Daigo: When you're not good at fighting games, you do what you want to do

Posted by Justin 'AdaptiveTrigger' Gordon • May 9, 2020 at 6:36 p.m. PDT | Comments: 8

A recent video uploaded by FGC Translated transcribed an interesting conversation RB|Daigo Umehara had with another individual that was playing Street Fighter 5: Champion Edition against him. With good intentions, Daigo was giving the other player some tips to improve.

With only a sliver of life remaining, Daigo was able to defeat the Seth user even though his Critical Art was primed and ready. Daigo was quick to point out that the other player could've taken the round had he chipped Guile out using Seth's Critical Art.

"You forgot to chip kill me," stated Daigo. At +2 frame advantage, Daigo believes that it's a check mate scenario for Seth if he then transitions into a raw Critical Art.

"Another thing is that your Critical Art meter was full," continued Daigo. "But your play style didn't change. Even when you have full meter, you play like usual. But you can use Critical Art to punish projectiles and stuff. How you play doesn't change with or without meter."

In Daigo's eyes, meter management is important to be truly good at fighting games. During the action sequences, you have to keep your meter in mind while fighting the opponent.

"It's not easy to be thinking about your meter while playing an action game like [Street Fighter 5]," declared Daigo. "So, if I can be blunt, you're still not good at playing fighting games. And when you're not good at fighting games, you do what you want to do. But good players are thinking about stuff like Critical Art meter."

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