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SNK producer gives update on King of Fighters 15's development and impact of COVID-19 on the game

They don't want to repeat the missteps of KOF14 it seems

Posted by Dakota 'DarkHorse' Hills • November 24, 2020 at 8:02 a.m. PST • Comments: 27

After remaining quiet for the vast majority of the past year, SNK appears to be a bit more open now about what's going on with the development of The King of Fighters 15.

Last week, producer and KOF14 director Yasuyuki Oda opened up a bit about when fans should expect to see the new fighting game for the first time, and now he's appeared in another video interview to speak more about how the game itself is progressing and what impact COVID-19 has had on the project.

Otakuology recently got the chance to interview Oda for their upcoming Chinese release of the NeoGeo: A Visual History book where they were able to ask a few questions about KOF15 and some of SNK's other franchises.

When pressed on whether development is progressing smoothly for SNK's next fighting game, Oda confirms that it is, but admits they've run into issues with the coronavirus pandemic.

"KOF15 has been under active development," said Oda as translated once again by YeMaster. "After the impact of COVID-19 in the first half of this year, the team [had to make adjustments though] the development process is going well."

Further on, the SNK producer states that the new King of Fighters will take advantage of "new technologies" in game design with shader systems mentioned though he doesn't specify further whether he's talking about real-time ray tracing found in some newer games and is a major selling point of PlayStation 5 and Xbox Series X or maybe something else like what Arc System Works has managed to pull off in Guilty Gear and Dragon Ball FighterZ.

Click image for full version

Unsurprisingly, however, Oda also confirms that the new game will indeed use 3D graphics and not the 2D pixel style last seen in King of Fighters 13.

As for bringing back other classic properties like The Last Blade or Art of Fighting, the longtime fighting game developer admits its more difficult now with game production costing more than it ever has before, but also seems keen on doing something with Fatal Fury in the future.

Another thing that Oda says during the interview should also help fans feel a little better, as he acknowledges that KOF15 must be a product worthy of looking forward to after all of this waiting and anticipation.

The King of Fighters 15 was first revealed to SNK's investors in late 2018 before being shown to the public during EVO 2019 with just a logo for the company's next big step in console development.

No images, target systems or gameplay have been showcased for the game as of yet, but Oda previously said we'd be getting more information about King of Fighters 15 in early 2021.

You can check out part of Oda's translated interview below with the rest of the answers included with the embed above.

Sent in by NoriyukiWorks.

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