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Here's everything you need to know about Guilty Gear Strive's open beta

Tonight begins the weekend of salt

Posted by Dakota 'DarkHorse' Hills • February 18, 2021 at 7:08 p.m. PST • Comments: 39

Update: The open beta period for Guilty Gear Strive is now available for all players on PlayStation 4 and PlayStation 5. The download requires around 11 GB of space on the PS4.

Mankind knew that they cannot wait any longer to try out Guilty Gear Strive's rollback netcode, so instead of hiding it from the world, Arc System Works is about to open the floodgates to pretty much all who wish to play.

The public open beta for Guilty Gear Strive is scheduled to go live in just a few short hours, so we've compiled everything you need to know to get started before jumping into online matches from when servers will be available to character guides and how the gameplay is going to flow.

First off, it's probably important to figure out when / where the beta will be come available at, so this trial run will be available for PlayStation 4 and PlayStation 5 owners only.

The beta client can be downloaded from the PlayStation Store starting tonight, February 18, at 7 p.m. PT / 10 p.m. ET, and the servers are scheduled to go live at the same time.

If you can't find the beta listed in the PS Store on the consoles, you can add them to your library from the website version of the market and then download them from said library on your system of choice.

No maintenance downtime is supposed to take place, but the servers did unexpectedly gone offline earlier on Thursday for those who got into the action early and remained as such for around five hours.

This open beta test period is scheduled to last until Sunday, Feb. 21, at 6:59 a.m. PT where the application will likely become unplayable without the server connection.

There are 13 playable characters to choose from which is the vast majority of fighters who are going to available at launch — only leaving out Anji Mito and the unannounced 15th entrant.

ArcSys released character-specific starter guide videos for each of them which you can check out by clicking the following links: Giovanna, Nagoriyuki, Leo, Ramlethal, Zato-1, Millia, Ky Kiske, Potemkin, May, Sol, Axl, Chipp, and Faust.

They also made the systems overview video below to showcase the various mechanics available in Strive, like the changed / enhanced Roman Cancel ability.

Players newer / not as familiar with the Guilty Gear series may also want to check out some supplemental beginner's guides, and luckily content creators like Rooflemonger and LordKnight have you covered there since the in-game beta tutorial doesn't really teach much of anything.

Even veterans will have a lot of learning to do, as Strive is a very different beast on the field where battles are much more grounded than the usual high-flying combos and the removal of most Gatling options. Damage output is also very high, so properly blocking, bursting and using Roman Cancels are more important than ever.

Unlike the first beta last year, there are multiple modes to spend your time in outside of online matches including a robust training mode and offline versus mode if you just want to take on the computer or a friend on the couch.

Also different than what we got to play before is that Strive is now running on rollback netcode instead of delay-based, which fans had been demanding since its initial reveal.

The pros and others who've gotten a chance to play already have stated that it may be the smoothest online play they've ever experienced in a fighting game.

While those glowing reviews are promising, we should keep in mind that these players generally invest in the best internet available to them and play on wired connections, so the general audience may see a bit of a different result.

Though there won't be any connection filters present in the beta, Strive actually displays the ping and rollback frames going on in matches with reports of games with 200ms+ still remaining playable. The higher the number, the worse the match is likely to perform.

Many are also testing cross-continental matches by joining other countries' lobbies, so don't be scared to hop into the Japanese tower to see how it holds up for yourself.

A PlayStation Plus subscription is not required to play online, so anyone with Sony's consoles and an internet connection can play Strive.

The near-universally panned lobby system is back as well as its unique ranking system though standard match searching is available too. Some have reported that feature wasn't functioning correctly when the beta started, but hopefully it's fixed for the main event.

Those looking to get in on the full action will have to wait about two months, as Guilty Gear Strive is scheduled to release on PS4, PS5 and PC on April 9.

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