Fatal Blows from a fixed camera angle in Mortal Kombat 11 look considerably different, but still pretty awesome

And some characters get exposed for disappearing and/or teleporting mid-sequence

Posted by John 'Velociraptor' Guerrero • May 14, 2019 at 4:22 a.m. PDT

We recently took a more in-depth look at the top five Fatal Blows in Mortal Kombat 11, but today we're transitioning away from focusing on usefulness and instead turning attention towards the realm of presentation.

When you land one of these heavy hitting comeback attacks, you'll get a good 10 second animation as your character rips, stabs, breaks, and/or burns their opponent. During this beat down the camera will enter into some action-edits as it quickly shifts about and zooms in for the most dramatic possible presentation. Thanks to DennisNetwork, we now get to see these cinematic sequences in a new way.

With the help of a special PC mod, Dennis is able to remove the aforementioned edits and instead watch all of MK11's Fatals via one fixed camera angle. Nothing else about the presentation changes as the lighting and slow motion effects remain intact.

Some of the characters wind up suddenly teleporting to various spots on the screen during their animations, which can be a bit jarring and humorous from this unique point of view. Such happenings are often the case during big fighting game animation sequences, and are always covered up by standard editing techniques.

While some of these are surely less remarkable without buttresses from editing, some look just as enticing from this new angle. Others will certainly bring a smile to your face, and others still arguably look even better than normal.

Here's a quick glance at perhaps the most extravagant of these moves as Liu Kang summons a massive fire dragon to chomp down on his opponent before finishing them off with one last fiery punch for the coup de grâce:


Click image for animated version

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