stated that he'd be more than happy to work closely with Microsoft again after their close relationship with DOA and Ninja Gaiden on the original Xbox, he later clarified through Bloomberg that his current project is in development for PlayStation 5, Xbox Series X and PC.

No hints as to what type of game he's working on were given though going off of his previous pedigree, there's a decent chance it'll be an action or fighting game.

Itagaki left Koei Tecmo in 2008 after 16 years with the company and directing the first four mainline Dead or Alive games to file a lawsuit against them and open Valhalla Game Studios, which he resigned from in 2017.

We'll leave you with one of his other entertaining quotes from the interview about his complaints on the original Xbox controller.

"Oh, I complained Xbox’s first controller is bad. Button was tiny, response wasn’t good--you know, the button doesn’t return to the original position once pressed, and that’s a big headache for us because you can’t mash buttons. Seamus Blackley was initially not with me and said the controller was great, so I just passed it on him and ask to hold it and mash a button."

"Since his hands are also big but buttons are small, he had trouble doing mash too. 'See? I told you!' It was like that. Ah, I also complained the console itself is too big. The Console is too big and cable is too long. I guess that’s a fit to an American house, but for Japanese homes, it was weird."

Sent in by Kodiak. Image source: IGN.

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