A Lobo fighting game was in the works for Nintendo 64 but was ultimately canceled along with these other titles that never saw the light of day

Posted by John 'Velociraptor' Guerrero • March 12, 2020 at 4:10 p.m. PDT

A recent installment from Did You Know? Gaming takes a look at all of the canceled titles from the Nintendo 64 era, and point out a handful of fighting games that almost came to fruition.

The first of these, and perhaps most attention-grabbing for us, was supposed to be a fighter focused around DC Comics character Lobo.

The interstellar mercenary and bounty hunter did appear in NetherRealm Studios' 2013 Injustice: Gods Among Us, but this was nearly two decades after the height of his early 1990's popularity in pop culture.

Actually, as the video details, ideas for a Lobo game went all the way back to the early 90's with initial plans for a Commodore A1200 game. This idea popped up again during the Super Nintendo Entertainment System years, and then again for the aforementioned possibility during N64's time in the spotlight.

There were a few more ill-fated N64 fighting games that are all covered in the video. Some of these have a bit of footage to go with the narration and even those that do not still sound interesting enough to have warranted a test run.

The embed should start up around the 11-minute mark automatically, but in the case that it does not, the fighting game content can be found there. The rest of the video is definitely worth a full watch, however, especially for those who remember when 64-bit graphics were all the rage.

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