Just how big were the new Version 8.0.0 balance changes in Super Smash Bros Ultimate? Beefy Smash Doods compares the moves side by side

Posted by Dakota 'DarkHorse' Hills • July 1, 2020 at 1:25 p.m. PDT | Comments: 8

Super Smash Bros. Ultimate's new update from earlier this week is quite well regarded among many in the playerbase for the buffs added to much of the cast, but just how significant are the changes in motion?

Beefy Smash Doods are back once again to compare all of the character changes made to Smash Ultimate Version 8.0.0 side-by-side to the previous update to the title from Byleth's release.

Diddy Kong's infamous 'Pyramid Scheme' infinite combo has been removed in Version 8.0.0, but the fighter received a number of other buffs to down Smash now coming out faster, forward air having a bigger hitbox and overall improved forward tilt among other betterments.

Ike seems to have undergone one of the most significant re-works in recent Smash history considering the developers essentially nerfed neutral air by extending its knockback and making it a harder combo tool.

To make up for that unusual nerf, the Fire Emblem rep now has a stronger dash attack, a faster forward air and Aether gained even more priority to ignore other attacks on top of more knockback for its final slam.

There's plenty more changes to go over, as this is one of Beefy Smash Dood's longest comparison videos to date. It's a highly recommended watch for everyone looking to get down to the practical adjustments in the game itself.

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