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Super Smash Bros. Ultimate Version 13.0.1 patch notes released

Posted by Dakota 'DarkHorse' Hills • December 1, 2021 at 5:27 p.m. PST • Comments: 23

Update: The full list of patch notes have been added to the story below.

As Nintendo previously announced, Super Smash Bros. Ultimate would be receiving one final round of fighter adjustments via a new update, and that time happens to be now.

The Version 13.0.1 update for Smash Ultimate is now available, and the patch notes have been released.

There are 22 characters included in these balance adjustments with Sora, Pyra & Mythra, Steve, Min Min, Piranha Plant, Ridley, Inkling, Cloud, Ryu, Bowser Jr., Robin, Rosalina & Luma, Mega Man, Ike, Wario, Meta Knight, Mewtwo, Falco, Ice Climbers, Peach/Daisy, Link, and Donkey Kong.

There's quite a few buffs given out this time around with Mega Man, Ryu, Inkling, and Piranha Plant's looking nice on paper though we'll need to see how they play out.

In terms of nerfs, Min Min and Pyra/Mythra appear to be the hardest and pretty much only ones hit, which isn't too surprising given some of their tournament results and general tier placements.

While Nintendo has confirmed this update is indeed the final one with fighter adjustments, they've now stated more patches may come in the future if needed to fix potential bugs.

You can check out the complete patch notes below or on Nintendo's website.

Bowser Jr.

• Dash Attack - Made it easier to hit multiple times. Increased power.
• Down Tilt Attack - Made it easier to hit multiple times. Adjusted launch angle for the final attack.
• Up Smash Attack - Increased power.
• Side Special - Extended launch distance when spinning.

Cloud

• Down Special - Increased attack speed for Finishing Touch.

Donkey Kong

• Neutral Attack 2 - Increased the amount of time hit detection lasts. Reduced vulnerability.
• Down Tilt Attack - Extended the amount of time opponents will be in the damage animation.
• Neutral Special - Increased the speed that super armor activates.

Falco

• Dash Attack - Increased attack power while maintaining launch distance.
• Side Smash Attack - Increased the attack range in the front to match the visual.

Ice Climbers

• Dash Attack - Increased attack speed.
• Down Smash Attack - Extended launch distance.
• Up Special - Increased attack speed. Increased the speed of the edge-grab range detection.

Ike

• Neutral Attack 3 - Increased power. Extended launch distance.
• Up Smash Attack - Extended launch distance for the high-damage range.
• Side Special - Increased power when starting to charge forward on the ground. Extended launch distance when starting to charge forward on the ground.

Inkling

• General - Reduced vulnerability when reloading ink.
• Side Tilt Attack - Increased power. Extended launch distance.
• Up Tilt Attack - Made it easier to hit opponents on the ground.
• Side Smash Attack - Made it easier to hit the high-damage range.
• Neutral Special - Extended the distance of the shot.

Link

• Neutral Attack 1 - Increased attack speed.
• Down Tilt Attack - Adjusted launch angle.
• Up Smash Attack - Extended launch distance for the final attack.

Mega Man

• Dash Attack - Extended launch distance for the final attack. Increased attack speed.
• Down Smash Attack - Extended the damage range downward.
• Side Special - Increased power.

Meta Knight

• Up Smash Attack - Increased attack range. Adjusted so opponents won’t fall over when hit with the first or second hit.
• Forward Air Attack - Increased power.
• Back Air Attack - Increased power.
• Up Throw - Extended launch distance.

Mewtwo

• Side Tilt Attack - Increased power. Extended launch distance.
• Forward Throw - Increased power.

Min Min

• Neutral Air Attack - Increased the vulnerability when landing.
• Side Smash Attack - Reduced the duration of the Dragon's beam.
• Up Smash Attack - Reduced the duration of an opponent's animation when they are struck by different parts of this attack.

Peach / Daisy

• Side Special - Made it easier to grab edges.

Piranha Plant

• Side Tilt Attack - Extended launch distance for the final attack.
• Down Tilt Attack - Increased the amount of time hit detection lasts. Reduced vulnerability.
• Down Air Attack - Increased the amount of time the meteor effect lasts for the damage window.
• Down Special - Shortened the time to use the move.

Pyra

• Basic Movements - Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
• Side Special - Increased vulnerability.

Mythra

• Basic Movements - Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
• Side Smash Attack - Shortened launch distance.

Ridley

• Dash Attack - Increased power.
- Extended launch distance.

Robin

• Flurry Attack - Increased attack range. Increased power.
• Flurry Attack to KO - Increased attack range.

Rosalina & Luma

• Basic Movements - Shortened the launch distance when Luma is launched.
• Down Smash Attack - Extended Rosalina's damage range inward.

Ryu

• Side Tilt Attack (Strong) - Increased attack speed.
• Neutral Special - Increased attack power while maintaining launch distance for light, medium, heavy, and command-input attacks.
• Side Special - Reduced vulnerability for light, medium, heavy, and command-input attacks when used on the ground.

Sora

• Basic movements - Adjusted the length of some of the animations when knocked down on the ground to match other fighters.

Steve

• Up Smash Attack - Reduced the duration of an opponent's animation when they are struck by different parts of this attack.

Wario

• Neutral Attack 1 - Increased power. Reduced vulnerability.
• Neutral Attack 2 - Increased attack power while maintaining launch distance. Reduced vulnerability.

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