How much is the newly discovered option select changing Mortal Kombat 11? SonicFox thinks it can make Cassie 'easily top three again'

Option select-ception

Posted by John 'Velociraptor' Guerrero • September 13, 2019 at 4:45 p.m. PDT

It was just a few days ago that Noble|Raptor shared a newly-discovered option select in Mortal Kombat 11 that many have speculated could be game-breaking because of how powerful it seems to be.

While the jury is still out in many ways, examples of this tech in action continue to surface and are now starting to change the way competitors view character strength. One such example sees FOX|SonicFox responding to some new Cassie Cage offense, deeming her "easily top three again" in the hands of a player who has mastered the option select.

This new example with Cassie also comes from Raptor's findings and involves using the OS not once, but twice in the same sequence. "Cassie's 34 OS gives her a +3 on block launcher in the corner," explains Raptor on his Twitter. "This frame traps into F41 which you can also OS to be at -3 with pushback."

For those who don't quite understand the ins and outs of this new tech, it essentially makes it so that players can input the commands for full attack strings, but their character will only complete the string if the first portion actually hits.

If the opponent blocks that first part then the attacking character will safely stop instead of continuing the string and leaving themselves punishable after being blocked. This is possible with precise timing because of the way the game's hit and block stun timings work.

Check out Raptor's latest findings in action via the clip below, and then let us know in the comments if you think NetherRealm Studios should change this so that players have to actually worry about confirming their hits.

Click image for animated version

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