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4 ways to break the rules in Super Smash Bros. Melee plus the most infamous case of cheating recorded in tournament play

Posted by John 'Velociraptor' Guerrero • November 14, 2020 at 8:18 a.m. PST • Comments: 3

The latest upload from AsumSaus explores the rather sensitive subject of cheating, specifically when it comes to the nearly 20-year-old GameCube title: Super Smash Bros. Melee.

Saus' video explores four distinct ways players have found to break the rules of the second Super Smash, and recalls one particular incident wherein a competitor actually got away with hacking his way to tournament wins... for a while, anyway.

Being a 2001 title, Melee naturally doesn't have the kind of quality assurance (nor the potential for updates) that more modern titles boast. As such, there have emerged a few unsavory styles of play that developers simply did not foresee. Repeatedly abusing ledge grab invincibility frames is one of the more common such hiccups.

The four types of cheating laid out in the video are stalling, infinites, using banned characters, and hacking. The Ice Climbers are infamous for having multiple infinite combos thanks to the "Wobbling" technique (invented by Robert "Wobbles" Wright) as well as their freeze glitch technique, but there are a few other instances wherein players can lock their foes into endless hits.

Hacking was the method of choice for the individual who, in 2016, decided to bend rules while participating in tournament play. This player used Pichu, one of Melee's absolute worst characters, but gave the meek mouse some fairly insane buffs when it came to movement, damage output, and hitbox sizes.

We'll let AsumSaus give you all the details there, as well as lay out the four methods of cheating. As long as your promise not to do any of these while playing, go ahead and watch the video below and then share your reactions in the comments.

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