Banjo-Kazooie's back air, down tilt, and forward smash ranges have impressed ZeRo — here's his breakdown of the Super Smash Bros. Ultimate character

Posted by Nico 'SuperQue' Smith • June 13, 2019 at 6:29 p.m. PDT | Comments: 3

We all saw Tempo|ZeRo's reaction to the inclusion of Banjo-Kazooie. Now we get to see his breakdown of the character’s moves based off his trailer.

ZeRo has been thought of as the best Smash 4 player all time. He was regarded as one the best in Super Smash Bros. Brawl as well.

Due to his prowess throughout the Super Smash Bros. series, his opinion on Super Smash Bros. Ultimate is respected and taken very seriously.

ZeRo is very interested to see the Banjo-Kazooie upon release because he has some good tools and he’s a fan favorite.

The first thing we see is Banjo’s dash/run. He starts in a gait, then proceeds to let Kazooie take over.

Banjo’s down tilt has excellent range "and could possibly whiff punish" and his forward smash does the same. ZeRo also likes the animation for both moves.

ZeRo took a look at all of Banjo’s specials and thought they were strong. He particularly speculated that Banjo could have one of the better specials in Super Smash Bros. Ultimate, with his side b.

Banjo’s side b seems to have Super armor on it, and will be “a very important tool in Banjo’s neutral”. His up special could be exploitable since it appears to have no hitbox on it, making it susceptible to spikes and attacks.

Take a look at ZeRo’s breakdown and opinion of the highly anticipated newcomer to Super Smash Bros. Ultimate.

Load comments (3)