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2012's Guilty Gear Accent Core +R surpasses Street Fighter 5, Tekken 7, and Dragon Ball FighterZ on PC following rollback netcode implementation

Posted by John 'Velociraptor' Guerrero • October 30, 2020 at 3:53 p.m. PDT • Comments: 36

If you've been on fighting game community social media channels recently there's decent a chance you've noticed a surprising rise in discussion and live streaming of Guilty Gear XX Accent Core +R, a game that's now 8 years old and a few chapters back in terms of the Guilty Gear franchise.

On Thursday evening at 8 p.m. Pacific Time, Accent Core +R had more concurrent players on Steam than Street Fighter 5, Tekken 7, and Dragon Ball FighterZ. In terms of active players, Street Fighter had 1,938, Dragon Ball FighterZ had 1,590, and Tekken 7 had 2,101. Guilty Gear Accent Core +R, however, had an impressive 2,330.

The graphic down below was generated by Steam Charts and shows the concurrent users of the four mentioned games on Steam over the last 48 hours. Guilty Gear is represented by the green line, Street Fighter by the blue, Tekken by the white, and Dragon Ball by the orange.

As you can see, Accent Core has been on the rise since rollback netcode was announced near the middle of October. The game has been available on Steam for the last five years, but rarely exceeded 40 or 50 concurrent users at any point until extremely recently.

Those numbers shot up into triple digits after Arc System Works told players that the game's netcode was going to be updated, and skyrocketed to 2.3k Thursday night when said update was actually implemented. The hype around this surely sapped away from the numbers of the AAA titles, and for a brief time Accent Core was the most popular fighter on the platform.

While it's not unfair to attribute a good portion of this attention to the relative hype of the moment, (as well as the game's $2.99 price tag) this does generate something of a statement from the FGC regarding just how powerful and attractive rollback netcode is over its delay-based alternative.

Have you been playing some GGAC+R over the last few days? We'd love to hear your thoughts and reactions to how the online experiences have been performing and improved with this update. Please chime into the comments below with your feedback.

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