Terry Bogard and Sharon now available in Fighting EX Layer

Are you okay?

Posted by Dakota 'DarkHorse' Hills • March 26, 2019 at 9:01 a.m. PDT

The developers over at Arika are still hard at work finishing their current run of additional content for Fighting EX Layer though luckily for them and the players they seem to be ahead of their original release schedule.

Two new DLC characters are now available in FEXL following the Version 1.2.0 update with Sharon and Fatal Fury's Terry Bogard joining the fight, but you'll only need to actually pay for one of them. The game itself is also 50 percent off until April 1 on Steam.

Sharon was added to Fighting EX Layer via the new update, so you won't even need to head into the Steam or PlayStation Stores to take her into battle like Pullum Purna and Vulcano Rosso before.

Terry, on the other hand, serves as the fighting game's first paid DLC character available for $4.99 — priced the same as the characters' gold and silver costume color variants.

The Version 1.2.0 update brings with it the compatibility to use the two additions to the roster plus some balance changes for Kairi and Darun among a myriad of other system adjustments / bug fixes.

May was the original launch window for Terry and Area, the next Free DLC character, though we haven't yet heard any changes for her release schedule.

You can check out new screenshots for Terry and Sharon below with their gold and silver costumes plus the full Version 1.2.0 patch notes for Fighting EX Layer.

Terry and Sharon in Fighting EX Layer image #1 Terry and Sharon in Fighting EX Layer image #2 Terry and Sharon in Fighting EX Layer image #3 Terry and Sharon in Fighting EX Layer image #4 Terry and Sharon in Fighting EX Layer image #5 Terry and Sharon in Fighting EX Layer image #6 Terry and Sharon in Fighting EX Layer image #7 Terry and Sharon in Fighting EX Layer image #8 Terry and Sharon in Fighting EX Layer image #9
Click images for larger versions

Fighting EX Layer Version 1.2.0 patch notes

Updated Content

• New characters Sharon and Terry have been added.
• A new stage “Intercontinental Railway” has been added with 2 versions (Evening and Night).
• A new BGM has been added for Terry’s stage.
• Sharon and Terry’s Gold and Silver colors have been added.
• Sharon and Terry’s Expert Mode challenges have been added.
• Sharon and Terry have been added to CPU and Kumite modes.
• Added endings for Sharon and Terry. Shadowgeist’s ending has been altered.
• Shadowgeist has had Intro and Victory voices added.

Balance Changes

• You can now perform follow up attacks after floating your opponent with GARYUUMESSHU.

• GANGES DDT now hits crouching opponents.
• GANGES DDT range has been reduced.
• GANGES DDT recovery has been increased.
• CHOUZETSU KISHIN BOMB damage has been increased.

The Inputs for the following characters’ Counter type moves have been changed.

• Shirase
• Hokuto
• Nanase
• Hayate

The Input change is as follows:

PROGRESSIVE : 1P, 1PP (Downback+ Punch, Downpack + 2 Punch Buttons)

CLASSIC : 421P, 421PP (B,DB,D + Punch, B,DB,D + 2 Punch Buttons)

In addition to the Input changes, the duration of these counters have all been standardized to the Medium version.

Voice Addition

• A new voice clip for all characters has been added for when they receive a Medium damaging attack.

• In CPU Battle, the appearance order of your opponent's has been changed for some characters (Skullomania, Doctrine Dark, Shadowgeist).

Bug Fixes

• Fixed an issue where your hurtbox would be extended when getting hit by a crouching Medium damaging attack.
• Fixed an issue where jumping forward in the corner after a GANGES DDT would result in you landing behind.
• Reduced an occurance of a loud SE overwriting a previously playing sound.
• Changed it to the Information Notice doesn’t display when playing in offline mode.
• Fixed an issue in Allen’s Expert Mode challenge #12 where the opponent’s Gougi deck was not acting as intended.
• Added a system to deal with Character Effects resetting at the start of each round.
• Fixed an issue where performing Kairi’s MARYUUREKKOU would cause it to slide backwards slightly.
• Fixed an issue where interrupting Rosso’s VULCANUS would cause the fire effect to remain on the screen.
• Fixed an issue with the UI in Expert Mode.

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