Capcom is looking to add more value and immersion to the Street Fighter brand while developing multiple new video games using the RE Engine

Do we have a realistic Street Fighter title in our future?

Posted by Dakota 'DarkHorse' Hills • May 18, 2019 at 10:34 a.m. PDT

MT Frameworks quickly became the backbone engine for most of Capcom's video games during the PlayStation 3 and Xbox 360 generation which still saw use as recently as Monster Hunter World and Mega Man 11, but it appears as though the company may have found a worthy successor in the RE Engine.

Capcom is continuing to release new materials from their highly profitable fiscal earnings reports and projections including a Q-and-A session between the company and its investors to discuss future prospects including Street Fighter, Monster Hunter and the RE Engine.

Specifically, Capcom was asked if people should expect to see any changes for future Street Fighter titles following the eSports push for SF5.

"We would like to explore ways to provide added value to players, such as features that heighten their sense of immersion," Capcom's representative replied. "However, we have nothing specific to share at this time. We will examine this issue based on the data we gather through upcoming league play."

"We would like to explore ways to provide added value to players, such as features that heighten their sense of immersion. However, we have nothing specific to share at this time. We will examine this issue based on the data we gather through upcoming league play."

The most intriguing line there being that the publisher is looking to elevate "immersion" though that term and concept can vary widely in the realm of video games.

It seems highly unlikely that we'd see the fighting game franchise shift to a first-person perspective, to virtual reality or to player-created avatars, but what could Capcom easily view as more immersive? One simple explanation could be enhanced graphics and specifically more realistic visuals which the RE Engine was built to provide.

While it has only been used for three released titles thus far, Capcom appears to be investing heavily into the future of the RE Engine even stating that "there are numerous titles currently being developed internally" and that it is seen as one of their big assets going into the next generation of console gaming.

"The games we developed using the RE Engine during this current hardware generation have received critical acclaim, and from the early stages of building this engine, we kept the ability to augment it for next-generation development in mind," said Capcom. "As such, we view the RE Engine as one of our strengths that will contribute to next-generation game creation."

This 'Reach for the Moon' Engine was originally built for Resident Evil 7 and has since been expanded on with RE2 and into a more demanding action title in Devil May Cry 5. The connection that each of those games share, however, is their aim to push for photo-realistic graphics by scanning in real people and objects as textures and models being one of the engine's core features.

We have yet to see a more stylized or 'cartoony' look used in a game built on the RE Engine, but seeing as though MT Frameworks ran a wide variety of genres and titles like Resident Evil 5, Marvel vs. Capcom 3 and Dead Rising, these new building blocks may be more versatile than just aiming for the most realistic approach every time.

There's a strong chance that Street Fighter 6 — or whatever the next Capcom fighting game will be — will be built using the RE Engine instead of Unreal 4 which has become the most commonly used for fighters this generation. If that is indeed the case, the question will quickly become "can Street Fighter work in a more realistic setting or will the engine be tailored to the series' roots?"

Matthew Edwards, the community and eSports manager in most regions outside of the Americas and Asia for Capcom, responded to FGC streamer / content creator Maximilian's Tweet about the publisher having multiple RE Engine games in the works by stating "I wonder what they could possibly be...?" followed by some smug emojis.

Matt Edwards on the RE Engine image #1
Click images for larger versions

While Edwards is heavily tied to the Street Fighter brand, this is still far from confirmation that the next game in the franchise will be one of those titles.

Capcom had seemingly their most profitable fiscal year ever in 2018–2019 thanks to titles like Resident Evil 2 and Devil May Cry 5 though the company is also doubling down once again to push the eSports scene further for Street Fighter going forward.

Source: Capcom Investor Relations.

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