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Mortal Kombat 11 Ultimate will allow custom variations in tournament play and Kombat League

Posted by John 'Velociraptor' Guerrero • November 6, 2020 at 1:44 p.m. PST • Comments: 39

We knew that big changes were en route for Mortal Kombat 11 as it evolves, once again, into it's "Ultimate" form in the coming days, but we got some tangible details during today's Mileena Kombat Kast that competitive players will likely be overjoyed to hear.

Players will soon be able to essentially build their own versions of their favorite combatants beyond the realm of casual competition as custom variations will now be allowed in both tournament and Kombat League play.

This news was officially broken by NetherRealm Studios Senior QA Analyst, Stephanie "16-bit" Brownback, who noted that, "In my opinion, this is the biggest potential meta shift in Mortal Kombat."

This update will also bring with it a full list of balance patch notes for the entire roster, much of which we're still waiting on details about. When it comes to this evolution in variation options, players will essentially be able to pick and choose the special attacks they want their character to have.

As things stand now, each character has three tournament load outs that come pre-packaged with a collection of specials that tend to usher them toward certain play styles such as zoning or rush down. Now players will have the freedom to mix and match most special move options to give their favorite fighters even more unique identities in their playstyles.

When choosing a character now, users will gain access to a sub menu that quickly allows them to grab the specific attacks and maneuvers they want to take into the fight.

Not every custom option will be available, however, as developers noted that certain moves such as Terminator's "Terminate" move, which grants him constant armor and essentially removes block and hit stun interactions for a short while, but most moves will be available to choose.

We also know that developers are changing mechanics like delayed wake up, which will now have a universal timing instead of allowing players to choose how long they stay down for. Brownback also mentioned today that there are alterations to many characters' down+1's, hop attacks, Fatal Blows, and more.

You'll get a few more details as well as a few character-specific changes (complete with clips) by checking out the Kombat Kast archive. We'll also note that a Ultimate MK3 Mileena skin and mask will be available in Race Against Time on November 24, and that Kombat Pack 2 is slated to go live on November 17.

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