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When should you wake up DP? Daigo shares three situations where he feels the gamble is worth it

Posted by John 'Velociraptor' Guerrero • May 26, 2020 at 6:26 p.m. PDT • Comments: 7

RB|Daigo Umehara is famous for a great many things in the fighting game world, but it may only be EVO Moment 37 that garners more fame and communal discussion than his seemingly psychic abilities to decide when to let a high-risk Dragon Punch rip.

In a recent upload from FGC Translated The Beast is asked how he goes about choosing when to wake up with an invincible reversal. He offers three specific situations wherein he feels the risk is worth the reward.

I'll admit that before seeing this video I was hoping to gain insight on how Daigo reads foes and thus is able to occasionally pull off ridiculous sequences like the famous first round of the DreamHack Winter 2013 Street Fighter 4 Grand Finals bout with GamerBee, but the Japanese god of fighting games sticks to defensive situations with his advice here.

We'll let him do the explaining (which you can find shortly after the 4-minute mark in the video), but in short, The Beast tries to play the numbers game when deciding whether or not to try to halt his foe's momentum with a wake up DP.

All of this discussion takes place while Daigo is facing off with perhaps the strongest Street Fighter 5 player on the planet, Rohto|Tokido. Their casual match takes something of a backseat as we look to hear the promised bits of wake up wisdom, but these bouts are absolutely stellar and well worth watching.

One more thing to note before you jump into the video, remember that these are situations where wake up DP is a viable option, but that doesn't mean you should resort to this tactic every single time you find yourself in one of them. You still have to vary your choices and keep foes guessing.

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