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Guilty Gear Strive's rollback hilariously deceives player into thinking a double KO occurred only for the gameplay to continue

Posted by Justin 'AdaptiveTrigger' Gordon • February 21, 2021 at 4:31 a.m. PST • Comments: 32

Although Guilty Gear Strive's online experience has been mostly praised within the fighting game community, there are still going to be inevitable issues that come up from time to time based on the connection strength of the players involved.

It's been well-documented that Guilty Gear Strive is mostly based off of rollback netcode rather than delay-based netcode. While rollback is generally perceived to be better than delay-based netcode, rollback netcode can be responsible for some really funky situations sometimes.

Zeno recently posted a clip that had his Ramlethal Valentine going up against a Ky Kiske user in a close match. The match was so close that it actually ended in a "Double KO."

Or at least, that's what Zeno was made to believe because of the rollback netcode. Although a rollback occurred, the "Double KO" indicator did not disappear as the gameplay continued.

It seems that the Ky Kiske player was also briefly fooled by the rollback situation. Eventually, the Ky Kiske user must've noticed that the match was continuing despite the double KO.

Following this, the Ky Kiske was able to take advantage of the situation and take the win from Zeno.

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