What surprises could Super Smash Bros. Ultimate fans be in store for at E3 2019? Let's speculate

Posted by Justin 'AdaptiveTrigger' Gordon • May 15, 2019 at 7:44 p.m. PDT

E3 2019 will start on June 11, 2019. That means that we're less than a month away from learning about what gaming companies have been working on.

Nintendo has already announced that their E3 plans include a Direct stream and a Super Smash Bros. Ultimate World Championship. Of course, it's very likely that Nintendo will have some major announcements to reveal during their Direct program. Something tells me that Super Smash Bros. Ultimate fans will be in for a treat.

Since Super Smash Bros. Ultimate was released back in December 2018, two characters — Piranha Plant and Joker — were released as downloadable characters. Joker was notably released on April 17th.

We've also received a couple of balance patches and even some new modes. The Stage Builder mode returned from Brawl and Smash 4 with features that make it better than ever. In addition to this, additional functionality was added to replays.

Of course, we already know that more content for Super Smash Bros. Ultimate is on the way. Since Joker was part of the Fighters Pass, this means that there are four characters that will join the fight before February 2020.

What could be waiting for us at E3 2019? Let's speculate about that.

Characters

It's fairly plausible that Nintendo has been working on another character or two alongside Joker's development. Considering that it's been about six months since Super Smash Bros. Ultimate was released, the chance of a new trailer is high.

Nintendo has already finalized DLC roster choices, so we shouldn't expect any sort of ballot at this time. When Joker was first announced, Reggie Fils-Aime stated that "these are going to be characters that are new to the series, just like Joker from Persona 5, characters you would not expect to be in Super Smash Bros. Ultimate."

Some have speculated that the choices will see a heavy presence of third party characters as a result. These combatants are likely to create a lot of hype within the Smash community.

The identities of any new characters might be just as important as the release date information regarding them. Let's take a moment to flashback to E3 2015 and what Smash Bros. did for that particular year.

Ryu and Roy from the Street Fighter and Fire Emblem series respectively were announced. Not only that, but Lucas, Roy, and Ryu were made available to download and play on that very day.

Could history repeat at E3 2019? It seems like the perfect way to create a stir within the Smash community.

Modes

Nintendo has already demonstrated that they are willing to support this game in ways other than DLC characters. The Stage Builder mode and additional replay functions were added as part of a free update.

Considering that there are still some modes that haven't returned from previous entries, who's to say that this couldn't happen again? There still aren't any signs of Target Smash, Home Run Contest, or Board the Platforms.

Are these modes absolutely necessary for Super Smash Bros. Ultimate? Absolutely not. Still, it seems that Masahiro Sakurai may have intended for this to be the ultimate Smash experience.

There's currently no evidence to support this, but we could also see entirely brand new modes added to the game as well. Since the April update was already very extensive, there's a chance that the June / E3 patch will be even bigger.

Balance Adjustments

Whenever new content is made available, Nintendo uses it as an opportunity to rebalance the roster. Version 2.0 and 3.0 most notably added the Piranha Plant and Joker as new playable fighters.

It's also worth mentioning that version 2.0 and 3.0 are so far the largest balance patches for Super Smash Bros. Ultimate. If a version 4.0 is on the horizon, there's a strong chance that we'll see yet another set of adjustments.

Given, the changes implemented up to this point haven't necessarily redefined the meta. Pretty much all of the game's top tiers have remained on top since the game's initial release.

With every one of these major updates, more characters become a little more viable. Sheik might be the best example of this with the 3.0 patch.

It might be a little too soon for a new update considering that the last one was back in April, but it's certainly a possibility.

Quality of Life Changes

Now might be the perfect opportunity to implement some quality of life changes for Super Smash Bros. Ultimate. While the game is exceptionally good as it is, some minor tweaks could still go a long way.

For example, it comes across as a little tedious how fighters have to be reselected after every match. This wasn't necessary in previous entries as the cursor remained on the chosen combatant.

Additional control options would also be nice. Being able to map a button for short hopping and being able to disable the short hop attack macro would make the game even easier to jump into.

Finally, tournaments could be made more interesting if the stage hazard toggle was located at the stage select screen rather than the rules menu.

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