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Street Fighter 5's active playerbase doubles on PC following Season 5's launch to make it the most popular fighting game on Steam

Will these numbers last longer than the week?

Posted by Dakota 'DarkHorse' Hills • February 24, 2021 at 12:46 p.m. PST • Comments: 46

Street Fighter 5 finally got to freshen up quite a bit this week after a year of no updates of substance, and it appears as though the move to Season 5 has worked wonders to get more people back in the door.

On PC at least, Champion Edition's active playerbase has doubled from where it was at last week — and triple where it was in October — which currently makes it the most-played fighting game on the platform according to Steam Charts.

Capcom's premier fighting game averaged between 2,200 and 3,700 at about any given time last week. Those numbers would become completely eclipsed though following the update.

Street Fighter 5 reached over 8,150 on Monday when everyone could start playing online again, and it's remained at the top of the charts since then.

It's pretty much a given that a big update will drive player numbers higher with people jumping on to look at the new stuff, but this one looks as though it may be the biggest jump SF5 has seen since around the time that Arcade Edition launched / was announced.

The previous dominant and consistent fighting game on the PC space had been Tekken 7 for months where it stood over the likes of SF5, Mortal Kombat 11 and Dragon Ball FighterZ pretty handily.


Street Fighter 5 = green, Tekken 7 = orange, Mortal Kombat = blue and Dragon Ball FighterZ = white

Tekken 7 currently has a 30-day average base of around 3,700 compared to Street Fighter's 2,700 on Steam. Dragon Ball FighterZ, despite being the most popular Dragon Ball game on Steam, had an average of 2,300.

Mortal Kombat 11 was the lowest of the top 4 sitting at 1,930 though things seem overall healthier among the big fighting games since they're all better off than where they were when Guilty Gear XX Accent Core +R took over first after receiving its rollback netcode update.

Not even SF5's bump here, however, can match Tekken 7's high point of the past year when it blew past 9,700 after receiving its own netcode upgrade.

Seeing these numbers and increases on what is now a five-year-old fighting game is encouraging to see even though it'll likely decrease at least a little again over the next few weeks.

If the average playerbase for Street Fighter 5 can be 1,000 or 2,000 higher without counting PlayStation 4 users, that would be a solid success. Time will tell though to see whether or not the new characters, V-Shift and balance overhaul is enough to keep more players consistently checking in.

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