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Street Fighter 2: Champion Edition's unreleased prototype features completely broken moves, incomplete animations, and other strange irregularities

Desk does a deep dive on the recently discovered early build

Posted by Steven 'Dreamking23' Chavez • September 2, 2020 at 12:18 p.m. PDT • Comments: 13

Back in July, an early prototype of Street Fighter 2: Champion Edition for the Sega Mega Drive was leaked on the internet. This early version of the game is dated March 25th 1993, six months before the official release of its final version, Street Fighter 2: Special Champion Edition.

There are a lot of stark differences between the prototype and the final release, and combo video extraordinaire Desk has managed to get his hands on the prototype and perform a deep dive on it. In this new video, we see documented a plethora of things that have never been documented before.

This Champion Edition prototype has a slew of oddities in it. From completely broken attacks to some that are just missing entirely, there's a lot to sink your teeth into here.

There are several instances of close proximity normal attacks simply not existing, being replaced by animations for far normals. Moves like Balrog's clost standing light kick don't see the boxer using his elbow to strike in the prototype as it does in the final version.

Zangief's close standing light kick, on the other hand, is completely broken — and I don't mean it's overly powerful. The attack simply does not work against certain characters in the game, seeing Gief pull off a weird half-animation when he tries it.

Characters like Chun-Li even have extra animations that aren't used in the final build. Her standing medium kick has a unique animation that we see repurposed in the final build for her jumping light kick.

There are all kinds of crazy things to see in this showcase, including some interesting glitches and odd behavior in game mechanics.

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