Min Min's edgeguarding with smash attacks is insane while Wii Fit Trainer can kill at... 35%? Super Smash Bros. Ultimate version 8.0.0 day 1 roundup

Posted by Justin 'AdaptiveTrigger' Gordon • June 30, 2020 at 7 p.m. PDT | Comments: 2

Min Min and the version 8.0.0 patch for Super Smash Bros. Ultimate have been in the hands of players for about a full day now. The community has been working hard to figure out what's possible with Min Min and the numerous characters that have received buffs.

Thanks to her spring-like arms, Min Min is capable of edgeguarding opponents from the stage using just smash attacks. As such, Min Min can achieve some ridiculous kills after throws if the opponent isn't watching where Min Min is attacking.

Being that Min Min is the cool new kid on the block in Super Smash Bros. Ultimate, some players have experimented with anti-Min Min tech. Pac-Man and Robin have a couple of tools that can be used to negate Min Min's long-ranged attacks.

Falco's combo game has seen significant improvements as a result of the patch that dropped yesterday. Needless to say, Falco looks like he could end up being a real threat in the new meta.

Wii Fit Trainer is also benefiting from the reduced recovery of her forward air, faster start up on up smash, and other buffs. This has unlocked some powerful kill confirms for Wii Fit Trainer players.

There's also something that should be said for Ike's new and improved Aether. The increased knockback on the final hit now allows Ike to kill at some disgustingly low percents.

Click images for animated versions

Sources: Alpharad, Colgate, M.mAn, Synergy, ALX R, Larry Lurr, Eclipz, GimR, Kadaj, Whiskey B, Varun, Niko, and Burned Kelp.

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