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The Last Blade 2 is the latest fighting game to add blended rollback netcode from Code Mystics and SNK

Here's to hoping they can hit some of the other King of Fighters titles too

Posted by Dakota 'DarkHorse' Hills • May 9, 2020 at 10:50 a.m. PDT • Comments: 31

When The Last Blade 2 first released back in 1998, online play for fighting games was still in its absolute infancy, and rollback netcode wasn't even a twinkle in the eye of the makers of GGPO — yet now the game has both.

Code Mystics and SNK have updated The Last Blade 2 on both PC and PlayStation 4 with their trademark blended rollback netcode for a better / more customizable approach to how fighting games handle their online.

This unique take on rollback has now been featured in four titles with Samurai Shodown 5 Special, King of Fighters '97 and Garou: Mark of the Wolves previously receiving those honors.

What makes Code Mystics' implementation different from pretty much everyone else in the business is the fact that they don't completely do away with the delay-based structures of old entirely.

Instead, the porting developers allow players to set their own threshold for when the game will switch from delaying inputs to rollbacks to give the best of both worlds in many cases though they can still choose to use strictly one or the other.

While this update applies to the other two recent releases of The Last Blade 2, the Vita version of the fighter cannot be updated currently due to the ongoing coronavirus pandemic meaning that cross-play is temporarily turned off until patches can come to the handheld again.

Click images for full versions

As for what might be up next for Code Mystics, they still have King of Fighters '98 and 2002 in their catalog without the updated netcode though they only worked on the PC versions of those games.

If you want to know how Code Mystics' blended rollback works along with a simplified view of netcode in general, you can also check out a video from the developers below detailing how it all functions at a base level.

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