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This is hands down the greatest use of V-Shift in Street Fighter 5 we've seen yet

Posted by Steven 'Dreamking23' Chavez • April 2, 2021 at 2:35 p.m. PDT • Comments: 18

The fighting game community continues to explore the impacts of Street Fighter 5's new game mechanic, V-Shift. This evasive maneuver requires careful thought to pull off, but successful dodges come with big rewards that can help turn the tide of battle.

While we collectively still try to find our V-Shift footing, impressive implementations of this mechanic are starting to surface, and a clip shared by i_amDaniA on Twitter showcases what is hands down the best use of V-Shift in Street Fighter 5 we've seen yet.

The clip features i_amDaniA's Urien going up against a G player online. With both players' health bars only a hit away from being fully depleted, the Urien player found themselves stuck in the corner.

Fortunately, G attempted a cross up into the corner to close things out, but Urien's headbutt helped him escape and reach a much more favorable position. After an EX shoulder tackle is blocked, the G player fires off his Critical Art in hopes of either catching a follow up normal or scoring a chip out victory.

Instead, Urien V-Shifts the first strike of the giant energy blast, and then continues to V-Shift backward avoiding three big hits of the super in rapid succession. On the final V-Shift, Urien launches into V-Shift Break to take advantage of the invincibility frames and ends up avoiding the Critical Art entirely, leaving him closer to G for a better chance of punishing his recovery.

With total awareness of the situation, Urien performs a shoulder tackle to punish G as he's stuck in the super's long recovery animation, and i_amDaniA ends up taking the game for it.

This play takes advantage of several of the benefits V-Shift offers. For starters, being able to evade an oncoming attack allows Urien to move back out of harm's way when the super is barreling toward him.

Even more impressive is the awareness that a successful V-Shift dodge (with the slowdown) only uses half a bar of V-Gauge. This is what gives Urien the ability to perform three in a row, and he could have performed another if it were necessary.

I can't help but be reminded of some of the godlike parry sequences we've seen in Street Fighter 3 Third Strike back in the day when watching this clip. If this highlight is any indicator of what kind of power V-Shift holds, I am very excited to see how the meta evolves around it.

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